Posts for feos


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Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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2k frames in the last level, saving 23 frames so far. Another tiny trick found, again with D the frame you press A for a dash jump: it saves you all the turn around time when you're jumping to a different direction. Funny that this is exactly when U/D didn't help in 3D levels!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I didn't mean spamming, just look at those pages and wishlist threads. There's no spam in them, yet the lists are absurdly huge.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I'm pretty sure your request page will end up looking exactly like this: http://tasvideos.org/ListOfIdeas.html There are also wishlist threads, and they have quite a ton of posts, this is basically a request system already. I mean, if it's somehow limited, it might work, but how would you limit it? Sorry I haven't read all the OP, lol.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Here's some bizarre route that's 40 frames slower than my optimized normal route of this segment (and 20 frames faster than the published run's). LOL. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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You should be using a core that has those supported, or an emulator that has a debugger for your platform.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Debugger breaks use the same calls as lua, so at first, confirm if it works there.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Some multiposting, but this is the area when I'd take any optimization help. Can't seem to spawn the wheel before the explosion fades, even though it spawns earlier in the current run. Also, water jumping might benefit from some fresh thinking. http://tasvideos.org/userfiles/info/29838321143560871
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Spikestuff wrote:
Both your downloadables codecs are out of date. We're at r2665 not r2197.
I wouldn't consider this one critical.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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This is how RoboManus jumps
Language: asm

loc_0_CF21: $CF21:20 4A CF JSR sub_0_CF4A A:00 X:04 Y:00 S:FB P:nvUBdIZC sub_0_CF4A: $CF4A:FE DF 03 INC Obj_various_cnt,X @ $03E3 = #$4F A:00 X:04 Y:00 S:F9 P:nvUBdIZC $CF4D:BD 83 05 LDA objects_some_anim,X @ $0587 = #$84 A:00 X:04 Y:00 S:F9 P:nvUBdIzC $CF50:49 F0 EOR #$F0 A:84 X:04 Y:00 S:F9 P:NvUBdIzC $CF52:4A LSR A:74 X:04 Y:00 S:F9 P:nvUBdIzC $CF53:69 10 ADC #$10 A:3A X:04 Y:00 S:F9 P:nvUBdIzc $CF55:DD DF 03 CMP Obj_various_cnt,X @ $03E3 = #$50 A:4A X:04 Y:00 S:F9 P:nvUBdIzc $CF58:60 RTS (from sub_0_CF4A) ---------------------- A:4A X:04 Y:00 S:F9 P:NvUBdIzc $CF24:B0 1E BCS loc_0_CF44 A:4A X:04 Y:00 S:FB P:NvUBdIzc $CF26:A9 00 LDA #$00 A:4A X:04 Y:00 S:FB P:NvUBdIzc $CF28:9D DF 03 STA Obj_various_cnt,X @ $03E3 = #$50 A:00 X:04 Y:00 S:FB P:nvUBdIZc $CF2B:A5 26 LDA RandomValue_2 = #$15 A:00 X:04 Y:00 S:FB P:nvUBdIZc $CF2D:29 02 AND #$02 A:15 X:04 Y:00 S:FB P:nvUBdIzc $CF2F:09 05 ORA #$05 A:00 X:04 Y:00 S:FB P:nvUBdIZc $CF31:9D C0 04 STA Objects_Z_speed,X @ $04C4 = #$FE A:05 X:04 Y:00 S:FB P:nvUBdIzc $CF34:A5 27 LDA RandomValue_3 = #$89 A:05 X:04 Y:00 S:FB P:nvUBdIzc $CF36:29 80 AND #$80 A:89 X:04 Y:00 S:FB P:NvUBdIzc $CF38:9D 56 05 STA Objects_dir,X @ $055A = #$00 A:80 X:04 Y:00 S:FB P:NvUBdIzc $CF3B:BD 83 05 LDA objects_some_anim,X @ $0587 = #$84 A:80 X:04 Y:00 S:FB P:NvUBdIzc $CF3E:9D 65 05 STA Objects_X_speed,X @ $0569 = #$00 A:84 X:04 Y:00 S:FB P:NvUBdIzc
objects_some_anim increments by $C every time you hit him, and Obj_various_cnt increments until it overcomes the messed up value of objects_some_anim (SHIFT(XOR(a, 0xf0), 1) + 0x10), then a jump happens and Obj_various_cnt resets. The speed and direction are random, but you can't get vertical speed other than 5 or 7. tl;dr: doesn't look manipulatable. EDIT: After RoboManus we're 02:30.37 ahead.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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I'd wait for some better variety, like what we have with Doom. Though even then it may end up unstarred, because 7.1 is what 14 voters give.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Not so sure about Wolf. How many episodes does it have?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Adding laggy hits to freeze the timer also freezes my progression, so I guess level 1 isn't improvable.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Hi random, did you know
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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http://tasvideos.org/userfiles/info/29772816889288477 Missed 1 lag frame, so boss started 1 frame later for me, even though I spawned him 144 frames faster. Fuck you global timer.
Derakon wrote:
What am I looking at here?
This is how far you stand to still be able to hit that grey enemy.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Forgoes major skip glitch isn't vaultable.
Forgoes using dirty SRAM Uses sub-optimal character for dirty SRAM standards (aka. doesn't uses Emerl)
I also don't understand this. If it doesn't use dirty SRAM, what is does the second point mean? If it indeed uses a suboptimal character, it isn't vaultable either.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: Movie published
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Archanfel wrote:
Hey, why encode is so short? I wanna know what will happen when sandglass will finally run out.
Look here. [3103] Genesis Chakan: The Forever Man by zoboner in 11:11.88
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Yes, I mentioned a few times it syncs with any bios, I just get missing menu text with the regular ones. Which (again) means the run is legit, it just has to use a fixed bios (that it uses already).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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So everything's still as broken as it uses to be with fba, and I don't see an easier way out than what was used.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Latest release. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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How? Here's my example but it doesn't fire consistently for some odd reason.
Language: lua

prev_keys = input.get() function lol() keys = input.get() if keys["shift"] then if keys["F1"] and not prev_keys["F1"] then print("Hey you saved state 1!") end end prev_keys = keys end gui.register(lol)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Ok.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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