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Joined: 8/27/2009
Posts: 159
Location: California
Yeah, that route is from Expert mode. The other run looks unbeatable from its difficulty and Expert isn't unlocked from the beginning.
Player (35)
Joined: 12/18/2005
Posts: 250
t3h Icy wrote:
*cough* But, yours looked like it couldn't really be improved, and not on Expert Mode, so I'm assuming the 32 point difference comes from the other difficulty? What's the route plan that you're taking? I'm guessing Corneria, Sector Y, Aquas, Zoness, Macbeth, Area 6, Venom 2? I'm really looking forward to how this turns out; you're off to a great start. =D
*coughs back* :) I have my doubts on whether or not Corneria can be improved, but I think the most I can squeeze out is probably one or two points with a lot of tries, so I'm just moving onto Sector Y. As for the route, you guessed right! It's been proven to be higher-scoring for many Star Fox 64 players, so we'll be going the same way. I highly doubt Katina or Meteo can yield enough points to makeup being outscored in Sector X by the majority of Red-route planets. Thanks! Hopefully I'll manage to keep going this time. :) Edit: I believe Corneria has an extra 14 enemies on Expert mode, if I remember correctly, so +28 points to my total would be what I'd get on Corneria Expert mode. (373, which falls short of nangosan's video of 377 for some reason, despite me scoring off 6 of his shortcomings, namely group CUS.) If Corneria had an extra 19 enemies as opposed to 14, then I would be okay since on comparision, I scored 6 more than him. He would have 38 extra points (19 enemies x 2) 377 - 38 = 339. My score is 345, which is 6 more, so I'd have 383 on expert... I have no idea. I am so screwed. Where did I miss 10 points?
我々を待ち受けなさい。
Editor, Experienced player (735)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
Check right before the waterfall. Did nangosan do something different in the field to the left? I thought he did a CUS, then a loop de loop, then CUS/bomb combo.
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Player (35)
Joined: 12/18/2005
Posts: 250
Comicalflop wrote:
Check right before the waterfall. Did nangosan do something different in the field to the left? I thought he did a CUS, then a loop de loop, then CUS/bomb combo.
It seems he only got 5 points out of that, while the delayed CUS/bomb that I did got 6. The real problem is where those little hoppers are, because he reaaaaally outscored me there. I had a talk with a few Star Fox 64 players (zallard, ingx) and they gave me some extremely helpful information! Expert mode has an additional 34 points (or 16 enemies, two of which require an extra CUS to take down, thus the extra 2 points.) This means that with this run being duplicated on expert, I'd get 379, which is 2 points ahead of nangosan's run. Problem is, I outscored him 6 pts in the first half on some mistakes (namely group lock-on CUS), but he outscored me in the second half by 4. By imitating what he did, I can retain my 6 point lead and regain four to make my total score 349 (or 383 on expert). Back to the drawing board for Corneria.. I got my hopes up too fast on thinking I beat it. T_T
我々を待ち受けなさい。
MarbleousDave
He/Him
Player (13)
Joined: 9/12/2009
Posts: 1560
Remember one submission where the submitter forgot to include the save state file? For an expert mode run, I suggest using the reset recording emulator and have the (EEPROM) save file ready.
Joined: 3/16/2006
Posts: 289
Assuming this gets done. They are dedicated to getting it perfect the first time.
I am just a silhouette, a silhouette of a memory of a solitary night .. nothing more.
Joined: 3/16/2006
Posts: 289
Assuming this gets done. They are dedicated to getting it perfect the first time.
I am just a silhouette, a silhouette of a memory of a solitary night .. nothing more.
Experienced player (608)
Joined: 10/23/2004
Posts: 706
I see what you did there... (with the ironic double post)
Current Project: - Mario Kart 64
Joined: 3/16/2006
Posts: 289
lol...oops. How do I delete posts again? I was actually being totally serious. I check this topic every once in a while in hopes something has been done. And every time I see something done I enjoy every minute of it. There's a few runs around the N64 part that I like and hope one day gets taken up.
I am just a silhouette, a silhouette of a memory of a solitary night .. nothing more.
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
Shadow Byrn wrote:
lol...oops. How do I delete posts again?
Top right button on your post
Joined: 6/4/2009
Posts: 570
Location: 33°07'41"S, 160°42'04"W
Mysterypea wrote:
Shadow Byrn wrote:
lol...oops. How do I delete posts again?
Top right button on your post
This only works when your post is the last post in a topic. If someone posted after you, only a moderator can delete your post. The icon looks like this:
MarbleousDave
He/Him
Player (13)
Joined: 9/12/2009
Posts: 1560
Playing from predefined save: EEPROM/SRAM/Flash: Include the save file to download and use the reset recording variant of the emulator. Savestate: Include the savestate required to view the movie. Mempak: Include the mempak file and have the controller connected with mempak.
