Posts for MUGG


Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
There has been discussion on SML2 categories on the recent submission. I think these should be the categories for SML2: glitched entering the memory to trigger the staff credits with a wrong BGM. any% this is the currently published category. It uses the pipe glitch in a lot of places to skip levels. 100% this plays through all 32 (?) levels, without using the pipe glitch or any other glitch that lets you reach an unintended level exit. This category being glitchless means it shows most of the game. playaround maybe ... ^^ I think the new pixel trick (jumping as much as possible) should not be used for any% or 100% since it takes too much fun out of the runs. Now with the pipe death trick mentioned by MrGrunz, the any% route changes: first level tree zone 1st level hippo level moon zone 1st level moon zone 1st level bell pause&quit moon zone boss level, die and re-enter macro zone 1st level, die while going down pipe, re-enter macro zone secret level macro zone boss level macro zone 1st level, die while going down pipe -> pumpkin zone 1st level pumpkin zone 2nd level, 3rd level, boss level prepare pipe glitch in pumpkin zone Mario zone... Turtle Zone... Tree Zone... Wario The route marked in green is new. Here is some investigation on what happens if you break certain addresses in SRAM, or what certain addresses are about. 0xA000 ~ 0xA0DF = savegame slots 0xA247 = acts as if Mario hit the finish bell 0xA24D = locks Mario vertically for a short while 0xA254 = ingame timer 0xA255 = ingame timer 0xA257 = invincibility in the next level you enter (?) 0xA25A = Mario shooting sprite timer 0xA266 = "inability to move" (after defeating a boss) sub timer 0xA267 = "inability to move" (after defeating a boss) timer 0xA268 = spinjump flag 0xA26C = stores value for button press combination (??) 0xA271 = starman timer 0xA272 = starman sub timer 0xA27A = starman enemy kill counter -> timer 0xA287 = low gravity flag 0xA28B = !! resets ROM / opcode error 0xA28E = !! resets ROM / opcode error 0xA2B1 = causes weird behavior... 0xA2B3 = causes screen shaking / inability to move (used for Wario battle) 0xA2B6 = related to white bubble (while swimming) 0xA2C8 = causes auto-scrolling 0xA2CE = switches to "Play demos" mode 0xA2D5 = causes staff credits to be played when a new level is started 0xA2D6 = causes bottom bar to be glitched at the staff credits (0xA2D5) 0xA2E4 = easy/hard mode flag 0xA300 ~ 0xA3FF = demo level input slots 0xA400 ~ 0xA44F = BGM 0xA45D = "game paused" flag 0xA470 = !! opcode error / freezes game 0xA471 = !! opcode error 0xA479 = acts as if Mario hit the finish bell 0xAD00 ~ 0xAEFF = enemy slots
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
Improvement is coming up...
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
You can't re-enter level 1 after beating it. So you can't set up the pipe glitch in it or anything. EDIT: Oh I misunderstood. Well I investigated and it turns out you found an improvement for our glitched movie. :)
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
It doesn't load the music because the music is triggered right after Wario is beaten. The "Wario defeated" sound effects and the credits BGM all belong to the same BGM track. Of course it may be debatable... When I was working on the glitched Eartbhound/Mother2 TAS, I even considered selecting the credits from the second debug menu, had it been available for us (would have been without BGM, or with selected BGM as a speed/entertainment trade-off). This movie should definitely be a seperate category. I think that goes without saying...
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
Hey, thank you for making this run. I wouldn't have been able to pull it off this quickly... http://dehacked.2y.net/microstorage.php/info/950431472/supermarioland2glitched.vbm 38 frames improvement by better maneuvering into the tunnel with the pipe leading to the next 64 rows... I think we're better off checking for more improvements before making a new movie. Also, I made this explanation pic. Though it is probably not technically correct, it should provide a rough overview of what was going on in the last minute of the movie. http://tinyurl.com/2bsdssy
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
When I mark text and want to apply a color to it, it doesn't do anything. It works properly with font sizes though.
