Game objectives
- Emulator used: BizHawk 2.8
- Aims for fastest time
- Plays on hardest difficulty
- Uses a game restart sequence
- Glitch abuse
- Luck manipulation
Tricks and glitches
Quick bomb-stairs building
After building an instant bomb-tower, when lifting the base bomb is canceled by falling bomb, the base bomb floats off the floor. Then if bomberman puts a bomb soon, it gives new tower, therefore a 3-stairs bomb-tower appears. This takes fewer frames to build, and can be bent at any degree.
Floating run on upward slope
At specific points on upward slope, bomberman can step off the slope several frames (as horizontal movement) and return the slope with corrected z-coordinate.
Corner clip
At some corner facing upward slope, bomberman can clip it and warp to upper z-coordinate. This is shown in Blue Resort 3, last map.
Floating state glitch
When bomberman fall from high-floor with being damaged (for this, being damaged with stunned or bomb-lifting state is needed), then he can kick bomb immediately after being stiffened, and this causes him to become like floating state. With this state he would skip any event caused by reaching specific point. Since this state also cannot use A+B bomb lifting, it is needed to put bomb and pick it up for canceling this state. This is shown in Black Fortress 1, last map.
Stage specific tricks
Blue Resort 4
It is possible to get an extra hit before Leviathan swing up its spike.
White Glacier 3
On ice floor, alternately vertical input can boost up.
White Glacier 4
Beating Spider without burning its mask can avoid getting gold card. But for unknown reason, this causes Spider to break the floor later and lose more time.
When the floor is broken, bomberman can fall faster by being stunned at specific timing and save time.
Black Fortress 4
By throwing out Altair and Vega at the same time, the second battle can be skipped.
Thanks to
- Sanjo: For finding Altair 2 skip.
- Bomberman 64 speedrun community: For finding useful tricks.
- Baback: For remarkable videos.
- TAStudio developers