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Oh god, this game is officially broken!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Updated, please check.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It literally says about Wine "Note that for future purposes, testing this workflow is still encouraged." It's not fully functional yet, but if no one reports its problems to keylie, it won't improve.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The main problem is we can't distribute pre-installed disk images with Windows. Asking people to install it themselves requires 1) perfect match of the installation files, and 2) perfect timing sync between author's installation and user's installation. If you spend a different time installing it on your end, disk timings (and hashes) will be different, which leaves no guarantees the whole thing will sync on that image.
A potential workaround is running windows apps on a different OS that has compatibility, but ReactOS doesn't work in PCem, so the only other variant is Wine in Linux. So if your game works in Wine, that's most likely how you should TAS it, without having to deal with Windows whatsoever. Wine support in libTAS is incomplete from what I've heard, but it will hopefully be improved in the future.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Interesting idea with double quotes in subtitles!
Language: avisynth
"SaGa Frontier "+Chr($22)+"Lute"+Chr($22)
I'll use your encode officially, but I'm still interested in seeing the encoding commands too.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Why not? The video looks good to me, but I'd need to see your scripts to be sure.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Are you using TAS Encoding Package?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Imagine you release a tas and submit your movie, and the next day they FORCE PUSH game update that breaks sync. And while you're resyncing, they FORCE PUSH one more down your throat. Awesome job, Valve.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I was about to accept it...
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Alright so it's an interesting case where the same action is a major skip glitch in any%, but only a mild skip in 100%, just because you can skip most of the mandatory items in the former, but you have to collect them all in the latter. So [4435] GBA Banjo-Kazooie: Grunty's Revenge "no levels early" by g0goTBC in 42:13.32 will be the only branch that "Forgoes major skip glitch" and needs a label indicating that.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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BTW I got informed that if you load a state, dithering is missing for 3 frames. So it has to be compensated somehow. One solution is dumping 3 extra frames for the end of a segment (without state load), and appending the next segment starting with 3 frames after the save load. Does this make sense?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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When the branch label for [4513] N64 Donkey Kong 64 "no levels early" by theballaam96 in 1:37:18.52 was discussed, I didn't like it initially, but none of us was able to suggest a better label that would be generalized yet descriptive enough. And here it also seems to make the most sense, because even if people find other techniques that skip most of the game without collecting the required items, that might not even be a door clip anymore! Yet we want to limit majorly unintended skips, and your idea sounds best to me.
Does it make sense to clip though any doors in the 100% run?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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My final question before this is officially arranged, is do we want to have any advises to our future selves working on those submissions? Like some simple guidelines on what to aim for? Probably existing judge guidelines don't quite cut it? Like
The goal difference should be easy to explain and to understand, without prior knowledge of the game at hand
Techniques of identical nature should be treated identically
The decision should resolve the community consensus, not limit it
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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"Fastest completion" doesn't have to be entertaining to be accepted. And if memory corruption is used and leads to a glitchy major skip, often itisnotentertaining. And since we ditched the concept of tiers and the Vault, any% just goes straight to Standard, no need to aim for entertainment and get Moons. If a movie gets good rating, great, but it's not a requirement for anything anymore, for goals that are eligible for Wiki: Standard.
Since glitched endings are a confusing territory in terms of completion legitimacy, we rely on a few things that prove that it's "legitimate enough".
So as long as you're completing the correct mode, and the ending is the same, and the game behaves the same afterwards, it's a valid completion, technically.
With that said, I wouldn't want to reject this run for doing things "wrong" or "suboptimally". Yet I wouldn't want to reject a future attempt to obsolete this run, that does less, while still calling the right ending from the right mode. If that ever happens!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nice. I think this is good to go now.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I agree that simply getting the ending from the Battle mode directly doesn't mean you've completed anything. And even if you do some memory corruption in other modes, triggering the ending from the Adventure mode is a legitimate ending in my opinion. And if you can skip the "boss beaten" flag and the items, I'd still consider it a proper "game end glitch".
AleMastroianni, what do you think?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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First of all, it has to be entertaining for NG+ to be published.
Regarding NG, if it's challenging to route and execute, at least in some parts, it's not trivial, and therefore it's acceptable.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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While we're waiting for someone who knows the game, why wouldn't it be acceptable?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Firstly, "50 jiggy door skip" is very non-descriptive. I needed to read several guides (and to watch your commentary several times) to understand what it means.
Secondly, is that the only thing that won't be used in the updated version of [4435] GBA Banjo-Kazooie: Grunty's Revenge "no levels early" by g0goTBC in 42:13.32? I know you plan to use all the superspeed tricks in 100%, but what about the other branch?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Sorry I meant "This is a Tool-Assisted Speedrun", not "This is watching a Tool-Assisted Speedrun". Also if you plan to encode movies that don't aim for speed (like playarounds), then the logo will need to say "Superplay" instead of "Speedrun".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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End the video after this screen (when the text disappears, before the new song stars):
For the logo, spread the text a bit, it's too squished together. You can add your favorite character in the corner if you want. I'd also make the link white so it stands out more. Replacing "you are" with "this is" would feel more neutral. Overall, here's some logos that the publishers have used, that might give some insight on the style:
http://tasvideos.org/SiteHistory/EncoderLogos.html
Subtitles look good.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.