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
Nicovideo Collection Thread The purpose of this thread is to collect videos from Nicovideo that are useful and interesting for TASvideos, similar to SDA's Nicovideo Index thread. I plan to update this thread every once in a while. Please report errors and feel free to improve this post, too. Though most of the TASes published on TASvideos get uploaded to Nicovideo, I'm mostly focusing on videos that are only to be found on Nicovideo. Please see this page for more info! What is Nicovideo? Often referred to as Nicovideo, Nico Nico Douga is a popular Japanese video sharing site. Unlike other video streaming sites, comments are overlaid directly on the videos at a specified playback time. This allows to directly comment on a certain scene in the video and provides a sense of shared watching, something which I think allows for a unique watching experience. Those who prefer watching without comments rolling on the screen can disable it by clicking on a certain button (speech bubble) on the video player. There is also a livestreaming sub-site of Nico Nico Douga, known as Nico Nico Live. Comments Not everyone can read Japanese, including me. But there are a few basic comments commonly used. w = smirk www = laugh wwwww = loud laugh with knee slap wwwwwww = (etc.)... wktk = (waku teka) I'm excited about this! ktkr = (kita kore) Here it comes! I was waiting for this! GJ = Good job! あああ! = Aah! えええ!? = eeeh? Registration Unfortunately, browsing videos on Nicovideo requires a registered account. There are ways to watch videos without an account by changing the URL. Original - http://nicovideo.jp/watch/sm123456 1 - http://nicoplayer.blog60.fc2.com/?id=sm123456&w=640&h=480 2 - http://www.nicozon.net/watch/sm123456 3 - http://nicovideo.jp.am/watch/sm123456 The basic advantages of having an account are: 1. No need to change the video URLs anymore 2. You can browse Nicovideo for videos 3. You can view livestreams 4. You can comment on videos Currently, Nicovideo supports German, Spanish and Chinese language. If videos are viewed with one of these languages used, sometimes no Japanese comments will be displayed. They can be enabled by clicking the "Display japanese comments" link on top of a video page. However, the resulting URL will have only a string of number rather than sm followed by numbers. You will need the proper sm link address in order to change the URL, as is explained above. In order to register, follow this link. Alternatively, you can use this log in information: Name: tasvideos@mail.com PW: tasvideos
By ZenicReverie(SDA): Enter your email address, then you'll get another form. Should be fairly easy to understand: Username Male / Female DOB Location Password (and confirm) Security Question click the top button and then confirm the information. Next screen: Enter the captcha to agree to the terms of service. The button to the right refreshes the image. Top button to submit, bottom to go back. Next: Check your emails for info@nicovideo.jp and click the URL inside. You're now logged in and registered.
If you're not logged in and wish to log in, click [ログイン] at the top of the page, or click here. Video browsing: New videos are added to Nicovideo very frequently. Though I only search the site for "TAS", it could also be searched for "TAP" (too-assisted playaround) or "RTA" (Real-time attack, see here) or game names, preferably in Japanese. If you get "time out" messages while trying to view videos, try reloading the page. Sometimes Nicovideo has to deal with server problems and notifies users with its "economy mode" sign. If videos don't load at all, consider updating your Adobe Flash player. NES Dr. Mario combo (31x): Account | Free TAS(Lv 20) vs. CPU(Lv 0): Account | Free NES Nekketsu Kakutou Densetsu Playaround: Account | Free SNES Super Mario All-Stars SMB1 in 05:05.62: Account | Free SNES Kirby's Dream Land 3 TAS in 01:10:24 (1): Account | Free TAS in 01:10:24 (2): Account | Free SNES Lemmings Testrun (1): Account | Free Testrun (2): Account | Free Testrun (3): Account | Free Testrun (4): Account | Free N64 The Legend of Zelda - Ocarina of Time TAS in 48:27 Account | Free N64 The Legend of Zelda - Majora's Mask TAS in ~1:33:12 (1): Account | Free TAS in ~1:33:12 (2): Account | Free TAS in ~1:33:12 (3): Account | Free GB Kirby's Dream Land 2 100% Test TAS (1): Account | Free 100% Test TAS (2): Account | Free 100% Test TAS (3): Account | Free 100% Test TAS (4): Account | Free 100% Test TAS (5): Account | Free 100% Test TAS (6): Account | Free GB Pipe Dream Stages 1~12: Account | Free