Submission Text Full Submission Page
It is played by Japanese edition, but you can enjoy this movie with the (U) rom.
I had made pacifist Ninja Gaiden 2 before. I think Scumtron is a talent player in this game, and his movis is too wonderful, so that I nearly can't find a little mistake.
Stage-1: 4 frame improvment. I have reserached this game some years. I think slip is not the same as walk. Slip can create more randomness.
Stage-2: 10 frame improvment near cliff.
Stage-3: 2 frame improvment by slipping.
Stage 4-7: No improvement. Because Scumtron is too strong.

NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Oh! I also replaced the ROM name.
  • You indicated Ninja Gaiden 2(J).nes
  • I updated it to Ninja Ryukenden II - Ankoku no Jashin Ken (J).nes

adelikat: While this movie movie is faster, it is being rejected. Style matters, and in that category it fails to the published movie.
1) The left+right "gliding" is used too much. It seems it saves time in one spot. It should be used there only.
2) More variety after the boss fights would be nice
3) Use the U version (even though it syncs on either).
I hope you take the time to make these changes as this could be a 10/10 movie for me.
xipo: cancelled

Player (151)
Joined: 5/1/2006
Posts: 150
I fully agree. Somebody should definitely do that.
Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11274
Location: RU
Publish to Vault due to:
Vault tier wrote:
It is possible for a faster movie to be published in this category while a slower but "more entertaining" movie is published in another tier.
Once the more entertaining and faster version is done, it can obsolete both this and Scum's runs.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Player (151)
Joined: 5/1/2006
Posts: 150
Hey, Xipo! Do you have any intention of submitting your more recent improvements for this game to tasvideos? And how about your NG3(J) run?