User File #638477086769521887

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#638477086769521887 - Segapede 700 frames(?)

segaaaaaaa.bk2
In 00:11.68 (700 frames), 1249 rerecords
Game: Segapede ( Genesis, see all files )
1 comment, 18 downloads
Uploaded 29 days ago by Spikestuff (see all 274)
Induviel & Spikestuff
Induviel's opening input until they touch the gem, rest is mine.
ADMITTEDLY I AM NOT 100% SURE THIS HITS THE FLAG.
Let me quickly explain. In practice there's this jump that makes it without needing to hit anything else after (image below).
I do that jump on this userfile blind with the only value I'm looking at being the y coordinates (0x86E2), now I could find the x coordinates to validate, but I'm blind like this jump.
Roughly what's happening:

White represents alive input, Grey represents no input, but projected path.
Induviel
29 days ago
Adding some left presses before the end puts Astropede just left of the flag so I'd say it is probably touching the flag.