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#638108839959817669 - Chrono Trigger - any% improvement (failed attempt)

Chrono Trigger (USA) any% LSS NEW NEW THIS ONE 2.bk2
In 1:29:51.52 (324024 frames), 56597 rerecords
Game: Chrono Trigger (SNES)
0 views, 10 downloads
Uploaded 6 days ago by arandomgameTASer (3 files)
thanks Slash

#638108319445045468 - Chrono Trigger any% LSS up to Nizbel 1

Chrono Trigger (USA) any% LSS NEW NEW THIS ONE 2.bk2
In 1:10:41.29 (254897 frames), 52809 rerecords
Game: Chrono Trigger (SNES)
0 views, 8 downloads
Uploaded 6 days ago by arandomgameTASer (3 files)
about 30 seconds faster then published TAS currently.

#42880366401734883 - Chrono Trigger WIP

Chrono Trigger (USA) _WIP.bk2
In 36:31.70 (131719 frames), 19014 rerecords
Game: Chrono Trigger (SNES)
7407 views, 869 downloads
Uploaded 11/5/2017 2:41 AM by ruadath (1 files)
trying to improve current movie with new tech from RTA route; saved about 20 seconds in the first 36 minutes, though most of that is due to dialogue from shortening character names. Spent about 10 extra seconds picking an extra power tab, but I think I almost made that back in faster boss fights.

#38921170581626445 - Chrono Trigger - Flames of Eternity wasted 2.0

Chrono Trigger - Flames of Eternity.bk2
In 24:25.78 (88092 frames), 9740 rerecords
Game: Chrono Trigger (SNES)
11729 views, 507 downloads
Uploaded 5/10/2017 7:24 PM by Fortranm (8 files)
TFW a decrease in the hp of final boss makes the game harder

#38346896770857094 - SNES Chessmaster

scholar.lsmv
In 00:27.22 (1636 frames), 586 rerecords
Game: Chrono Trigger (SNES)
8932 views, 804 downloads
Uploaded 4/14/2017 10:41 PM by Masterjun (1 files)
Scholar

#35566506336198317 - Flames of Eternity - testrun (for real this time)

FoE14-11-10(RC7d).smv
In 2:22:30.78 (513892 frames), 32125 rerecords
Game: Chrono Trigger (SNES)
11899 views, 953 downloads
Uploaded 12/10/2016 5:31 PM by arandomgameTASer (3 files)

#18802063263555770 - Chrono Trigger - Flames of Eternity testrun WIP7 (final)

Chrono Trigger - Flames of Eternity.smv
In 3:19:53.71 (720808 frames), 29757 rerecords
Game: Chrono Trigger (SNES)
12735 views, 760 downloads
Uploaded 11/16/2014 5:42 PM by Fortranm (8 files)
Flames of Eternity RC-7B Ch.14-wasted

#16458603110267225 - Chrono Trigger - Flames of Eternity testrun WIP6

Chrono Trigger - Flames of Eternity.smv
In 3:00:23.30 (650468 frames), 23404 rerecords
Game: Chrono Trigger (SNES)
12960 views, 769 downloads
Uploaded 8/3/2014 4:47 AM by Fortranm (8 files)
Flames of Eternity RC-7B Ch.11-13

#14945627363959449 - Chrono Trigger - Flames of Eternity testrun WIP5

Chrono Trigger - Flames of Eternity.smv
In 2:23:27.90 (517325 frames), 17318 rerecords
Game: Chrono Trigger (SNES)
12993 views, 773 downloads
Uploaded 5/27/2014 1:29 AM by Fortranm (8 files)
Flames of Eternity RC-7B Done with Reptite timeline!

#14790937845019943 - Chrono Trigger - Flames of Eternity testrun WIP 4

Chrono Trigger - Flames of Eternity.smv
In 1:57:58.74 (425424 frames), 13768 rerecords
Game: Chrono Trigger (SNES)
12998 views, 754 downloads
Uploaded 5/20/2014 2:18 AM by Fortranm (8 files)
Flames of Eternity RC-7B Ch.8-9

#14608228059668628 - Chrono Trigger - Flames of Eternity testrun WIP3

Chrono Trigger - Flames of Eternity.smv
In 1:30:10.87 (325187 frames), 9335 rerecords
Game: Chrono Trigger (SNES)
13059 views, 770 downloads
Uploaded 5/11/2014 8:49 PM by Fortranm (8 files)
Flames of Eternity RC-7B Ch.5-7

