Bomberman 64 is the first 3D game of Bomberman. This submission is an improvement from [2053] N64 Bomberman 64 by Nahoc in 23:38.55.

Game objectives

  • Emulator used: BizHawk 2.8
  • Aims for fastest time
  • Plays on hardest difficulty
  • Uses a game restart sequence
  • Glitch abuse
  • Luck manipulation

Tricks and glitches

For the tricks already used, see my 100% run submission. I describe newly used tricks below.

Quick bomb-stairs building

After building an instant bomb-tower, when lifting the base bomb is canceled by falling bomb, the base bomb floats off the floor. Then if bomberman puts a bomb soon, it gives new tower, therefore a 3-stairs bomb-tower appears. This takes fewer frames to build, and can be bent at any degree.

Floating run on upward slope

At specific points on upward slope, bomberman can step off the slope several frames (as horizontal movement) and return the slope with corrected z-coordinate.

Corner clip

At some corner facing upward slope, bomberman can clip it and warp to upper z-coordinate. This is shown in Blue Resort 3, last map.

Floating state glitch

When bomberman fall from high-floor with being damaged (for this, being damaged with stunned or bomb-lifting state is needed), then he can kick bomb immediately after being stiffened, and this causes him to become like floating state. With this state he would skip any event caused by reaching specific point. Since this state also cannot use A+B bomb lifting, it is needed to put bomb and pick it up for canceling this state. This is shown in Black Fortress 1, last map.

Stage specific tricks

Blue Resort 4

It is possible to get an extra hit before Leviathan swing up its spike.

White Glacier 3

On ice floor, alternately vertical input can boost up.

White Glacier 4

Beating Spider without burning its mask can avoid getting gold card. But for unknown reason, this causes Spider to break the floor later and lose more time.
When the floor is broken, bomberman can fall faster by being stunned at specific timing and save time.

Black Fortress 4

By throwing out Altair and Vega at the same time, the second battle can be skipped.

Thanks to

  • Sanjo: For finding Altair 2 skip.
  • Bomberman 64 speedrun community: For finding useful tricks.
  • Baback: For remarkable videos.
  • TAStudio developers

Memory: Claiming for judging.
Memory: That was dope.

EZGames69: Processing...


TASVideoAgent
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This topic is for the purpose of discussing #7691: zvsp's N64 Bomberman 64 in 21:40.57
EZGames69
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Publisher, Reviewer, Expert player (4467)
Joined: 5/29/2017
Posts: 2764
I never thought I’d see the day where this gets submitted. What a pleasant surprise to wake up to. Yes vote.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Player (79)
Joined: 7/7/2008
Posts: 873
Location: Utah
Glad to see more Bomberman TAS's. Just restarted my Bomberman Hero %100 TAS a few months ago, and hope to finish that soon. Yes vote
Editor, Player (175)
Joined: 4/7/2015
Posts: 331
Location: Porto Alegre, RS, Brazil
I'm completely mesmerized by these bomb-stairs, this run is great! Yes Bomberman!
Games are basically math with a visual representation of this math, that's why I make the scripts, to re-see games as math. My things: YouTube, GitHub, Pastebin, Twitter
Challenger
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Skilled player (1702)
Joined: 2/23/2016
Posts: 1064
Glad to finally see a new any% TAS of this game! The gameplay now looks much more impressive with those optimized bomb tricks (including bomb-stairs) present on 100% TAS too ;) And nice new tricks and finds. I laughed my ass off seeing the second phase of the final battle being skipped completely (that was clever) and that "fusion cutscene" now looks anticlimatic for me xD Great yes vote.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
EZGames69
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Publisher, Reviewer, Expert player (4467)
Joined: 5/29/2017
Posts: 2764
I just want to say that little spinning playaround you did on the purple fish boss was awesome
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [4908] N64 Bomberman 64 by zvsp in 21:40.57