Posts for Zdrmonster10


Zdrmonster10
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Posts: 14
The Apple II has some representation on this website, why not classic Macs? I think I might have an idea on how to make a TAS of a Macintosh game, we could try linking LibTAS to Mini vMac II so we can do all kinds of games from the 68k color Macintosh era. However, I don't know how stable this would be, since I only tried that method once for a TAS where I get the fastest crash chime. I'm thinking DingusPPC might be a better candidate once that matures, since it's more accurate to hardware and being PowerPC allows it to run more games. What do you think?
Post subject: Scratch 2.0 games
Zdrmonster10
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I was thinking about TASing a Scratch game for a joke submission, so I used a program (https://asentientbot.github.io/converter/) to convert a Scratch 2.0 project file to SWF format. Unfortunately, it didn't work in a web build of Ruffle I tested it with. It might work with a nightly desktop build and I just don't see it, but for now I don't think you can TAS Scratch games. It COULD be possible to use LibTAS with Scratch 1.4, but I don't want to test that out right now.
Zdrmonster10
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I had to reset my password and log-into this account from a long long time ago because I suspect this user is an attention-whore or even possibly a troll and you might want to consider banning him.
Post subject: How do you Make a Tas on a DOS game?
Zdrmonster10
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How do you Make a TAS on a DOS game? it seems impossible!
Zdrmonster10
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Zdrmonster10
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DrD2k9 wrote:
Zdrmonster10, please post the input files (.fm2, .fm3, .bk2, .gmv, etc) for the SMB runs.
here they are! http://www.mediafire.com/file/7dndyuiphbh9org/tas.fm2 http://www.mediafire.com/file/c42iy5ezdyea3as/tassmb3.fm2
Zdrmonster10
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Tremane wrote:
oh boy is it the 1st of april already?
no
Zdrmonster10
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ThunderAxe31 wrote:
Zdrmonster10 wrote:
i really want hints
Use TAS Editor to create movies. After you open the ROM file, go on "Tools" > "TAS Editor..." Please try to make a fast TAS before posting another video.
i use tas editor! also i beaten sonic 2 very quick its not a tas but it may count as one note: i use gens Link to video
Zdrmonster10
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MESHUGGAH wrote:
1. Be sure you know what is a TAS: http://tasvideos.org/Glossary.html#ToolAssistedSpeedrunTas 2. Read this handy guide aimed for beginners to get started TASing: http://tasvideos.org/WelcomeToTASVideos.html 3. Try to learn from the current world records (you can watch the speedrun on youtube or even the input file from the author). SMB1: http://tasvideos.org/1715M.html SMB3: http://tasvideos.org/3050M.html You will see these TASes I linked have already mastered this two game you made tests. If you want more information about this particular two, you can also read their submission texts (written by the author) and the game resource page with more detailed techniques: SMB1 - http://tasvideos.org/GameResources/NES/SuperMarioBros.html SMB3 - http://tasvideos.org/GameResources/NES/SuperMarioBros3.html
the smb3 tas is a "arbitrary code execution" run please give me a smb3 run that does not use "arbitrary code execution"
Zdrmonster10
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BrunoVisnadi wrote:
It's hard to give you hints to improve because it's not clear if you legitimately want hints or if you are trolling.
i really want hints
Post subject: SMB3 TAS 1-1
Zdrmonster10
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heres my 2nd tas Link to video please give me some hints to improve
Zdrmonster10
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Joined: 2/18/2018
Posts: 14
scrimpeh wrote:
Ya mate, it's cool if you're learning how to use emulators, but you're not even trying to go fast. TASing means being as optimal as possible, and going back to fix mistakes if you have to. For starters, in a game like Super Mario Bros, you probably want to hold Right most of the time. Cheers.
its just a test
Zdrmonster10
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TASeditor wrote:
damn so fast, nice Sonic TAS.
first of all... its super mario bros 1 second... its just world 1-1 so its not a full fast run also its kind of slow
Post subject: my first tas
Zdrmonster10
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my first tas this is my first tas Link to video sorry if slow