Emulated with default setting. This TAS aims to complete all 3 CCs (50cc, 100cc, 150cc) and their respective cups (Lasagna, Pizza, Burger, Ice Cream)
The checkpoint system in this game is very badly programed, it only assumes where the player is on the track and if they have skipped more than half of it, if they skip more than half, a lap is removed. So by going in specific areas that don't make the player skip more than 50%, ultra lap-skips can be done, completing laps in mere frames of a second. Jon is used in the 100cc Lasagna cup so we can unlock Liz and her kart's spoiler (Superfit Spoiler) fast, with a quick trip to time trials to unlock her exclusive hat, the Bunny Band. The Bunny Band is the most broken hat in the entire game, allowing you to get 4 springs from an item box (with a maximum of 8 springs), and as springs don't have a cooldown, they're used to gain extreme height and do lap-skips that wouldn't be possible without them. In the 50cc Lasagna cup, we unlock Liz's Medi-Kart, making a perfect combo that gives us max speed. Motion Controls are also implemented, makes some lap skips faster, turning around faster, and allows for 3/3 lap skip on Palerock 100cc without bunny ears.
Besides these major glitches, mini-turbos are charged until they're red to get a max boost, some boost pads are intentionally avoided due to them being slower than a max mini-turbo, and turbos are released into ramps as the speed can get locked when mid-air. Races are also started before the countdown pressing an invisible touch button during the loading screens, saving small times. Side Note: This game has very inconsistent loads and slowdowns on console.
This time saves around 37 minutes over the RTA record of 58:03, even with some time lost to having to unlock items.

Memory: Seeing "Garfield Kart" made me mildly upset remembering how big of a meme it was back in its heyday. Also the tas seems interesting enough so I'm claiming.
Memory: Delaying due to incoming improvement.
Memory: Replacing file with 18280 frame improvement and setting back to judging underway.
Memory: In addition to Samsara checking sync, I ran it myself and it did.
So this was a really fun watch despite it transporting me back to mid-late 2010's Twitter. The weird collision and checkpoint abuse is one thing, but the spring usage is where the game truly is unbelievable. Are you supposed to be able to use them in midair? If so, that's some rather audacious game design since it lets you easily go out of bounds with the quadruple variant.
Accepting!
fsvgm777: Processing. r3gamerz is handling the encodes for this one.


TASVideoAgent
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I'm not surprised this game is so broken. Yes vote!
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"Jon is used in the 100cc Lasagna cup" is quite a sentence. This run is wild, loved the different strats for the levels, absolutely yes!
Games are basically math with a visual representation of this math, that's why I make the scripts, to re-see games as math. My things: YouTube, GitHub, Pastebin, Twitter
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Very nice constant breaking of the game. You can actually skip through the company intro/title screens faster by touching the bottom screen but other than that optimization looks good to me so far. Yes vote. One more thing I need to mention though. The game doesn't run anywhere near as smoothly on real hardware as it does on emulator. This game is kind of notorious for its insane amounts of slowdown, and there seems to be none of that in this movie... So maybe in the case this gets published, a disclaimer can be included mentioning this.
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Memory
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I saw on discord you were messing around with working more on this game including messing around with motion controls. Should we expect an improvement and if so, how long do you think it would take. Should I mark this as delayed?
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
[3:56 PM]Thursday, July 23, 2026 3:56 PM Samsara: i mean this in the most positive way possible [3:56 PM]Thursday, July 23, 2026 3:56 PM Samsara: i feel like a lot of your interaction with tasvideos is finding excuses to watch TASes
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I would be fine with this being delayed. I estimate that the new improvement will take around 3-7 days, really depends on how the game wants to act since the skips are pretty much up to complete luck (and there's also rng with springs and stuff.)
Post subject: Replacement Movie
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The new replacement movie is here. https://tasvideos.org/UserFiles/Info/639102556077378615 Video Link: Link to video
Walgrey
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Loved the improvements! Nice work!
Hi! I'm Kathryn!
Memory
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Because I'm terribly curious, is there any particular reason why the racers all lurch forward during the countdown before races sometimes, or is this just a mysterious Garfield Kart thing that nobody understands?
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
[3:56 PM]Thursday, July 23, 2026 3:56 PM Samsara: i mean this in the most positive way possible [3:56 PM]Thursday, July 23, 2026 3:56 PM Samsara: i feel like a lot of your interaction with tasvideos is finding excuses to watch TASes
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So theres like a 2-frame window where the start race button is active during the loading screen, which causes this weird glitch to happen. It saves a tiny amount especially if the cpu end up pushing you to avoid the small bounce backwards. Sometimes I don't go for it due to needing to be in first to get springs. Theres also a extremely rare variation of this glitch that can just send you absoluting zooming forwards before launcing you backwards, this rare glitch happened in the tas and I figured out using the 1st place boost item made it stop for you (but not the cpus), which is why I did that thing on 150cc Mysterious Temple with having to do a small circle around to build up acceleration.
Memory
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Neat, thanks for the reply!
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
[3:56 PM]Thursday, July 23, 2026 3:56 PM Samsara: i mean this in the most positive way possible [3:56 PM]Thursday, July 23, 2026 3:56 PM Samsara: i feel like a lot of your interaction with tasvideos is finding excuses to watch TASes
CoolKirby
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That improvement is great! More broken than ever, and I like when you're high enough to see OoB where the graphics don't draw right. It's funny what this game considers a completed lap. I also remember this infamous game, and it's really cool to see it here! Looking forward to whatever you make next.
Post subject: Extended input file
r3gamerz
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Hello, encoder here, since the movie reaches the result screen at the end of input, could you provide an alternate input file that reaches the credits?
Never stop innovating.
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r3gamerz wrote:
Hello, encoder here, since the movie reaches the result screen at the end of input, could you provide an alternate input file that reaches the credits?
Okay! Here's the alternate input file, there's no actual way to access the credits without pressing the button on the title screen. https://tasvideos.org/UserFiles/Info/639109123682324688
r3gamerz
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Okay, now processing...
Never stop innovating.
CoolKirby
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Should this have a photosensitivity warning due to the midair spinning being disorienting?
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [7045] 3DS Garfield Kart "all cups, all CCs" by ChesetheStickman in 20:53.777