Glitchfest and cool playing on best SNES soccer game.
Emulator and Options: SNES9X v1.43+ v17 for Windows
  • Use WIP1 Timing
  • Allow Left+Right/Up+Down
  • Fake Mute desync workaround
  • Sync samples with sound CPU
  • Clean FastROM setting
Movie Details:
  • Aims for Entertainment,
  • Abuses Programming Errors (A lot),
  • One Player Controls Two Players.
I hope you enjoy this run. Thanks Bisqwit for TASVideos, a place for us TASers.

Nach: I'm usually bored out of my mind watching others play sports. This movie seemed to start out as no exception. But then after a couple of minutes it got rather hilarious to watch. It seems others agree. So with a consensus of 0 to 0, I'm accepting this.


mz
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Joined: 10/26/2007
Posts: 693
Chef Stef wrote:
I don't really follow sports at all, but the fact that you set up a "Brazil vs. Argentina" matchup hints to me that there's a real-life rivalry there. Is this the case, or did you just randomly pick a couple of teams?
See here: Argentina and Brazil football rivalry.
Wikipedia wrote:
The Argentina and Brazil football rivalry is a highly competitive sports rivalry that exists between the national football teams of the two countries, as well as their respective sets of fans. Games between the two teams, even those that are only friendly matches, are often marked by notable and sometimes controversial incidents.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
nesrocks
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Also, Argentinians defend that Maradona is the best soccer player ever. [bully] (the rest of the world knows it is Pelé) [/bully]
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I found myself laughing a lot at this. Thanks a million.
Change my sig. again, and I will murder your pet fish.
Joined: 1/8/2010
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This is the funniest TAS Video I have watched :D Your video got 120k views , 15000 comments and 3.5k favourite at Nicovideo (in one day)..lol http://www.nicovideo.jp/watch/sm9312347
Mitjitsu
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FODA wrote:
Also, Argentinians defend that Maradona is the best soccer player ever. [bully] (the rest of the world knows it is Pelé) [/bully]
The main difficulty comes from the fact that Pelé was surrounded by team mates who were just as great as he was. While Maradona pretty much won the World cup and League with Napoli on his own.
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Joined: 5/22/2007
Posts: 1134
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While looking hilarious, this movie suffers from a bad script as a film. Still Yes vote for it.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
nesrocks
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kano-bi wrote:
This is the funniest TAS Video I have watched :D Your video got 120k views , 15000 comments and 3.5k favourite at Nicovideo (in one day)..lol http://www.nicovideo.jp/watch/sm9312347
I don't have an account, but how can that be? Was it on television or something? edit: really, no comments? Am I the only one stunned by those numbers? It's on 200,000 views right now.
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hmm, makes no sense :/ maybe all the japanese just love that game, who knows
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Location: Teresópolis - Rio de Janeiro - Brazil
MrGrunz wrote:
hmm, makes no sense :/ maybe all the japanese just love that game, who knows
I watched it five times, and I still want to watch it again, maybe he used some kind of voodoo when he was making this movie...
I am old enough to know better, but not enough to do it.
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I have only one question: Why is there a dog in the playfield?-)
Joined: 10/3/2005
Posts: 1332
Apparently there's a button code you can enter that turns the referee into a dog... which only raises the question of why such a feature exists. I can find no explanation other than "it's a joke." Seems like a lot of work to put in just for the sake of arbitrary weirdness.
nesrocks
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Posts: 4096
Location: Rio, Brazil
It is the Konami code, so you would obviously try it, and you don't get anything useful, just a dog referee. I think it's a good joke from Konami, they do that on some games.
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Joined: 8/22/2008
Posts: 301
Location: Brazil
Dooty wrote:
MrGrunz wrote:
hmm, makes no sense :/ maybe all the japanese just love that game, who knows
I watched it five times, and I still want to watch it again, maybe he used some kind of voodoo when he was making this movie...
