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Hey guys, whats up? This might be the first TAS ever to use the Japanese version of Super Street Fighter II, Hope you enjoy it :)

nymx: Claiming for judging.
nymx: While we can certainly review a “Deejay” run—especially since we already have a mode with “Ken”—the "Ken" run is a “Playaround.” Playaround runs are typically slower, which means this submission is not meeting the primary objective of an optimized run. Your run is minutes slower.
Even considering that the player is different and may have different capabilities, the lack of combos is still preventing the pace from improving. Some rounds are faster, but that seems to correspond with increased combo usage.
In addition, your inputs contain a significant number of “blank frames” (478). This is still not sufficient to bring the run up to the required speed for consideration, as you are still minutes behind.
I’m sorry, but we have to reject your run due to optimization.
Rejected.


TASVideoAgent
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This topic is for the purpose of discussing #10558: jpgtg19's SNES Super Street Fighter II "Deejay" in 15:04.377
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Gameplay is pretty quick, but combos could be better. Overall, from what I've seen, this TAS really isn't that entertaining. No vote.
Don't talk to me until I've had my god damn sugar. Amateur TASer toolassisted.run will always suck in comparison to TASVideos, TASVideos has been around since Y2K after all.
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om, nom, nom... 'twas dry