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#637887625414606032 - Unfabulous In 45:52.98

Unfabulous (USA) Improvement ~ 30 Seconds.bk2
In 45:52.98 (164429 frames), 10325 rerecords
Game: Unfabulous ( GBA, see all files )
70 downloads
Uploaded 5/21/2022 8:42 PM by Technickle (see all 158)

Corrected Time

  • This is the correct after-credits version since there are 2 extra dialogue boxes to go through, therefore, it makes sense to end it after that.

Improved by

  • 1,795 frames or 30 seconds

Goals

  • Improves the previous movie
  • goes for fastest completion (still more room to improve if, I can somehow manipulate items gotten via NPCs).
  • Abuses Programming Errors
  • Glitch Abuse
  • Some Entertainment Value

Textbox Abuse

  • Textboxes, instead of having to wait out 22 frames before a textbox can advance, I can advance very early by abusing the pause function. This works by pressing start right before a textbox will appear (not right on the frame where it shows up), and it will end the textbox quicker, by pressing start and A, and then A again to continue the string.

Textbox Boundaries

  • Some textboxes have a way to start a conversation, run away, and sometimes jump in order to go the opposite direction, this is useful for things like phone calls or getting the red dress from the dress shop.

Loading Zone Zip Jumping

  • This is done by pressing Up on a loading zone area, like 'Exit' in School, and pressing A on the same frame, which will cancel, leaving, and make Addie zip a little bit further down the hallway/house/mall. This saves 15 to 30 frames. 15 frames if ='d to 1 30 frames if ='d to 2 or more, ETC.

Item Receive Cancel

  • By starting a conversation with an NPC who gives an important item for story purposes, I can leave as soon as the textbox appears, and head to the next area, or closer to the next area. This works, since it's waiting for the player to press A to confirm that's what they wanted from the NPC. This can trick the game by leaving a certain area and pressing A right as the screen is nearly done fading, and it will cancel the animation of Addie getting the item, and giving me the item anyway in return.

#637886168282370057 - Unfabulous In 44:23.21

Unfabulous (USA) Improvement ~ No After Credits Version 1.bk2
In 44:23.21 (159067 frames), 11925 rerecords
Game: Unfabulous ( GBA, see all files )
68 downloads
Uploaded 5/20/2022 4:13 AM by Technickle (see all 158)

Story

  • Unfabulous is an American teen sitcom that aired on Nickelodeon. The series is about an "unfabulous" middle schooler named Addie Singer. The show, which premiered on September 12, 2004, was one of the most-watched programs in the U.S.

Improved By

  • 8,875 frame improvement - 2 minutes, 28 seconds.

Movie Goals

  • Uses Bizhawk 2.8
  • plays (whichever difficulty is automatically applied since there isn't a difficulty menu to choose from)
  • aims for fastest completion (probably can be improved somehow, but, unsure at this current time)
  • Abuses Programming Errors
  • Small Glitch Abuse (running with head backward during a conversation)

Textbox Abuse

  • Textboxes, instead of having to wait out 22 frames before a textbox can advance, I can advance very early by abusing the pause function. This works by pressing start right before a textbox will appear (not right on the frame where it shows up), and it will end the textbox quicker, by pressing start and A, and then A again to continue the string.

Textbox Boundaries

  • Some textboxes have a way to start a conversation, run away, and sometimes jump in order to go the opposite direction, this is useful for things like phone calls or getting the red dress from the dress shop.

Screenshots

#637885728025159229 - Unfabulous - After Credits Version

Unfabulous (USA) After Credits Version.bk2
In 48:51.75 (175106 frames), 16472 rerecords
Game: Unfabulous ( GBA, see all files )
61 downloads
Uploaded 5/19/2022 4:00 PM by Technickle (see all 158)
Fabulous.

#637885703412430214 - Unfabulous In 46:51.80

Unfabulous (USA) done.bk2
In 46:51.80 (167942 frames), 16428 rerecords
Game: Unfabulous ( GBA, see all files )
64 downloads
Uploaded 5/19/2022 3:19 PM by Technickle (see all 158)

Question it?

  • Don't Question It.

Faster than Normal?

  • 10 minutes, 23 seconds faster than RTA, there is probably some improvement somewhere, IE: running with textboxes active more, if possible.

Why There?

RTA also ends after the password is shown after the credits, but, this ends on the last meaningful input.

Why Did You Put Yourself Through This?

Shrug Emoji/Bored

Is This a Fabulous TAS?

  • Unfabulous + Fabulous = Good Game? = Good TAS?

Why is that Hallway So Long?

  • Unsure, but, it feels like it never ends.

Major New Strat Being Implemented In a New Movie

  • Note: This Movie is being improved, found a major strat improvement.