Posts for Spikestuff


Spikestuff
They/Them
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You know we used to do 4k encoding, before 1080p60fps was a thing, this is very, very old news.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Post subject: I'm not creative enough to write creative things there.
Spikestuff
They/Them
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WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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EgixBacon wrote:
Huh... Spikestuff, what is it with you and surreal Japanese games?
You're asking me, the person who has TASed Tekken more than 10 times in total (counting revisions). Like I know.
EgixBacon wrote:
I understand how this game might be a challenge when playing it unassisted, but TASing it does not seem to be that much different from if you were to speedrun it RTA.
Re-read what FractalFusion wrote about the final bomb (Ito), Playing on hard, and having a 50/50 no matter what colour is said. The TAS managed to get the colour that was said aloud, which doesn't really represent this bomb well, I've managed to fail this bomb casually, by cutting the said wire, even though it was the other. This is a run killer. Paper, Scissors, Rock, everything can go wrong there, the other Mech can return with what you don't want, which for speedrunning sake, is paper, this is another run killer. Finally, the Moon. This bomb is a 50/50 too, but it's determined by a factor of the electricity going through preventing you to cut the wire, but that's not all, this bomb also suffers with a 50/50, so not only you have to wait for the electricity to pass, you have to cut the right wire. Version 1 of the TAS had to wait for electricity to pass, then cut the Red wire. Version 2, which is this version, had to cut the Blue one. You guessed it another run killer.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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zah666 has uploaded new ones, and lets hope he doesn't delete it. P: -video deleted- -video deleted- -video deleted- And a full one: -video deleted- aaaaaaaaaaand zah666 deleted them all... again.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Post subject: The Wizards of AUS
Spikestuff
They/Them
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WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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You're asking to implement something into BizHawk to make it less accurate than what it is currently.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Now assuming no input is lost forever. There are many different steps you can take, the easiest one is to (attempt to) upload it here for someone to look into. (If it doesn't upload, do an offsite like mega) All we basically need is the name of the game, and it shouldn't be an issue to wait on a fix. The alternate solution. Load the game on BizHawk, create a new tas project, save (as a different filename) and close BizHawk. Now, unzip both of them. Move "Header" and "Input Log" from the old project to the new one. Zip up the new one and change the extension from .zip to .tasproj Then pray that it works.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Dimon12321 wrote:
jlun2 wrote:
Based on this, I found the following movies less than S1000 that were submitted long ago, rejected, and unrejected and accepted: #242: Phil's SNES Lethal Enforcers in 37:28.67
And how to improve this TAS? I have no ideas!
If I'm not mistaken, please someone correct me if I'm wrong. The game is a Lightgun game, and the only TAS emulator currently that support light gun is lsnes. So that's how you improve it. Going to ask. Will the list be updated, to support more runs?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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RobynS wrote:
One of Cratermaze's 3 votes is a 10/10 from the author. So, yeah, discard that one.
Also, as you stated, 3 votes not 5 like I mentioned. Whoops.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Just going through the vault, looking at stuff above 6.0 Entertainment (and has 5 votes or more). 6.5 [2981] SNES Classic Kong Complete by BrunoVisnadi in 01:56.91 6.4 [2555] GBA Advance Wars by Kiske & mtvf1 in 13:33.39 [2700] Genesis Duke Nukem 3D by Dimon12321 in 20:03.75 [2319] GBA Mega Man Battle Network 2 by mtvf1 in 1:38:35.28 6.3 [2605] Wii Doc Louis's Punch-Out!! by McHazard in 01:40.15 [2433] NES Tiny Toon Adventures 2: Trouble in Wackyland by Palidian in 13:13.11 6.2 [1356] SNES Battletoads & Double Dragon: The Ultimate Team "2 players" by White Gastra in 17:50.27 6.1 [2578] DS Sokoban DS by coldsun0630 in 2:39:07.44 [2031] GBC Dragon Warrior Monsters (Japan) by tetora_X in 30:36.72 [2398] NES RollerGames by NhatNM in 13:30.47 [3042] Genesis Strider by Neofix & Alyosha in 07:22.39 6.0 [2217] Genesis World of Illusion Starring Mickey Mouse and Donald Duck "2 players" by Mitjitsu in 18:47.73 [2542] PSX Pepsiman: The Running Hero "100%" by NhatNM in 19:32.45 [2136] NES The Jungle Book by X2poet in 20:11.84 [2060] Genesis Batman Forever "2 players" by Keirden in 15:27.02 [2710] Genesis Disney's Pinocchio by Archanfel in 10:09.13 [2408] Wii Pucca's Kisses Game by RachelB in 45:31.45 [2916] N64 Mario Party "Mini-Game Island" by Senshin Ichii in 36:11.00 [2132] GBC Dragon Quest Monsters 2: Tara's Adventure by tetora_X in 58:25.63 [1825] NES Pinball Quest by Aqfaq in 03:39.52 5.9 [2451] DS Yu-Gi-Oh! 5D's World Championship 2011: Over the Nexus by Hoandjzj in 3:22:12.63 That, will be the last one I'll point out, as there are quite a number sitting with a 6 on Entertainment.