User Files for Kirby: Nightmare in Dream Land

Upload All User Files

#638666846685095415 - Metaknightmare Min Score 100% LOTAD

Kirby - Nightmare in Dream Land (USA) [Metaknightmare 100% Min Score LOTAD].tasproj
In 54:58.41 (197006 frames), 4544 rerecords
23 downloads
Uploaded 11/8/2024 5:44 PM by EnderOnryo (see all 4)
This is a mostly complete LOTAD of the thing in the title. I will note it was made using illegal SRAM, I used invincibility to run through the base game to unlock the mode. But should still be useful for research.

#638010928592678591 - KNiD improvement TAS wip 2

KNiDL(3).bk2
In 23:13.56 (83234 frames), 6346 rerecords
110 downloads
Uploaded 10/11/2022 1:47 PM by SurKindle (see all 3)
Grape Garden complete - pt2 Kracko, A little trick of the fight to get to the boss quickly. I only pressed the B+Hold key it lined to the platforms and then A jump again

#638005828052963490 - KNiD Improvement WIP 1

KNiDL (2).bk2
In 18:00.89 (64559 frames), 3993 rerecords
111 downloads
Uploaded 10/5/2022 4:06 PM by SurKindle (see all 3)
1-2: At the start I went back for the 2 Waddle doo stay positioned together. After swallowing them, save 5 frames to take the ability wheel
1-2: Before arriving the road to the mini-boss (Poppy Bros. Jr) a little technique to save the speed, I removed the ability then swallow 2 Brunto Burt and aim for the boss without attacking it, we remove his life points, 4 frames saved
1-3: The strat route 400 frames saved. but in the water support U+D to climb very quickly. 3 frames saved
1-4: Defeat (Mr. Frosty) mini-boss with wheel ability 6 hit times duration 35 frames.
1-5B: The fight between Whispy Woods 14 strikes times. 25 frames saved
2-1: The road strat 15 frames saved.
2-2: (Grand Wheelie) hits with a double star with no wheel power, then take it. 5 frames saved.
2-3: (Meta Knight) and his 11 Meta-Knights hit in order. 23 frames saved
2-4: 1 frames Mr. Tick-Tock move, knock on the wall and return it. 4 frames saved
2-5: The strat route 355 frames saved. On Act 3 used Hi-jump ability 4 frames saved
2-6B: (Paint Roller) 7 hit, 4 frames saved.
3-1: Nothing changes.

#19393442508925737 - Watch kirby nightmare in dream land gba

watch kirby.wch
7 comments, 846 downloads
Uploaded 12/13/2014 8:54 AM by gamerretro2 (see all 38)
my speed x is correct

#19393432673338284 - 1st part level 1 kirby nightmare in dream land EU

kirby.vbm
In 00:27.29 (1630 frames), 3762 rerecords
2 comments, 823 downloads
Uploaded 12/13/2014 8:53 AM by gamerretro2 (see all 38)
i have saved 20 frames

#13224281896576463 - GBA Kirby: Nightmare In Dreamland "Testrun" "WIP"

Kirby - Nightmare in Dreamland (U) [!].vbm
In 10:33.26 (37823 frames), 0 rerecords
2 comments, 1155 downloads
Uploaded 3/10/2014 12:59 PM by YushiroGowa (see all 3)
This is simply a test run to see how well I can do with a simple TAS. VERY VERY VERY WIP! This is incomplete, but I will finish it sometime in the future. I know, it's god-awful but, every good creation has to start somewhere.
- NOTES
- Burning Kirby moves about 2.5 times as fast as when he slides. I use this opportunity when I have that copy ability to easily rush through.
- Wheel Kirby has the same factor as Burning Kirby, except there's no need to start it back up when it runs out. I stop just before I hit a cliffhanger to avoid falling.
I'm sure there's lots I need to improve...