Joined: 4/17/2010
Posts: 11495
Location: Lake Chargoggagoggmanchauggagoggchaubunagungamaugg
Yes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
I want all good TAS inside TASvideos, it's my motto.
TAS i'm interested:
Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS?
i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
[14:15] <feos> WinDOES what DOSn't
12:33:44 PM <Mothrayas> "I got an oof with my game!"
Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet
MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish
[Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person
MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol
Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Every run I did cancel (and not just me I think) was because I was told it was gonna be rejected, so to save time or efforts on both ends.
If uncancel is not a thing done by the site, most of the cancels for that reason will not be uncancel, either ppl are not active anymore or god knows what other reasons.
I dont exactly see the problem since the credits are respected even while uncanceling.
Lets not mention that many times, and im not alone in that case, runs were done on all difficulties to provide ground for the audiance to decide "we prefer easy mode over hard" or "we prefer this route over that one, makes more sence", all those runs would actually find a home now, would not mandatory need an encode (since they probly have one already) but instead a new submition, which there again inactive member would not be able to provide either.
I suppose one way to "restrict" uncancel would be for exemple, do not "publish" things done on emulators no longer supported for submitions.
So the re2 claire tas would be valid to uncancel, since its done on psxjin then no publishing, but at least it would give ground to redo the tas on bizhawk since it would be "accepted" material now.
Edit: ok sorry in re2 case it was a dolphin movie not psxjin, the argument is still valid, and I know for sure there are others re2 psxjin movies in that same situation that got either rejected or canceled. (actually I even got one myself, with 90% upvotes)
Authors are allowed to uncancel previously canceled submissions if they wish (and if they were the submitter). The site's movie rules have had significant changes in recent years, greatly expanding what kinds of movies are accepted for publication. If after reviewing the rules, and/or discussing with a judge whether old submissions might now be acceptable, you now feel like uncancelling a submission or submitting new work, you may certainly do so.
When a submitter or author cancels a submission, it means that they do not wish for the submitted work to be judged. It wouldn't be right for us to process (and potentially publish) work without consent of the author(s). If the author later wishes to proceed with the judgement process, then as noted above, they can freely do so.
That all said, this thread is specifically for suggesting and documenting rejected submissions that might now be acceptable due to a rule change. Not to discuss the rules themselves or any other site policies.
The whole premise was based on the fact that its not the case, its more of a way to save time and efforts on both ends.
Its not something I would sometime do and sometime not, all my cancels are based on that premise.
Now im not saying that to have a discusion about the rules themselves, just that "they do not wish to be judged" doesnt match whats really going on, in some cases.
Inactive authors are just inactive, so theres no way either they would just magically uncancel their stuff because you deemed thats how it has to be done.
The only reason I did post this, is because one my canceled tas was mentioned in this thread, and was replyed that "he did can it", which I only did because I was assured it was gonna be rejected.
Theres no point either in uncancelling movies that are on defunct emulators on the principle, aside that it could motivate authors to actually refresh their runs on acceptable emus, which I would do personally if I was given the incentive to do so, and wouldnt if I was simply told they are still unacceptable.
Suspended in that zombie state (pun intended), I still dunno if its acceptable material or not, under the new rules.
Cancellations can happen for other reasons on a case-by-case basis. For example, an author might ask for a delay, and then disappear. A judge will likely cancel the run on behalf of the author. One way or another, cancellations effectively mean that we cannot proceed with judging until the author(s) choose to uncancel (or make a new submission).
I cannot comment on what may or may not have been said to you in the past regarding the movies in question, as I wasn't active during that time. But regardless what the motivations were, it was still cancelled.
I would propose to revisit #6901: arukAdo & EZGames69's Saturn Castlevania: Symphony of the Night in 10:11.80
There is actually 3 movies in there
-the clean sram beats psx clean sram (18min)
-the dirty sram beats psx dirty sram (12min)
-the third run is far stretch and probly doesnt belong anywhere
now since it might be a seperate category alltogether (reset glitch), I suppose it technically doesnt "beat" psx per say, its just they are shorter.
Yaaay, I'm an active player now! :D (as of 11/9/2024) Thanks to TASVideos for the support, they're awesome.
I'm Asumeh, semi-expert SMB1 TASer. :)
Check out some of the TASes I don't submit/upload to TASVideos on my YouTube channel, if you'd like.
In progress:
- Extra Mario Bros. (redo) (with HappyLee and w7n) - I'm currently assisting with finding improvements before the boss. On hold; we're currently struggling to confirm that we have the fastest route. Some debugging may also help with finding glitch exits, but neither of us are experts in that field.
- Record my older TASes (excluding any obsolete TASes) and upload to YouTube.
- Pretty busy at the moment...
Check out my other links here. (Mostly WIP hehe)
Joined: 10/12/2011
Posts: 6451
Location: The land down under.
For the first one it's an extremely old TAS (17 years ago) where it may be better to have a major revision.
As for 16 Star. There's allegedly progress being made for a more definitive one in which the route/run is allegedly being revised continuously (much like 120).
There's also an SBLJless TAS that's faster than that unrestricted 16 Star TAS, just to like prove that there's room for improvement.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
I just happened across three more Gruefood Delight submissions filed under the "Bad Game Choice" category: #2037: DarkKobold's SegaCD Dragon's Lair in 10:45.65, #4237: RealMyop's SNES Super Road Blaster in 17:21.21, and #2682: MUGG's GBA WarioWare, Inc.: Mega Microgames! in 29:19.45. The first two are FMV games akin to the aforementioned Fast Draw Showdown and Mad Dog McCree, in the sense that they were deemed to be trivial in an age where that was a factor. The description for the WarioWare submission on the Gruefood page implies speed was a factor in it being cancelled, which I think is bit dubious given that playarounds were a thing even back then.
I should note that while MUGG is still active to this very day, DarkKobold's profile says they have not logged on since January, so it might be hard to get ahold of them.