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#638826863938476993 - Mighty Gunvolt - Base Game Gunvolt update.

greenalink-mightygunvolt3DSEU-Gunvolt_REV1.bk2
In 07:29.62 (26901 frames), 206 rerecords
Game: Mighty Gunvolt ( 3DS, see all files )
18 downloads
Uploaded 22 days ago by Greenalink (see all 6)
A minor update that saved 35 frames against the final boss thanks to a new strategy. To TASvideos staff, please replace the first submitted video with this one.

#638821643487676615 - Mighty Gunvolt WIP v2 (up to Jota)

000400000014CD00 MIGHTY GUNVOLT 2nd run with improvements up to Jota.bk2
In 07:18.82 (26255 frames), 3486 rerecords
Game: Mighty Gunvolt ( 3DS, see all files )
17 downloads
Uploaded 28 days ago by Greenalink (see all 6)
So after the first run, I had a look at improving the earlier parts which I have done very well. Most notable improvements: Viper and Stratos.
So here is the problem, I am having a huge difficulty trying to get the best RNG on Jota who does not want to co-ordinate at all.
There's limited opportunities to manipulate RNG so I am generally stuck, the movie file has "future inputs" which would be used against Zonda *if* that fight has the exact same RNG as before.
Check WIP 1st complete run (https://tasvideos.org/UserFiles/Info/638821641353314647 ) which showcases a perfect Jota fight.

#638821641353314647 - Mighty Gunvolt WIP v1 (first completed run).

000400000014CD00 MIGHTY GUNVOLT version 1 run.bk2
In 07:20.42 (26351 frames), 3487 rerecords
Game: Mighty Gunvolt ( 3DS, see all files )
23 downloads
Uploaded 28 days ago by Greenalink (see all 6)
This was completed on Saturday May 3rd.
It's not in the submission because it has some outdated strats.
Still, this movie file showcases the perfect Jota fight.