*laughs*
Joined: 2/7/2008
Posts: 185
After watching it for the first time just now, my initial impressions are that this is one of the top 3 or 4 TASs imo (that I've seen so far). Well worthy of its star. I was disappointed to not see some explanations though. I mean, the multiple goals... I'm guessing that's a result of engineering a situation where you can kick the ball whilst it's in the hitbox? I thought maybe a goal is 'checked' after each kick. But then the score jumps down to 27, then back up to 99 without any explanation I can hypothesise... I'd like to add my voice to those asking for an explanation whenever/if you're able to make the time. I agree that this is brilliant - not just in tricks showed but in the pacing of everything. My favourite moments were just before half time; goalie's first goal; the penalty that was lost, erm, won; and all the craziness with the score.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
nesrocks
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The lack of explanation is my fault, I guess. Marco wrote a lot of it (in portuguese) and I was to translate it. But he wrote SO MUCh text and it isn't very objective writing, which turned me off. My earlier intention was to create a game resource page over at tasvideos website instead of just replying it here. But that would require the tricks to be througly tested and explained, right? He didn't know exactly how every trick worked (he did for most of them, but not for all).
Joined: 2/7/2008
Posts: 185
I think those of us who enjoyed this run would be mildly interested in his opinions too so some subjectivity doesn't seem like a big deal. The point I'd be most interested in would be the score changes but I'd look forward to read whatever you are able to translate/post. At a pinch, if time is an issue, those of us interested can always struggle through with an online translator if the portugese text were to be posted.
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
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Ok FODA, I understood you. And thanks a lot for trying to help me, I know you're so busy. But you don't said to me to be very objective in explanation. You said: "Sobre os bugs, explique aqui tim tim por tim tim que eu coloco uma tradução lá." Translation is around this: "Explain with most details you can". And like I already wrote on this thread: "I don't know ALL the technique behind the glitches". Anyway, the translation of my explanation can still to be nice and helpful. I don't translated it cause I've a poor English.
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Editor
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Maybe at least post the untranslated text?
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Location: Rouen (France)
This movie is incredible... I just love it !
Which kind of dining set defines me as a person ?
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Well, this sure is a huge bump, but what's to be expected, after the HD encode popped up, reminding the world of such an entertaining TAS? Marco, almost every one who watched it loved it, but are puzzled. According to what's been written previously, there was just trouble with the translations. I don't mind translating all the details, if you still remember them. I'm pretty sure everyone wants to know how several things happened.
I'm Espyo from the SRB2 Forums. Current project: A Pikmin fan engine, Pikifen
nesrocks
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Espyo wrote:
Well, this sure is a huge bump, but what's to be expected, after the HD encode popped up, reminding the world of such an entertaining TAS? Marco, almost every one who watched it loved it, but are puzzled. According to what's been written previously, there was just trouble with the translations. I don't mind translating all the details, if you still remember them. I'm pretty sure everyone wants to know how several things happened.
All of his explanations are on the TAS community in orkut, I can get them if you want and e-mail it to you. Just drop me a PM.
Joined: 7/2/2007
Posts: 3960
Would it be possible to get those explanations added to the submission description?
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
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Derakon wrote:
Would it be possible to get those explanations added to the submission description?
Exactly. It would be best to have that info public instead of e-mailing it to people who request.
