Posts for Spikestuff


Spikestuff
They/Them
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Joined: 10/12/2011
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Itsbrown4606 wrote:
From what I can tell, this looks pretty good. I'm assuming that time spent watching the points total up after collecting a frog is so the moving objects on the map are in the right place when you go back to the start point.
Going to confirm that this is correct. I actually copied the inputs and actually died because of it.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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It was pretty entertaining and very nice TAS. Shame the music doesn't give it justice... little emulator issue. Yes Vote. Edit: I should mention this. In the encode, Cane put extra input to add his name and show his times in each zone. The TAS ends when jumping towards the gold frog.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Kurba, 2 things. 1. Takes time 2. Validating the game itself. I know you added games there but I can knock one down, SMB(J). If I'm right SMB(J) takes you to the negative levels, which means that there is no major skips. Note: This is based off the only one titled with the Japanese version only and no American version next to it, that's how I read that statement. Two good examples of the major skips are Kirby and Pokemon Green/Blue/Yellow. Okay I cheated, that's 4 games that I chose as examples.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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got4n we went through this already. We are all waiting for BizHawk to support Playstation. Sit in your corner.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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2 things I'm shocked about: 1. Bizhawk desync. I did a test and it synced 2. Using an older version of vba Anyways. No vote, unoptimal as proven by another user.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Phase 14 to 18: -Video Deleted- Mario is now close to Luigi in terms of points.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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--adding reply to fix pages-- You know what, I'm not going to bother putting my 2 cents in it again, I actually think this time it's bullying from an incorrect point of view. When looked at correctly it was everyone trying to be sarcastic... I won't go into details because Ech. Slowking you're working on 100% correct? (if not sorry, been out of the loop) How's the progress?
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Kurabupengin wrote:
Can you please explain that in the thread of the game?
Uh... no, because you went willy nilly and completed a TAS without it getting it verified.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Just went ahead to check something. Damage abusing correctly can make you move a bit faster than running.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Considering double obsoletion. Yes, yes it is.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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flashthe wrote:
can you do the same for kaizo mario?
On this point I would vote no on rom hacks that did this.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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C-c-c-c-c-combo breaker. Now un-cancel that Kirby submission!
WebNations/Sabih wrote:
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Spikestuff
They/Them
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feos wrote:
Warepire wrote:
Now un-cancel that Kirby submission!
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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I was watching this. Was getting real entertained. The End. 2 Words FRACK YOU I enjoyed this more than your other one. and of course, yes vote.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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If anyone is curious on how I am actually TASing this, it's a timelapse of TASing Phase 15. -Video Deleted- Total Time: 45 Minutes. I believe the next update will be at the end of Phase 18. Delay is due to uni and doing work for it, that is all.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Location: The land down under.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Lack of knowledge on game. Time is above 1:30:00 (Shouldn't be a big gap between SNES and GBA version) BUTTON (freakin) MASHING! WEAK RE-RECORD COUNT. MODE7 VERSION And Got4n was able to get a faster time then you. NO VOTE
ScienenceFX wrote:
This TAS took me 17 h !
I don't even need to explain how bad that is.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Guga wrote:
Oh my god.
Bernka wrote:
The new "All Stages" run is coming soon, it will save over 10s or more. I and Shuy_ are making Skiver's stage.
See I was expecting it... BUT NOT THIS SOON!!! Anyways, improvements are improvements. Yes Vote.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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NEEEEEEEEEEEEEEEEYES vote. Something shit was something interesting.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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WIP#3: Phase 9 to 13 (5 Phases) Download: -Video Deleted- Next download will be at the end of the third from now "Test Your Skill" Emulator (for those who are wondering): FCEUX 2.2.2 Possible Improvements: "Test Your Skill" sections.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I was planning to do 6 to 10 as the next update but something popped up in 8... which I don't like. Phase 6 to 8: -Video Deleted- When I hit phase 13 (WIP #3) I will release the first download. To Note: If both characters lose a life in a phase there will be less enemies in total spawning in that phase so this TAS will not be doing any time-saving deaths.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I'm going to call out speedrun, just due to that death. Also on how they don't take the crazy opportunities within the game like you see in a TAS.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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-Video Deleted- Possible improvements: Maybe Phase 3 Buddybenj do you want to team up and do this? I won't drop this, I'm going to the point where the phases reset.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Buddybenj wrote:
BTW does anyone know the difference between game A and game B?
[2014-05-15 21:59:31] <NachPlus> Spikestuff: Okay, in the NES version, Game B, fireflys are more frequent
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Under the PAL version I did this with 2 players: -Video Deleted- Don't mind the video I was checking something so I can now validate that NTSC is preferred as it has less phases. I'm working on 2 player for the NTSC version at the moment. The values are universal between both versions. Edit: Hellooooooooooo
WebNations/Sabih wrote:
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