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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dwangoAC is now the Ambassador of TASVideos, may he be the one getting all the public relations and what not.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Oh, dang, that's quite a bit. I'll patch all this up and then post the improvement file. If I don't actually complete this in time, requesting the judge to put it on delay. It shouldn't take that long to fix. Thanks Fractal! Edit: Good News about the Moon. It's now the blue wire, so a crap ton of time was just saved. Kawai Rika, both suggestions work. The Engine has been updated, and fixed. Doorknob has been updated. And Done: User movie #28932026074557884 (1415 frames saved) Thank you so much, Fractal for the improvement suggestions. I'll get an update encode up in a bit and updating that submission text... if I'm not lazy on the second one. If I did something wrong, please notify me, it's not that hard to fix input on this game, it's very kind... unless it's the Save/Continue screen. ugh.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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PS2 : Kinda, with PCSX2-rr 3DS : No. (Kinda)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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To quote, the submission you're copying. adelikat: Rejecting because the author is currently improving this. BizHawk? What a total lie, BizHawk is not PCSX-rr, Also, Point Blank, is a very, popular game to TAS. Point Blank, going straight through the minigames in the Arcade mode, is something which would never be acceptable, considering Point Blank has a mode specifically for minigames which you can unlock all minigames by doing the requirements (yes, there is locked minigames). Namco has also put in this Point Blank an RPG type game to do these sorts of quests, which you can actually encounter the minigames (even though you should avoid them).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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BrunoVisnadi wrote:
I'm also planning a The Combatribes TAS. I'll probably take a while to finish these movies because I'm focusing on other projects right now, but I'll finish all 3 still this year (hopefully).
Wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, wait. Someone. SOMEONE IS ACTUALLY TASING THIS!? Okay, okay, yup, it was nice knowing you. (It's actually not hard to optimize this TAS. Fun Fact.)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Re: #5019: arandomgameTASer's SMS Spider-Man Vs. The Kingpin in 03:31.62
Spikestuff
They/Them
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xy2_ wrote:
Radiant wrote:
TASVideoAgent wrote:
Stage 10: Hideout On Easy mode you only have to refight Doc Ock and The Lizard, which is nice.
Is there also a Hard mode? If so, please tell us why you're using Easy mode?
Speed.
Like Sonic says. Gotta go fast. Anyways? Why is this an issue to you?
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Amazing, work. Nice to know you're the champ of bowling now. Meh, is the name of the vote.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I really didn't want to do this... but I've dropped(?) it. Working on this alone, without getting feedback or trying to collaborate with someone else, just ended it for me. I do want to get back to this, I think I honestly screwed up. Link to video
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Alternately, instead of doing an episode at a time, then following with 100% versions, you can also do the SNES version of this game. What? Don't want to do the SNES version? Okay, GBA has got you covered.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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'Cause Master Quest 64 requires something called the Disk Drive, a system which was a complete failure, and that MQ64 was never released to the public during the 14 month lifespan the system had. Which basically points to doing the GameCube version.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Just letting you know that the project on nicovideo finished. Here's the final part the youtube version: Link to video YouTube Part 1
WebNations/Sabih wrote:
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Spikestuff
They/Them
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January 2016: Link to video
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Claiming for encoding and publishing and hugging and creating friends and, and... why am I rambling? Link to video Now, time to solve: Nice, lovely green line. Black square on the ground at random times Diglett's being corrupted in team lineup Anyone with prior knowledge about these for Pokemon Stadium, bring it out.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Previous: [1571] NES Digger: The Legend of the Lost City by Kyman & SilentSlayers in 03:26.93 Nice, short, giving it a yes, but I must ask... when are we going to get a warpless TAS?
WebNations/Sabih wrote:
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