I only learned about this game a few days ago. I have to say, this is a very good puzzle NES game. This TAS I improved the previous one by 327 frames. Limited by the number of exchangeable avatar positions, many levels of this game have only one feasible way to pass it. Out of all 25 levels, I can't get any improvement in 9 of them. In the remaining 16 levels, the main improvement comes from the better use of the stand in position, new routes and the difference of lags. The further away the character is from the stand in, the more time it takes to change positions, this is very important. In many levels, I will let the character go a little more to save the time of exchanging positions, so as to reduce the time of stagnation of the enemy, by this way I can spend less time waiting for the enemy position to reach the value I expect.
Stage | Previous time | Previous lags | New time | New lags | Total difference | Lag difference |
---|
1 | 748 | 544 | 748 | 544 | 0 | 0 |
2 | 1622 | 918 | 1600 | 914 | 22 | 4 |
3 | 2765 | 1337 | 2742 | 1332 | 23 | 5 |
4 | 3564 | 1699 | 3538 | 1693 | 26 | 6 |
5 | 4273 | 2044 | 4148 | 2022 | 125 | 22 |
6 | 5336 | 2449 | 5192 | 2424 | 144 | 25 |
7 | 6202 | 2821 | 6058 | 2796 | 144 | 25 |
8 | 6953 | 3174 | 6752 | 3140 | 201 | 34 |
9 | 7887 | 3558 | 7686 | 3524 | 201 | 34 |
10 | 9238 | 4012 | 9036 | 3977 | 202 | 35 |
11 | 10613 | 4470 | 10409 | 4434 | 204 | 36 |
12 | 11566 | 4857 | 11362 | 4821 | 204 | 36 |
13 | 12347 | 5215 | 12143 | 5179 | 204 | 36 |
14 | 13126 | 5574 | 12922 | 5538 | 204 | 36 |
15 | 14073 | 5959 | 13869 | 5923 | 204 | 36 |
16 | 14797 | 6308 | 14590 | 6272 | 207 | 36 |
17 | 15837 | 6709 | 15625 | 6674 | 212 | 35 |
18 | 16634 | 7070 | 16418 | 7035 | 216 | 35 |
19 | 17530 | 7447 | 17295 | 7410 | 235 | 37 |
20 | 18862 | 7897 | 18622 | 7858 | 240 | 39 |
21 | 19529 | 8236 | 19289 | 8197 | 240 | 39 |
22 | 20736 | 8665 | 20496 | 8626 | 240 | 39 |
23 | 21662 | 9047 | 21413 | 9007 | 249 | 40 |
24 | 23018 | 9502 | 22768 | 9461 | 250 | 41 |
25 | 24102 | 9682 | 23775 | 9629 | 327 | 53 |