#14454563598293013 - Chrono Trigger - Flames of Eternity testrun WIP2

Chrono Trigger - Flames of Eternity.smv
In 58:43.91 (211783 frames), 6605 rerecords
Game: Chrono Trigger (SNES)
13092 views, 791 downloads
Uploaded 5/4/2014 10:43 PM by Fortranm (8 files)
Flames of Eternity RC-7B Ch.3&4

#14368779455244881 - Chrono Trigger - Flames of Eternity testrun WIP1

Chrono Trigger - Flames of Eternity.smv
In 32:03.29 (115588 frames), 3838 rerecords
Game: Chrono Trigger (SNES)
13081 views, 799 downloads
Uploaded 5/1/2014 2:00 AM by Fortranm (8 files)
Flames of Eternity RC-7B

#14091811520508617 - Chrono Trigger overlay

chronotriggeroverlay.lua
15909 views, 1270 downloads
Uploaded 4/18/2014 2:39 PM by keylie (20 files)

#13715735465747366 - Chrono Trigger elixir glitch (savestate with gameover)

death.lsmv
In 02:20.66 (8454 frames), 16 rerecords
Game: Chrono Trigger (SNES)
15349 views, 984 downloads
Uploaded 4/1/2014 4:10 PM by keylie (20 files)

#13715712519445572 - Chrono Trigger elixir glitch (savestate without glitch 2)

noglitcharmor.lsmv
In 02:46.97 (10035 frames), 21 rerecords
Game: Chrono Trigger (SNES)
15297 views, 990 downloads
Uploaded 4/1/2014 4:08 PM by keylie (20 files)

#13715684510794266 - Chrono Trigger elixir glitch (savestate without glitch 1)

Noglitch.lsmv
In 00:36.32 (2183 frames), 0 rerecords
Game: Chrono Trigger (SNES)
15304 views, 997 downloads
Uploaded 4/1/2014 4:07 PM by keylie (20 files)

#13715645762272053 - Chrono Trigger elixir glitch (savestate with glitch)

glitch.lsmv
In 01:38.50 (5920 frames), 1 rerecords
Game: Chrono Trigger (SNES)
15375 views, 992 downloads
Uploaded 4/1/2014 4:04 PM by keylie (20 files)
Generated by lsnes-rr2-beta18
Savestate to try to analyse/disassemble the behaviour of the elixir glitch. This glitch consists on equiping the GreenDream (auto-revive) on one character and have the entire party wiped out. Occasionally, when the character with the GreenDream is revived, the menu will be messed up and you can launch items on enemies. Launching an elixir on Lavos is an insta-kill (HP overflow probably). The problem is to make the glitch happen. It is very rare and sensible to a lot of factors: battle start RNG (for enemy attacks, ATB start, criticals, etc.), equipments, timing of commands... :(
This savestate is just before the Inner Lavos fight, and the glitch will happen. You can see it working if Crono lies down for a few frames after being revived. I also provide some savestates where the glitch does not happen by changing something.

#13670011904558976 - Chrono Trigger any% no corruption -> Lavos shell skip

Chrono Trigger_shell_skip.bkm
In 2:14:51.27 (486276 frames), 24681 rerecords
Game: Chrono Trigger (SNES)
15372 views, 1093 downloads
Uploaded 3/30/2014 2:45 PM by keylie (20 files)
I managed to reproduce the Lavos shell skip. However, I didn't know which setup I need for the elixir glitch, which is faster to do before the skip :( So now, I need to determine everything for the elixir glitch and probably do the shell skip again. It's really not hexedit frendly because it's based on making the game lag to make the other characters behind.

#13473109920628245 - Chrono Trigger any% no corruption -> Tyranno

Chrono Trigger_azala.bkm
In 1:58:49.15 (428454 frames), 20899 rerecords
Game: Chrono Trigger (SNES)
15365 views, 1103 downloads
Uploaded 3/21/2014 5:55 PM by keylie (20 files)
The hypno strat is in fact slower than the normal strat, by about 20 seconds.