I'm Espyo from the SRB2 Forums. Current project: A Pikmin fan engine, Pikifen
MESHUGGAH
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I translated it with google translator and tried to fix some translation errors. It's not complete though. edit: I've added p4wn3r's translations. Player/Goalkeeper run without the ball Press the "A" button exactly when the ball hits the goalkeeper's chest. Now you can move your goalkeeper wherever you like for a given time about 10 seconds, even scoring a goal with it. Doing this with an outfield player is a little different: start juggling with the "A" button when the ball is high up, then press and hold the "X" button for turning the directional bias. After that, you'll see that the player will kick the air instead of the ball. Then quickly press the "Y" button and choose a direction to run. Details: This must be done very quickly before the ball reaches the ground. Your player may not face the opponent's goal when juggling, because he'll hit the ball with his head instead of kicking it normally in to the air. Additionally, he can't face the opposite direction of the goal, because he'll attempt a bicycle kick. Take a look at the 5th goal of the run to see how to position themselves properly. Walking out of the field There are two ways to do this. 1st - Behind the goal: By charging a side near the corner flag at the CPU's field, tap the ball to a player who is out of bounds at the bottom line. Then just control the ball before it touches the ground and it will be considered as a "Goal Kick". The player will has the ball outside of the field and the match will continue. 2nd - On the side of the goal: After the goalie dribbles, pass very close to the beam and you will allowed to walk outside of the field without the referee blew for goal kick. Details: It must be done precisely between the goal post and the goal. If you commit a foul on an opponent's defender, he'll do the free kick exactly where the foul occured, even if it's out of the field. If you commit a foul on the opponent when he's inside the goal, he'll do the free kick from inside the goal. Goal before the middle of the field Upon counter-attack, run your fingers down 5 player and a bit before reaching the center circle, shoot with the "X" button (no need to hold the button) and put all to the directional down. You can also do this with "A" button, but need to hold it all the time. Note: If you're attacking to the right of the screen, place the directional all up. Goal is missing If there is a fault near the opposing goal, press "SELECT" to substitute. Go to "Select Squad" and replace one player. It is important that he is not the same one who is about to fault or the goalkeeper. Change preferably a quarterback or someone from the middle back. Return the match as quickly as possible after the replacement made and before the camera focuses back on action. Must be very fast. You can't see the goal in the replay, he will hit the fault before the camera back on him. Take a look at the 8th goal of the run and you'll see it done properly. Defender penalty in replay Put your goalkeeper in the semi-auto or manual mode and allow the player to score in the collection of penalty, there will appear a replay of the goal from penalty, is when enters the picture you arguing with the goalkeeper. Do the following: At the exact moment that the player's foot touches the ball, quickly press the L and R buttons and point to the side where the player has collected the penalty, there is only you pressing the A or B to jump and defend. Infinite goals Make the bug to walk behind the goal. Now run with your player outside the field, until you get to the opponent's net, always outside the field. When you touch the net from behind the goal, the announcer will scream non-stop goal. Now the score will go insane due to a programming error. The amount of goals depends on various factors. Such as the time you got behind the goal, the parties of the goal where you stood... Example: If you stood near the bar you gain +50 goals. But if you stay in between the goal you gain +60 and so on. Note: The goals of the game limit is 99. If you are winning and make the CPU 90-0 +25 goals, the score will show that you are earning now 15-0. "I will celebrate later" When you make a goal, select the player by pressing the "Y" when you cross the line (must be at the exact time) then press and hold the "A". Hold the "A" tight and just walk away. If you drop the "A" button, your player will release the ball and run to celebrate the goal with the fans. Lock the ball This bug is somewhat depends on luck, because the ball has to fall in parts of the goal where there are gaps in programming. If you kick and keep holding X, the ball will get stuck on the goal pole and will remain there until you release X, but there are places that you can not take the ball at all, just resetting the ROM. Once you release the button, the ball goes flying up. The longer it gets stuck, the higher it flies off and takes longer to get back. GOALKEEPER FORMULA 1 Choose to play 2P against the CPU, then have the two players put the goalkeeper in semi-automatic or manual mode (you can do this in "Key Configurations"). When the game starts, pass the ball to the goalkeeper and hold L+R in both controllers. After this, you just need to press forward in both controllers and voila! Free kick inside the goal Get past the goal keeper and pass close to the post, because there's a bug there that allows walking outside of the field without the referee announcing goal kick. From there, you make the player face the goalkeeper and kick the ball against him, so he defends it inside the goal. Once the goalkeeper has the ball, make a foul over the goalkeeper. Now you can see that the CPU player will charge the lack there of into the goal! Due to a programming error in the game, and doing one thing the game did not, it will give you some extra goals the next time you make a "normal" goal in the same game. The amount of goals you score depends on the location of the goal where he was charged the fault. Example: If you are charged for missing near post, you get an x amount of goals on the scoreboard. If the beam is charged AWAY, you gain an y amount of goals on the scoreboard. Your goal is my own goal! This bug does not have much to say. If you simply kick the ball into the goalkeeper and the ball goes in, the goal will be considered the keeper of the CPU. An example is in the run where the scoreboard shows 35-0.
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