Posts for Anon


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Experienced Forum User
Joined: 4/17/2004
Posts: 275
Seconding The World Ends with You, whenever it's capable of being emulated correctly. I'd also like to see Shin Megami Tensei: Devil Survivor, and Pokémon Mystery Dungeon: Explorers of Time/Darkness.
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Yes for variety, planning, and awesome. Why hasn't this been published yet?
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Darius Gaiden (Abnormal difficulty) NiGHTS into Dreams Clockwork Knight 1 & 2 Bug! (and Bug Too!) Twinkle Star Sprites Spot Goes to Hollywood Astal Possibly Off-World Interceptor Extreme, though I don't know how entertaining it would be.
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Paused wrote:
Anon wrote:
I do know that I'm correct about Eggman's machine being automatically destroyed when you obtain all the Time Stones, though.
Figure it about by actually reading my post?
Memory from playing through the game years ago. I never bothered to read your post until now; I was responding to nitsuja stating that he was agreeing with you "that doing both in the same run would be most entertaining (and it would be more different from this run than either on its own)."
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Miles wrote:
I just checked; you're able to enter them in Metallic Madness.
Thanks. Must have been Sonic 1 that I was thinking about. I do know that I'm correct about Eggman's machine being automatically destroyed when you obtain all the Time Stones, though. Between the time I last posted and now, I saw the TAS. Very awesome indeed, especially the Metal Sonic race. Definite yes on publication here.
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nitsuja wrote:
upthorn wrote:
Both of these possibilities would provide very different routes from the main TAS, and very different routes from each other. The question is whether all three are side-by-side publishable and, if not, whether the "destroy the machines" or the "collect the time stones" version would be most entertaining.
Neither sounds that compelling on its own, so I agree with Paused that doing both in the same run would be most entertaining (and it would be more different from this run than either on its own), even though the game has no particular reward for doing it.
You can't do both in the same run. Obtaining all the Time Stones automatically destroys the machines in the past, and you can't enter a Special Stage after Stardust Speedway Zone 2, if I remember correctly.
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Haha, I actually know what this game is about. That didn't stop me from understand just wtf was going on in terms of action, but the gameplay was fluent enough to hold my interest (which is amazing consider just how slow D-B— I mean Alf walks). Voted yes, even though it doesn't really matter now.
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Loved it. Yes vote. Also suggesting that recommended screenshot be the boss fight in Tidal Tempest 3. also lol for the sonic 2k6 lpers getting called out
N. Harmonik wrote:
Best surprise ever! Can someone please do a run that collects all the Time Stones?
I wouldn't mind seeing a run that collects the Time Stones and destroying the machines in the past. Both have different routes that can be taken, the former for collecting rings and gathering the Stones, and the latter for finding the ideal place to warp and destroying Eggman's machine, then heading to the goal. It'd almost be like watching a run of three different games. Almost.
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symbolic X wrote:
Was FF Mystic Quest released before or after this game?
Final Fantasy IV release: JP July 19, 1991 NA November 23, 1991 Final Fantasy Mystic Quest release: NA October 5, 1992 I liked this run, but I'd enjoy it a lot more without the pausing. Even with the cheat enabled to regulate the volume, that still annoyed me greatly.
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Wow that was awesome. I've been looking for a run of Super R-Type for a while now, and seeing the quality of this run made it well worth the wait. (I also keep imagining the last three bosses filing restraining orders on your for that beatdown that you gave them.) Yes vote here; someone publish this run quick.
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pirate_sephiroth wrote:
It looks a lot like Last Battle (Hokuto no Ken). Dude, this game sux...
Wow, I think that might be it. Thanks pirate_sephiroth. And I didn't know how good or bad the game was. The main thing I remember was what I posted above, and that once I died to the boss, then my friend and I went back to playing Sonic & Knuckles.
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When I was younger, I remember playing a game on the Sega Genesis. I don't remember much about it, but I do remember that after you beat the first stage, you could choose which stage to go afterwards; there was an overworld "map" that appeared after you beat said stage. Also, if you died once, then it was game over; I know this because one of the stages selectable had a boss that you had to fight right at the beginning of the stage. I think that there were some RPG elements to it like leveling up, but I'm not entirely sure about that. Here's hoping that someone knows what I'm talking about.
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Tails' Skypatrol and Mega Man, maybe?
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Any particular reason for getting the Ring bonus on the Bonus Plate instead of Robotnik's ugly mug? I think this run should be published just for you racing through Scrambled Egg, but even without that, it was an overall solid TAS. Nice work.
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JRL: *whistles* Thank you for the site, my good man. To anyone: Btw, don't you go backwards in a stage of R-Type III?
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Experienced Forum User
Joined: 4/17/2004
Posts: 275
I don't think that's it. I have the Japanese rom, but I still didn't get it to work. Then again, I could be wrong. And the more I'm starting to look into it, I think that I very well might be.
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Punch-Out: The Movie trailer This is quite possibly one of the greatest things pertaining to video gaming that I have ever seen.
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Joined: 4/17/2004
Posts: 275
http://www.youtube.com/watch?v=Mijso1_okjk As the description states: "The first rap in the world to make sense backwards and forwards."
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Joined: 4/17/2004
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Halamantariel wrote:
DON'T MOVE!
Wow. Whoever designed that hack is a genius. ...would anyone happen to know where I can download the patch?
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Joined: 4/17/2004
Posts: 275
That's true for quite a few movies published on the site, though — RPGs in particular. At any rate, it's nice to see that there are some fans here aside from myself. Btw, anyone here able to get the Neutral ending regularly? From what I've read, it's much easier to get Law even if you're not trying to choose sides, due to there being a lot more Chaos demons to slay than Law. And while I'm on the topic, which route do you think would be the fastest for TASing?
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Nemo2342 wrote:
I'd love to see a run of this, but I'm not sure how interesting it would be without some extreme luck manipulation/bug abuse.
I don't know about bug abuse, but in terms of luck manipulation: There are some demons that create anything from a fusion. If that isn't extreme luck manipulation to you, I dunno what is. It's just too bad that you can't create/summon anything that's higher than the Hero's level, with one exception.
If I recall correctly, the easiest way to beat most enemies was to use a gun that produced some kind of status effect (sleep/stun) over and over again.
Sounds like someone didn't use the Zio- (lightning) spells that often. :P Those attacks worked on a disturbingly high percentage of demons — including bosses — and almost always inflicted Bind status. In fact, I can count on one hand the number of times that the attack stuck and it hasn't inflicted Bind on my enemy... or on me. :E Besides, the problem with Nerve Bullets — and the other status-inducing ammo — is that you only get it after your trek through Makai (iirc), and the Female Hero is the most useful one with it, due to the fact that she's the only one at that game that has a gun that can target all your opposition. And unless you pump her speed so that she's faster than everyone else, you aren't going to get any decent use out of it. On the other hand, anyone using magic has the odd tendency to attack first or second in battle.
Post subject: Shin Megami Tensei
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Posts: 275
Translation by AeonGenesis I was just wondering if there was any interest in this game here at all, tool-assisted or otherwise. I wouldn't figure as much, seeing as there's all of two mentions on the board (and one of them was by me), but who knows, I might be pleasantly surprised. The manual provided with the patch should be enough for casual playing, but in case it isn't (or for those that don't feel like downloading it), I may be willing to try my hand at a write-up later.
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