Posts for feos


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Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Since the Wii version is going to abuse bugs of the official emulator, it should play differently from the N64 version, even if you submit the movie for the extracted N64 ROM TASed with Bizhawk. The situation with the GC version would depend on the differences in the ROM itself compared to the above.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So how do you affect the RNG here?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warp wrote:
The current unassisted word record for The Legend of Zelda: Ocarina of Time any% category is 17m 07s, made on the Wii VC version of the game. There's an unofficial TAS of the same category that's 15m 43s. This TAS wouldn't be accepted at tasvideos because it's done on a N64 emulator and uses a glitch (the so-called GIM glitch) that cannot be used in an actual N64 console without the game crashing (and the sole reason why it does not crash with the emulator is because of faulty emulation due to a faulty graphics plugin). This TAS, using the current any% route (ie. the same one used in that unofficial TAS), could be done on the Wii VC version of the game using the Dolphin emulator and, as I understand, this would be accepted at tasvideos. My question is: What if I were to create a TAS on the Wii VC version of the game that's faster than the unassisted WR, but slower than that unofficial TAS? Let's say, for example, that the TAS would be 17 minutes flat. Would it be accepted? It would break all existing official records (both unassisted and tool-assisted), but it would have known inefficiencies. What are the rules regarding this?
The run you linked depends on emulation bugs if I understand it correctly, so it's invalid by our rules, which means it won't be even compared to when a properly emulated submission is made. And Wii VC is legit when TASed with Dolphin, because Nintendo officially released those games bundled with emulators. Those are official Wii game packages, and we consider them legitimate Wii games. So the answer is, if your movie is optimal in itself, it will be accepted.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warp wrote:
I wonder that if I made a TAS of the Wii VC version of the game that's not optimal but still beats the real-time record, if it would be accepted. After all, one of the requirements for publication is that it must break all existing records (it would, since no better run has been officially published here or in the real-time community), but it's highly unclear to me that if there are known improvements whether that would constitute grounds for rejection. Assuming nobody else would be willing to make an any% TAS of the Wii VC version (which at this point appears to be the case), we would be in a strange situation where the fastest completion time that anybody has made would be rejected, but nobody would be willing to make a better one.
For Vault, there's an interesting rule that allows to accept movies that aren't too optimized if they beat some optimized Vault record due to a new discovery.
Wiki: Vault wrote:
In rare cases, there will be a sloppier movie that is faster than a more optimized movie due to the use of a major skip discovery. In this case, the faster of the two movies is preferred.
But in this case, we're not talking about an existing record published in Vault and beaten by a sloppier movie. We're talking about a game that generally goes to Moons. And it'd be a new independent entry for Wii, without obsoleting any current N64 TASes. So if your movie is obviously sloppy, which means, it's easily improvable in a lot of places, it'd be rejected. But by all means such a movie would be nice to have as a test run for future work!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If the screen is not big enough, it won't switch to a higher res with that menu.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Oh you know what. Linking to obsoleted videos from the ones that obsolete them, and having the obsoleted ones unlisted, would be identical to what we do on the site! The TVC updater needs to be fixed so badly! I suspect that if the updater part is fixed, some part of the code used for publishing will also be fixed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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We have a thread for this game, please make use of it as well. http://tasvideos.org/forum/viewtopic.php?t=4539
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Technickle wrote:
I am going to set this as Decision Cancelled, as I have a better one ready to upload.
Use the Userfiles this time, there's no point in spamming suboptimal submissions with fuzzy goals.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does disabling rewind help?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Here's the lack of newline that I mentioned some time earlier. Even if it's already fixed, just posting the pic for clarity:
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Dimon12321 wrote:
Is there a good video tutorial of how to upscale a video? I do everything like CustomEncoding says, but the video becomes even worse then just rendering in Vegas Pro.
Doesn't sound possible. Either you use too high ratefactor or wrong upscale method (or the dump is lossy).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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arkazal wrote:
Any plans on updating the N64 core to the latest?