#13451573033798666 - Chrono Trigger any% no corruption -> Tyranno (hypno strat)

Chrono Trigger (USA)_azala_hypno.bkm
In 1:56:24.58 (419765 frames), 20177 rerecords
Game: Chrono Trigger (SNES)
15346 views, 1495 downloads
Uploaded 3/20/2014 6:39 PM by keylie (20 files)
For the fight against Tyranno, I can either kill Azala or make him sleep. I tried here to optimise the second choice, and I will do the same with the first one. I hex-edited half of the run to grab a SpeedTab before Masamune, and spent hours to sync everything again, which has the consequence of saving and loosing random frames here and there (this game : ).

#13226432307013465 - Chrono Trigger any% no corruption -> after Magus

Chrono Trigger-after_magus.bkm
In 1:43:13.98 (372251 frames), 17485 rerecords
Game: Chrono Trigger (SNES)
15446 views, 1616 downloads
Uploaded 3/10/2014 3:18 PM by keylie (20 files)

#13161454069968722 - Chrono Trigger any% no corruption -> after flea

Chrono Trigger-after_flea.bkm
In 1:25:28.07 (308191 frames), 14614 rerecords
Game: Chrono Trigger (SNES)
15409 views, 1081 downloads
Uploaded 3/7/2014 5:04 PM by keylie (20 files)

#13134574169328449 - Chrono Trigger any% no corruption -> after Nizbel

Chrono Trigger-after_nizbel.bkm
In 1:11:09.83 (256612 frames), 13494 rerecords
Game: Chrono Trigger (SNES)
15428 views, 1083 downloads
Uploaded 3/6/2014 12:01 PM by keylie (20 files)

#13055592822430070 - Chrono Trigger any% no corruption -> before Masamune

Chrono Trigger (USA)-before_masamune.bkm
In 55:21.08 (199593 frames), 10591 rerecords
Game: Chrono Trigger (SNES)
15465 views, 1402 downloads
Uploaded 3/2/2014 10:39 PM by keylie (20 files)

#13023680288670026 - Chrono Trigger any% no corruption -> after Zombor

Chrono Trigger-after_zombor.bkm
In 51:58.53 (187420 frames), 9677 rerecords
Game: Chrono Trigger (SNES)
15450 views, 1123 downloads
Uploaded 3/1/2014 12:09 PM by keylie (20 files)

#12982827917773945 - Chrono Trigger any% no corruption -> after Heckran

Chrono Trigger-after_heckran.bkm
In 49:02.75 (176856 frames), 9157 rerecords
Game: Chrono Trigger (SNES)
15477 views, 1139 downloads
Uploaded 2/27/2014 4:00 PM by keylie (20 files)

#12894480167278535 - Chrono Trigger any% no corruption -> End of Time

Chrono Trigger-EndOfTime.bkm
In 43:57.32 (158500 frames), 8216 rerecords
Game: Chrono Trigger (SNES)
15592 views, 1143 downloads
Uploaded 2/23/2014 4:31 PM by keylie (20 files)

#12808867085239684 - Chrono Trigger any% no corruption -> to 2300

Chrono Trigger-to_future.bkm
In 28:13.01 (101748 frames), 5415 rerecords
Game: Chrono Trigger (SNES)
15550 views, 1121 downloads
Uploaded 2/19/2014 7:59 PM by keylie (20 files)

#12673535284949127 - Chrono Trigger any% no corruption -> yakra

Chrono Trigger-after_yakra.bkm
In 13:43.06 (49465 frames), 3762 rerecords
Game: Chrono Trigger (SNES)
14492 views, 770 downloads
Uploaded 2/13/2014 5:42 PM by keylie (20 files)

#12632009922195779 - Chrono Trigger any% no corruption -> after naguette

Chrono Trigger-after_nagette.bkm
In 11:26.71 (41271 frames), 2348 rerecords
Game: Chrono Trigger (SNES)
15616 views, 1117 downloads
Uploaded 2/11/2014 8:49 PM by keylie (20 files)

#12586014547232352 - Chrono Trigger any% no corruption -> after forest

Chrono Trigger-after_forest.bkm
In 09:46.01 (35219 frames), 2139 rerecords
Game: Chrono Trigger (SNES)
15593 views, 1172 downloads
Uploaded 2/9/2014 7:06 PM by keylie (20 files)

#12580905275191917 - Chrono Trigger any% no corruption -> after first fight

ChronoTrigger-after_first_fight.bkm
In 05:08.75 (18556 frames), 1002 rerecords
Game: Chrono Trigger (SNES)
15605 views, 1079 downloads
Uploaded 2/9/2014 1:35 PM by keylie (20 files)