Super Metroid - Any% TAS v3 in 0:22 by Saturn

Recorded on Snes9x 1.43-improvement12 (but should work fine on future versions of the Snes9x 1.43 series as well)

Sync Settings

  • WIP 1 Timing: ON
  • Left+Right/Up+Down: ON
  • Volume Envelope Height Reading: OFF
  • Fake Mute desync workaround: ON
  • Sync samples with sound CPU: OFF

Attributes of this run

  • classic any% mode (without game-breaking glitches or codes)
  • aims for fastest ingame time (due to universal recognition, regardless of emulator)
  • takes damage to save time
  • manipulates luck
  • abuses minor non game-breaking glitches
  • Genre: Platformer
  • Total Frames: 141317

About the Game

Super Metroid is a classic platformer with many advanced techniques and a very fine, subpixel-based move engine. The story is about a bounty hunter called Samus who has the goal to explore a foreign planet called Zebes to find and destroy Mother Brain, the evil leader of the galaxy who is breeding a mighty species called Metroids to abuse them for her own benefits. During the journey you will find alot of items such as new ammo, energy tanks, special upgrades that speed you up or allow to pass certain areas you would normally not be able to, and making your character strong enough to be ready for the upcoming showdown against Mother Brain.
Despite being over 17 years old by now, it is considered as one of the best games ever made, and is still played by many people on a regular basis. Due to the many different move techniques, a high variety through the new upgrades, and alot of route possibilities, this game is a very common target for many types of speedruns and playthroughs.

Moviemaking & Comments

This is my 3rd version of the classic any% run for Super Metroid, aiming for fastest ingame time without the use of gamebreaking glitches or cheat codes. With a once again reworked route and improved techs and boss strategies I developed in many places of the run, the completion time is finally down to 0:22:38, breaking the 0:23 mark that was long time considered to be the TAS limit for a gamebreaking-free run.
Enjoy!

adelikat: Claiming for judging.
feos: Added HD encode link (check the new encoding method!)
adelikat: Accepting for publication as a restoration of the in-game any branch. The publisher of the submission will probably not have the ability to edit the obsoletion chain, but I will make sure it claims the in-game obsoletion from the currently published movie.


jaysmad
Other
Experienced player (932)
Joined: 12/1/2006
Posts: 629
Location: Mom's
This run is "grandiosso?!" Hope to see it published. I find the in time more important, in this game. I always try and break my record. When i do, i don't check how many frames i have... Edit: Oh! so it is accepted. Well then congratulations Saturn!
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15584
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1908] SNES Super Metroid "ingame time" by Saturn in 39:15.30
Player (206)
Joined: 2/18/2005
Posts: 1451
Here's an encode for TASvideos standards, in case there is none done yet. Edit: 2 min too late...
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Joined: 11/26/2010
Posts: 454
Location: New York, US
Congratulations on getting Published Saturn!!! I can't wait to see what your next submission is going be!!!
My name is Forensics.