Stages 13~24: Account | Free Stages 25~36: Account | Free GBA Kirby Nightmare in Dreamland Metaknightmare in 24:16: Account | Free Boss Endurance in 3:05: Account | Free GBA Mario & Luigi Superstar Saga TAS in 03:07:45 (1): Account | Free TAS in 03:07:45 (2): Account | Free TAS in 03:07:45 (3): Account | Free TAS in 03:07:45 (4): Account | Free TAS in 03:07:45 (5): Account | Free TAS in 03:07:45 (6): Account | Free GBA Donkey Kong Country 101% TAS WIP: Account | Free GBA Mario Tennis: Power Tour Singles TAS in 01:04:51 (1): Account | Free Singles TAS in 01:04:51 (2): Account | Free Doubles TAS in 01:02:38 (1): Account | Free Doubles TAS in 01:02:38 (2): Account | Free PS2 Grand Theft Auto 3 TAS WIP (1): Account | Free TAS WIP (2): Account | Free TAS WIP (3): Account | Free TAS WIP (4): Account | Free TAS WIP (5): Account | Free TAS WIP (6): Account | Free NGC Super Mario Sunshine TAS in 1:28:49 (1): Account | Free TAS in 1:28:49 (2): Account | Free TAS in 1:28:49 (3): Account | Free TAS in 1:28:49 (4): Account | Free TAS in 1:28:49 (5): Account | Free TAS in 1:28:49 (6): Account | Free TAS in 1:28:49 (7): Account | Free You can watch this TAS on Youtube. Pianta Village - Chapter 5 TAS: Account | Free Sirena Beach - Chapter 3 TAS: Account | Free Sirena Beach - Chapter 8 TAS: Account | Free NDS Mario & Luigi Partners in Time TAS WIP (1): Account | Free TAS WIP (2): Account | Free TAS WIP (3): Account | Free TAS WIP (4): Account | Free TAS WIP (5): Account | Free TAS WIP (6): Account | Free TAS WIP (7): Account | Free NDS Mario & Luigi Bowser's Inside Story TAS in 2:37:51 (1): Account | Free TAS in 2:37:51 (2): Account | Free TAS in 2:37:51 (3): Account | Free TAS in 2:37:51 (4): Account | Free TAS in 2:37:51 (5): Account | Free TAS in 2:37:51 (6): Account | Free TAS in 2:37:51 (7): Account | Free TAS in 2:37:51 (8): Account | Free TAS in 2:37:51 (9): Account | Free TAS in 2:37:51 (10): Account | Free TAS in 2:37:51 (11): Account | Free TAS in 2:37:51 (12): Account | Free TAS in 2:37:51 (13): Account | Free TAS in 2:37:51 (14): Account | Free TAS in 2:37:51 (15): Account | Free NDS Kirby Super Star Ultra Helper To Hero: Rocky (Stone) [3:04.32]: Account | Free Plasma Wisp (Plasma) [3:14.59]: Account | Free Bonkers (Hammer) [3:34.02]: Account | Free Parasol Waddle Dee (Parasol) [3:49.30]: Account | Free T.A.C. (Copy) [3:56:15]: Account | Free Blade Knight (Sword) [4:02.04]: Account | Free Poppy Bro. Jr. (Bomb) [4:07.07]: Account | Free Sword Knight (Sword) [4:12.19]: Account | Free Chilly (Ice) [4:20.74]: Account | Free Biospark (Ninja) [4:32.87]: Account | Free Waddle Doo (Beam) [5:07.64]: Account | Free Birdon (Wing) [5:34.07]: Account | Free Knuckle Joe (Fighter) [5:47.89]: Account | Free Simirror (Mirror) [5:49.22]: Account | Free GIM (Yo-yo) [5:56.25]: Account | Free Metaknight [3:46.57]: Account | Free Revenge of the Metaknight: Best ingame time (7450): Account | Free Best realtime (10:44.27): Account | Free The True Arena TAS in 2:33.62: Account | Free Nicovideo TAS Rankings The Nicovideo TAS Rankings were introduced in 2008 by yukihis (homepage). Every month, videos tagged with "TAS", "TAP" or "tool-assisted" uploaded between the first and the last day of that month get ranked by their view count, comment count and mylist count. No more monthly rankings were released after 2010 March. 2008 December: Account | Free | Mylist 2009 January: Account | Free | Mylist 2009 February: Account | Free | Mylist 2009 March: Account | Free | Mylist 2009 April: Account | Free | Mylist 2009 May: Account | Free | Mylist 2009 June: Account | Free | Mylist 2009 July: Account | Free | Mylist 2009 August: Account | Free | Mylist 2009 September: Account | Free | Mylist 2009 October: Account | Free | Mylist 2009 November: Account | Free | Mylist 2009 December: Account | Free | Mylist 2010 January: Account | Free | Mylist 2010 February: Account | Free | Mylist 2010 March: Account | Free | Mylist 2008: Part 1: Account | Free Part 2: Account | Free Mylist: Mylist 2009: Part 1: Account | Free Part 2: Account | Free Mylist: Mylist 2010: Part 1: Account | Free Part 2: Account | Free Mylist: Mylist New Nicovideo TAS Rankings Nicovideo TAS Rankings made/uploaded by Kagemitsu/Alfaldo. 2011 January: Account | Free | Mylist 2011 February: Account | Free | Mylist 2011 March: Account | Free | Mylist 2011 April: Account | Free | Mylist 2011 May: Account | Free | Mylist 2011 June: Account | Free | Mylist 2011 July: Account | Free | Mylist 2011 August: Account | Free | Mylist 2011 September: - 2011 October: - 2011 November: - 2011 December: - 2011: Part 1: Account | Free Part 2: Account | Free Part 3: Account | Free 2012 January: Account | Free | Mylist 2012 February: Account | Free | Mylist 2012 March: Account | Free | Mylist 2012 April: Account | Free | Mylist 2012 May: Account | Free | Mylist 2012 June: Account | Free | Mylist 2012 July: Account | Free | Mylist 2012 August: Account | Free | Mylist 2012 September: Account | Free | Mylist 2012 October: Account | Free Comparison videos TODO: Add content. ----- Things to add in the future: - PuyoPuyo TASes, Mario party, Kirby's Dream course with button restrictions - author names - comparison videos