Everyone knows it needs to be done, and no one has the time. For the reference, the proper approach is making it a submodule, and porting over our changes within a fork, so we could in future update the core on a whim. zeromus has the commits that need to be reapplied, it just takes someone with the time (and basic skills).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yeah we'll think of adding an exception. So don't cancel.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Can you use this cheat for unlmited nitro and also a password to skip to level 5?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Thanks. I want this game to be properly TASed, so I obviously want you to keep working on it, but please consider a few points. As I mentioned in the judgment note for your other movie, this game is not entertaining for the unfamiliar people. Maybe a fully upgraded car with all the known glitches could be entertaining enough for Moons, but a regular any% run still seems to only belong to the Vault. And for Vault, we don't allow avoiding time-saving glitches (the wall glitch in this case). Also, the Movie Rules demand that all the known records are beaten if one aims for acceptance. http://tasvideos.org/MovieRules.html#SpeedOrientedMovieMustBeatAllExistingRecords Finally, you need to use all the known tricks that save time, unless there's some artistic reason to avoid minor time-saves, but this is very moot usually, so just use ALL the known tricks that save time. And to ensure your future submission is optimal, please use userfiles to upload your WIPs, and post them on the forum so others could check and help/advice before it's too late.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If I read it correctly, this movie is 75 frames longer than the published one. This is basically a resync it seems. I tried to spark some discussion about this years ago: http://tasvideos.org/forum/viewtopic.php?t=14178 And here's the submission thread where it started: http://tasvideos.org/forum/viewtopic.php?t=14167 I'll quote the rules that discuss this matter:
Obsoleting a published movie wrote:
A movie which doesn't have any actual in-game game-play improvements over its published predecessor will not be accepted. If time is gained from using a more accurate emulator, but game-play hasn't been improved, such a movie will be rejected. However, if improved emulation introduces more lag, extends the cut-scenes, or slows down game-play in some way, yet the actual game-play has improved, such a movie will be considered a valid improvement.
So unfortunately, we can't publish a resync movie as an improvement. Some other form of acknowledging a resync on a more accurate emulator can be done after discussion. If this is not a resync, but an actual gameplay improvement, ignore this post.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What ViGadeomes said. Please read the judgment note carefully, it's all there. In addition, please ensure you're really optimizing everything to maximum. We will try and beat your movie, and if we succeed, we'll reject it again, even if the goals are good.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Oh okay, so you're not skipping the cities, just ending the race too early with a glitch. But what about my other post with questions? http://tasvideos.org/forum/viewtopic.php?p=471946#471946
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Which cities are you skipping in the run, and why, and how?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I watched this and found it decent in terms of entertainment. I have some questions. From the first SNES Top Gear game I know that managing the gears is extremely important: there you can accelerate way faster while being at the 4th gear. Also, the frame you switch the gear at greatly influences the distance and speed you reach, because it would accelerate you differently depending on some tricky internal mechanics. Does gear switching have the same effects here? If yes, was it as carefully managed? From the first game I also noticed that if you reach a sharp turn with too high speed, for instance from having used nitro, you either get thrown off-road, or you have to brake not too lose too much speed to this. Isn't spending nitro only on (relatively) straight track segments faster? Was all the menuing optimized to death? I see tons of mashing there, and also that sometimes the game would just not react at certain buttons. If this run is to be redone and made more optimal, leaving any sloppiness in the menus would be disappointing. Similarly, the movie should be stopped when the last necessary input is entered - input that results in the fastest game completion, so it should also be entered ASAP. We measure movie time by this last input, not by anything else. How much time would wall glitch save overall? Do all the cars have identical parameters that don't affect time? Is it correct that once you've entered the track using the password glitch, you get money just as a reward for quitting? Have you used the tool that provides the most control over your tas for a newcomer - tastudio? This run syncs on the latest bizhawk release, which got a whole bunch of tastudio improvements. This thing lets you spend the least effort on checking minor things back in the past without having to rerecord the future inputs once again, as well as tons of other helpful features. Can you guys upload TheRallyFTW's movie file to our userfiles so we could do proper comparison? If this run loses to some existing records, or is overall not optimal enough (for example, if some of us can easily and significantly improve it), it will have to be rejected.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Entertainment was not even the critical factor back then, at least not the one explicitly asked by the poll. People did find it somewhat entertaining back then, and voted YES IT SHOULD BE PUBLISHED, but then changed their minds and gave it shitty ratings. Nothing new here.
DrD2k9 wrote:
Edit: If not, every current publication that was accepted before the vault existed needs to be re-evaluated to see if it needs to be demoted.
You mean demoted to vault? Isn't this thread the place where we're doing this already?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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