- While mgba seems console-accurate so far on the US version of the game when doing the Sign glitch and Action command glitch, I can't reproduce
step 8 of the sign glitch on the JP version...
It doesn't seem to matter if I press R 15+1 / 15 / 1+2 / 2+1 times, I would never get the "Emerge" command on Mario. Instead, it takes 10+1 / 11 R presses on mgba. I don't know if this is a problem with mgba or with my documentation of the sign glitch. Might need looking into. I could check on the Japanese game on gameboy player if I'm not lazy, but maybe altabiscuit can help me out and do it for me *wink*.
- Peach Speech glitch was tested on mgba. Let me quickly break it down:
on english, console: freezes "pretty much always with nothing going on" according to
my old post
on english, mgba: seems to freeze
always with nothing going on.
on japanese, console: freezes with the battle cinematic leading to a yellow screen, according to
my old post
on japanese, mgba: seems to freeze
always with nothing going on. This is looking to be a strong inaccuracy (since the battle cinematic was expected but nothing happened instead).
on english and japanese, vba: Glitch events, glitch text boxes, glitch cutscenes, fancy stuff,
Credits Glitch etc. This stuff seems dead now because they don't happen on console nor on mgba.