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
It would appear that someone found some kind of walk through walls glitch by luck. Maybe it's worth investigating. I didn't play this game, but maybe I'm going to take a look at it.
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
I don't rate my own movies. However, as an example, it bugs me to see technical ratings as low as 7 on my my Kid Niki movie, though I know it can only be improved by 2~6 frames. It was one of the movies I optimized to death. Not that it matters... I don't care at all, but technical ratings are often flawed.
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
I think there should be seperate awards for GBx, DS, SNES, N64...
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
To add some competition: p4wn3r.
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
Here, a New Years present from me: movie video updated map I'm not really sure if I want to make a TAS using the pixel-trick since it seems very annoying to use. Also there's some lag reduction to do. Maybe andymac is willing to make the glitched TAS? :P I updated the map (deleted solid blocks that weren't solid, added new routes).
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
I don't think there are any powerups in the whole out-of-bounds section... I made some investigations on your map. map It is possible to pass through small tunnels by running & crouching. In the worst case, we may use the overworld autoscrolling level which can push big Mario through small tunnels where he can't build up enough speed to slide through. Pipes can help pass through some floors, but big Mario gets pushed out in many cases whereas small Mario is allowed to proceed further. So far, I only checked the left part of the map (the right one doesn't seem very useful, so I left it alone for now). I managed to pass through those 64 rows as big Mario, but now there's another floor... also, this leads to a dead end. Microstorage
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
I don't have the means to test it on a real gameboy, but given that every tile in the "garbage area" corresponds to a memory address, and this effect happens when you alter 0xA2D5 I'd say it would work the same on a real gameboy. I can try modifying 0xA2D5 in VBA24 and see what happens (if I don't edit this post, then the result is the same as in VBA21). It is very difficult to reach the SRAM from above since you have to go through ROM and VRAM (160 blocks height). 40 blocks in, there's a large floor where I can't find any gap to pass through...
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
So I actually managed to reach the staff credits by altering 0xA2D5. One only needs to break the block located there, then exit the level and enter a new one and the staff credits are triggered right away. Please note that I used a time-stopping cheat code for investigation purposes. Also, I broke other addresses prior to 0xA2D5, but probably this is of no consequence. The only thing left to do is to find a way to reach the SRAM. http://dehacked.2y.net/microstorage.php/info/796578786/SML2%20staff%20credits%20warp%20SRAM.vbm http://www.youtube.com/watch?v=YntYTPYq2tg (unlisted)
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
【更新版】星のカービィ3 TAS WIP Author: WaddleDX rerecords: 45261 Part 1 Nicovideo Nicoplayer
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
Editor, Experienced Forum User, Published Author, Expert player (2315)
Joined: 5/15/2007
Posts: 3856
Location: Germany
Hmm, looking at it again, it seems like there are already clock-stopping glitch runs on the site. For the sake of precedent, this video should be published. If not, the whole category should be removed (have we ever removed videos from the site? I don't think so).
It should be handled on a game-per-game basis. If cs and no-cs runs are different enough from each other, then publication alongside each other should be warranted but this is not the case here (in my opinion).