Rocky is a short but difficult game for the Sega Master System. This new run improves upon the previous submission by Cheesestringxx. Despite being only about 1 second shorter in movie length, this is actually closer to a 10 second improvement, the remaining time is taken up by the BIOS. All fights were improved.
In Fight 1 against Apollo Creed I win by KO, saving a couple seconds.
In Fight 2 against Clubber Lang I improved the strategy significantly, saving several seconds.
In Fight 3 against Ivan Drago I saved a few frames by minimizing the counts in between knockdowns.
Originally I thought I would be able to KO Lang, but it seems his life meter need to be too low before you are able to do so. The time it takes to sub-optimally deplete his life meter before knocking him down is longer then it takes to just win by TKO.

Noxxa: Judging.
Noxxa: Good improvement, but ultimately the repetitive strategies of this movie don't do enough to make its way out of the Vault. Accepting as an improvement to the published movie.
feos: Pub.


TASVideoAgent
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This topic is for the purpose of discussing #5747: Alyosha's SMS Rocky in 03:01.95
Challenger
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Temporary encode: Link to video Now I'm satisfied with a Rocky improvement. 11 Dega runs left.
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no_clip detected, Drago is PWNed)))
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Clean, fast and... Jab, jab, jab, jab!
GAW sms... Totally destroyed
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Did I find it entertaining? Meh. Should it be accepted? Definitely.
Dimon12321
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BTW, could you make the 2nd knockdown on Drago without walking into him? It took only 1 combo to do that.
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Alyosha
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Dimon12321 wrote:
BTW, could you make the 2nd knockdown on Drago without walking into him? It took only 1 combo to do that.
Nope, you'll get countered if you don't walk into him.
Post subject: Movie published
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3589] SMS Rocky by Alyosha in 03:01.95
Alyosha
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Movie Description wrote:
In this run, Alyosha improves the predecessor movie by about 10 seconds in gameplay sections, due to tighter optimization and better planning.
This is a two minute improvement over the predecessor movie linked there. It is a 10 second improvement over cheesestringxx's previous rejected submission (in gameplay.)
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Sorry, fixed.
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How were the training scenes skipped? I had no idea that was even possible, and it isn't explained anywhere.
It's hard to look this good. My TAS projects
Challenger
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adelikat wrote:
How were the training scenes skipped? I had no idea that was even possible, and it isn't explained anywhere.
According from previous submission (Cheesestringxx's rejected movie): "As per the instruction manual it's possible to skip training by pushing the D button in any direction and button 1 or 2 when the description comes up on screen"
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