This movie uses infinite combos that don't stun and takes damage to avoid Perfect message, it's a very small improvement over an existing great TAS by R D D. In the last round of each fight, i don't need to take a hit though since there's no message.
Sometimes it's better not to infinite to get a counter hit and finish the fight trading blows.
Other characters were considered but after watching their combo routes, they all had the problem of stunning enemies which knocks enemies down.
Krauser was a super irritating one, he has such great normals it was hassle to trade blows with him!
Enjoy!

nymx: Claiming for judging.
nymx: I quickly realized that this run is amazing! After comparing it to the WR, there is no question that this is highly optimized. I was especially surprised with the final fight...it avoided all the immediate attacks that we see from Geonitz, in the WR. Great job on this. It was entertaining to see how quickly you take down each opponent.
Accepting to Standard.

despoa: Processing...


TASVideoAgent
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This topic is for the purpose of discussing #10045: KusogeMan's Arcade The King of Fighters '96 in 09:08.309
Post subject: Encoding
r3gamerz
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I'll encode this one (after Mario & Luigi).
Never stop innovating.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [6870] Arcade The King of Fighters '96 by KusogeMan in 09:08.309