Yet another improvement to my NES marble madness movie. This is the 5th version (3rd submitted). This one is a 64 frame improvement over the current published run.
The improvements come from staying off screen more. I was able to optimize this using memory watch to monitor the position & speed of the marble.
This game has a 16 frame rule. I improved levels 2 and 3 by 16 frames by overcoming this frame rule. In reality they were improved by less (3 in lv2, 9 in lv3). Also, I improved level 5 by 32 frames (overcoming the frame rule twice).
I believe this run to be un-improvable due to this frame rule. While there might be a possibility that you could squeeze a frame or two in a level, not enough to overcome the next frame rule.
Summary
- Aims for fastest completion
- Manipulates luck (to NOT get the "wands")
- Uses FCEU .16
- PERFECT ;)