About

  • Aims for fastest time of two players
  • Genre:Shooting
  • Emulator FBA-rr 005a
  • Manipulate luck
  • 2 players
  • No death
  • Hardest mode

History of Metal Slug - Super Vehicle-001 (c) 1996 Nazca.

A scrolling 'run-and-gun' platform game for one or two players, Metal Slug is a humorous parody of war and specifically of World War II and the Nazis.
The game features six enemy-packed levels, referred to as 'missions'. Players start the game armed only with a pistol, but extra weapons can be picked up and used for greater firepower. Also, at certain points during a level players will find an unused 'Super Vehicle-001' - or Metal Slug - tank which can be entered and driven. The Metal Slug is slow-moving but has very powerful weapons. If the Slug takes too many hits it will break down and start to flash, the player must then quickly exit the vehicle before it explodes. The enemy troops also have vehicles at their disposal, such as tanks, boats and helicopters.
The levels are littered with bearded hostages who, when rescued, award players with either points bonuses (in the form of medals) or weapon power-ups. Available weapons are Heavy Machine Gun, Flame Shot, Rocket Launcher and Shotgun. Hand grenades are also available.
Each level ends with at least one large enemy 'Boss' vehicle that takes many hits to destroy. Once the boss has been destroyed, bonus points are awarded for each prisoner rescued. Further bonus points are awarded if the player's Metal Slug vehicle has survived the boss battle.

Yeah

I changed my tactics in the last stage. Because I ignore that piking up S must wait it turn to the pistal. So it can get the 30 S and keep it for the last boss. For most people who like no death,I take it in this one.Although level 5 was slower. It's faster than my past version.

At last,thanks to klmz's hint.


feos: Added YouTube module. Enjoy this time ;)

DarkKobold: Claimed.

DarkKobold: Yay, an acceptable version of Metal Slug! I think it is clear the audience prefers a no-death version.

Aktan: Processing...


Skilled player (1441)
Joined: 12/30/2007
Posts: 486
Location: Hubei,China
Em. Entering the name X2P OET..... That looks ugly. In a middle game just like Old Legend 4-player run to input x2poet and "陈卓" or after a shortcut ending for at least 6 letters to input,I will make it. If this can avoid the fight,I will take care of it.Now I'm planning the tactics in Metal Slug 3.I will decide whether entering the name after your opinion Darkkobold.
Do the work.
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
How about X2P TAS?
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Skilled player (1441)
Joined: 12/30/2007
Posts: 486
Location: Hubei,China
That's great! I'll take this in the next submission for metal slug 3 !
Do the work.
Skilled player (1652)
Joined: 11/15/2004
Posts: 2202
Location: Killjoy
X2poet wrote:
Em. Entering the name X2P OET..... That looks ugly. In a middle game just like Old Legend 4-player run to input x2poet and "陈卓" or after a shortcut ending for at least 6 letters to input,I will make it. If this can avoid the fight,I will take care of it.Now I'm planning the tactics in Metal Slug 3.I will decide whether entering the name after your opinion Darkkobold.
Entering AAA AAA is fastest, but using frames to enter something more interesting won't be held against you. The point isn't the name, it is just to complete the movie, i.e. reach the credits. If the name entering came after the credits, or timed out, this wouldn't be required. Under rules, http://tasvideos.org/Rules.html, " It must be able to reach the credits or end screen without the viewer needing to do anything; all input must come solely from the input file (e.g. configuring the emulator to autofire after the end of playback is not allowed)"
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
Skilled player (1441)
Joined: 12/30/2007
Posts: 486
Location: Hubei,China
"It must be able to reach the credits or end screen without the viewer needing to do anything" The name need not input,and it will complete Automaticly.Viewers need not do anything.This suit the rule.
Do the work.
Skilled player (1652)
Joined: 11/15/2004
Posts: 2202
Location: Killjoy
X2poet wrote:
"It must be able to reach the credits or end screen without the viewer needing to do anything" The name need not input,and it will complete Automaticly.Viewers need not do anything.This suit the rule.
oops, I didn't fastforward long enough, my bad. Disregard. Sadly, I even tested this, but my test was incomplete.
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
Skilled player (1441)
Joined: 12/30/2007
Posts: 486
Location: Hubei,China
DarkKobold wrote:
X2poet wrote:
"It must be able to reach the credits or end screen without the viewer needing to do anything" The name need not input,and it will complete Automaticly.Viewers need not do anything.This suit the rule.
oops, I didn't fastforward long enough, my bad. Disregard.
Oh this fault is also the same as my miss that watching the SNES Tom & Jerry and didn't wait for few seconds.
Do the work.
Skilled player (1652)
Joined: 11/15/2004
Posts: 2202
Location: Killjoy
FerretFaucet wrote:
Sorry this took so long! HD Encode: http://www.youtube.com/watch?v=ZS5cX0Sx2Tw (1080p and original should be up soon if they aren't already.) SD Encode: http://www.mediafire.com/?orm3x3mxz1opsz2 Great run. Definite yes vote from me.
These encodes don't have the credits, fyi publishers.
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
Joined: 5/19/2010
Posts: 259
Location: California
And so, the Twelve-Minute War ended as quickly as it began.
#3201
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
I will make new HD encode.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Skilled player (1326)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
I know this is late, but the screenshot should be somewhere around here: Sorry for it being horribly cropped. I couldnt take the shot from FBA since I cant run Neo-Geo games on it anymore for some reason.
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Both are optimized. I like the 2nd one more for teh madness.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15576
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1767] Arcade Metal Slug "2 players" by X2poet in 12:10.23
Joined: 9/26/2007
Posts: 9
Sonikkustar wrote:
Sorry for it being horribly cropped. I couldnt take the shot from FBA since I cant run Neo-Geo games on it anymore for some reason.
Hi. I have the same problem, can't run Neo-Geo games such as Metal Slug, Bionic Commando, etc. So I can't watch these Arcade TASvideos on the latest fba-rr. Does anybody knows how to fix this? Thanks in advance. Regards.
Skilled player (1441)
Joined: 12/30/2007
Posts: 486
Location: Hubei,China
neogeo.zip? and right rom.
Do the work.
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Neo-Geo (for FinalBurn Alpha)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 9/26/2007
Posts: 9
Oh, thanks guys. I don't know what is that but I will google it and see what I can do. Thanks again.