Joined: 4/7/2008
Posts: 117
Just a random bump for the hell of it. hgr128 has a new video: [TAS]Star Fox 64 (JP Ver.) Area6 809HIT
Former player
Joined: 8/31/2009
Posts: 236
Is anyone else keeping an eye out for hgr128? He's been making a lot of TASes for Star Fox 64! Meteo - 639 Katina - 399 Solar - 361 Fortuna - 152 Sector X - 397 Titania - 410 Bolse 342 And there's more on his Youtube, and the last three are all within the last few days. I'd keep an eye out for him. ;D
Editor, Experienced player (735)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
I have been keeping an eye. He still misses a few opportunities, and exclusively plays J ROM on Expert, and doesn't have quite the entertainment flair that meepers or myself had.... but it's definitely worth seeing if he'd be willing to do a redline, U ROM, normal high score TAS.
Homepage ☣ Retired
Skilled player (1109)
Joined: 4/11/2008
Posts: 159
Location: Anime land
There are some of better score vids in nico. These are on J ROM and normal mode. Solar - 382 Katina - 423 Meteo - 710
Former player
Joined: 8/31/2009
Posts: 236
Haha, too bad for hgr128. Thanks a lot for those links!
Joined: 6/26/2011
Posts: 167
There may be enough run material there to steal hijack inspire enough for a full run. >_>;; My thoughts, though, is that for the run, it may be best to go for Hard Venom via Area 6. It may be slower, but it's technically the 'good ending', which would be more entertaining.
First a movie gets submitted, and ends up accepted despite breaking rules other runs have been rejected for. And when I vote less than spectacularly on this movie, I become the victim of harassment and threats. Yay, favoritism.
Joined: 5/9/2005
Posts: 752
Saethori wrote:
It may be slower,
As far as I know thus far all planned runs for this game have been score attacks rather than speedruns anyway. Area6 is the highest scoring level IIRC, so unless things change when a run is finally made you will get your good ending. "Only I have the brains to rule Lylat" etc.
Joined: 5/2/2009
Posts: 656
what about doing 100%? there's a 2006 run at speed demos archive that passes through all stages, always resetting before venom starts then uses the red line route and finishes the game.
My first language is not English, so please excuse myself if I write something wrong. I'll do my best do write as cleary as I can, so cope with me here =) (ノಥ益ಥ)ノ
Joined: 8/27/2009
Posts: 159
Location: California
hgr hits up Aquas is there a way to fix the graphics emulation for this level yet
Active player (462)
Joined: 12/24/2010
Posts: 297
Location: CT, USA
I looked around and I couldn't find this thing in specific. I was wondering if there is a TAS of someone doing the warp in meteo in cockpit view. I managed to do three rings as a kid, but I eventually gave up on doing it because it's really hard. It's one of those "Now I can die happy" kinda things lol.
Joined: 4/7/2008
Posts: 117
VanillaCoke wrote:
I looked around and I couldn't find this thing in specific. I was wondering if there is a TAS of someone doing the warp in meteo in cockpit view. I managed to do three rings as a kid, but I eventually gave up on doing it because it's really hard. It's one of those "Now I can die happy" kinda things lol.
Three rings? Do you mean Training Mode instead of Meteo Warp?
Player (68)
Joined: 5/5/2007
Posts: 65
GMan wrote:
VanillaCoke wrote:
I looked around and I couldn't find this thing in specific. I was wondering if there is a TAS of someone doing the warp in meteo in cockpit view. I managed to do three rings as a kid, but I eventually gave up on doing it because it's really hard. It's one of those "Now I can die happy" kinda things lol.
Three rings? Do you mean Training Mode instead of Meteo Warp?
No, what is meant are the warp rings right before the boss of Meteo that take you to Katina/Katarina if you go through all seven of them. Try going into first person mode as soon as you begin rotating, and then try to go through all seven of them. You'll see it's extremely difficult.
Joined: 4/7/2008
Posts: 117
RattleMan wrote:
GMan wrote:
VanillaCoke wrote:
I looked around and I couldn't find this thing in specific. I was wondering if there is a TAS of someone doing the warp in meteo in cockpit view. I managed to do three rings as a kid, but I eventually gave up on doing it because it's really hard. It's one of those "Now I can die happy" kinda things lol.
Three rings? Do you mean Training Mode instead of Meteo Warp?
No, what is meant are the warp rings right before the boss of Meteo that take you to Katina/Katarina if you go through all seven of them. Try going into first person mode as soon as you begin rotating, and then try to go through all seven of them. You'll see it's extremely difficult.
Oh duh, thanks. Doing the warp rings, not the warp level. That would be interesting to see.
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