After reading the discussion here and Samsara's official
post, I think we may conclude that TASVideos is turning more lenient. So, I'd like to bring in one more topic on this regard. I'll call it "Mercy for inevitable imperfection".
This was the trigger for me to write this, but let's be fair, the idea has been floating around for a long time already.
There are a lot of games (mentioned here, non-metioned here or faded away within bottomless message polls on Discord) which are really complicated. It takes years to decrypt, examine and re-over-test high and low. A distinct (unique) person, who tends to be a hardcore fan of a specific game, goes through all this hell, becomes its knowledge keeper and it becomes obvious that only he or she can make a TAS worth sharing.
But then some life question hits the scene and it can never let go. It may concern its life, family or endless sense of imperfection which one way or the other prevents even an initial TAS submission from ever being provided.
What I'm trying to tell. We have
Movie Rules, they look good and they provide clear acceptance criterias which should be obeyed, ok, but I think that moral aspect should be brought up to people (both newcomers and veterans). They should understand that TASes, which are "far from perfect", are still valuable and appreciated, especially for complicated games.
We should try to make people acknowledge the boundaries of their possible sense of perfection, and that TASing a game more than once is better than investing countless hours into a single, perfect submission which might not even happen as a result.
After all, our community is variable by age. Kids join it and get into this trap and not all adults realize the same thing, hence getting into this trap too.
Thanks for your attention!