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#638199745735629813 - Game & Watch: Parachute x Octopus improvement

GWC2_PxO_1000pts.bk2
In 03:40.26 (13177 frames), 5756 rerecords
60 downloads
Uploaded 5/18/2023 2:42 AM by RetroEdit (see all 21)
A ~00:33.06 improvement over the current submission. It does trivially end with parachute, although because of point acceleration, it concludes instantly. Unfortunately, I just realized this doesn't quite follow the same goal as the submission. It enters parachute at the end, but it's really during the buffer zone where parachute is still accessible after entering octopus. It's mainly focused on reaching 1000 points.
This is basically entirely fresh inputs. The only commonality with Fortranm's movie is the 'InitialTime' sync setting. I've kept their author status in the movie on that basis, since it affects the initial RNG, which is a significant part of the movie (I have not yet optimized the initial RNG).