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Looks like gnash-common is not a thing after bionic.
Language: shell
feos@theos:~/Desktop$ sudo dpkg -i sdl-gnash_0.8.11~git20160608-1.4tinatos3_i386.deb
[sudo] password for feos:
Selecting previously unselected package sdl-gnash:i386.
(Reading database ... 280915 files and directories currently installed.)
Preparing to unpack sdl-gnash_0.8.11~git20160608-1.4tinatos3_i386.deb ...
Unpacking sdl-gnash:i386 (0.8.11~git20160608-1.4tinatos3) ...
dpkg: dependency problems prevent configuration of sdl-gnash:i386:
sdl-gnash:i386 depends on gnash-common.
sdl-gnash:i386 depends on libboost-program-options1.65.1.
sdl-gnash:i386 depends on libcairo2 (>= 1.2.4).
sdl-gnash:i386 depends on libsdl1.2debian (>= 1.2.11).
dpkg: error processing package sdl-gnash:i386 (--install):
dependency problems - leaving unconfigured
Processing triggers for man-db (2.9.1-1) ...
Errors were encountered while processing:
sdl-gnash:i386
feos@theos:~/Desktop$ sudo dpkg -i sdl-gnash_0.8.11~git20160608-1.4tinatos3_amd64.deb
(Reading database ... 280923 files and directories currently installed.)
Preparing to unpack sdl-gnash_0.8.11~git20160608-1.4tinatos3_amd64.deb ...
Unpacking sdl-gnash (0.8.11~git20160608-1.4tinatos3) over (0.8.11~git20160608-1.4tinatos3) ...
dpkg: dependency problems prevent configuration of sdl-gnash:
sdl-gnash depends on gnash-common; however:
Package gnash-common is not installed.
sdl-gnash depends on libboost-program-options1.65.1; however:
Package libboost-program-options1.65.1 is not installed.
dpkg: error processing package sdl-gnash (--install):
dependency problems - leaving unconfigured
Processing triggers for man-db (2.9.1-1) ...
Errors were encountered while processing:
sdl-gnash
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Github please.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I wanna suggest a slightly different frame for a screenshot (33591 in my video dump):
Makes your sprite more visible, and the color means you're in a mode that's incompatible with red bars, making it more interesting than if you were red.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Mirrored https://files.tasvideos.org/2095/archives/depotdownloader-2-3-6.zip
keylie, please tweak the annotations file to mention that Runtime > Time tracking > clock_gettime() should be checked, and that the game may require sudo apt install libswresample3:i386 to properly have audio.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Trying to install gnash on
Language: shell
feos@theos:~$ uname -a && lsb_release -a
Linux theos 5.4.0-65-generic #73-Ubuntu SMP Mon Jan 18 17:25:17 UTC 2021 x86_64 x86_64 x86_64 GNU/Linux
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 20.04.2 LTS
Release: 20.04
Codename: focal
I get
Language: shell
Hit:1 http://archive.ubuntu.com/ubuntu focal InRelease
Ign:2 http://ppa.launchpad.net/greysondn/tinatos/ubuntu focal InRelease
Get:3 http://archive.ubuntu.com/ubuntu focal-updates InRelease [114 kB]
Get:4 http://security.ubuntu.com/ubuntu focal-security InRelease [109 kB]
Get:5 http://archive.ubuntu.com/ubuntu focal-backports InRelease [101 kB]
Err:6 http://ppa.launchpad.net/greysondn/tinatos/ubuntu focal Release
404 Not Found [IP: 91.189.95.85 80]
Hit:7 https://packages.microsoft.com/ubuntu/20.04/prod focal InRelease
Get:8 http://archive.ubuntu.com/ubuntu focal-updates/main i386 Packages [428 kB]
Get:9 http://security.ubuntu.com/ubuntu focal-security/main amd64 DEP-11 Metadata [24.3 kB]
Get:10 http://archive.ubuntu.com/ubuntu focal-updates/main amd64 Packages [814 kB]
Get:11 http://security.ubuntu.com/ubuntu focal-security/universe amd64 DEP-11 Metadata [57.6 kB]
Get:12 http://archive.ubuntu.com/ubuntu focal-updates/main amd64 DEP-11 Metadata [264 kB]
Get:13 http://archive.ubuntu.com/ubuntu focal-updates/universe amd64 Packages [745 kB]
Get:14 http://archive.ubuntu.com/ubuntu focal-updates/universe amd64 DEP-11 Metadata [302 kB]
Get:15 http://archive.ubuntu.com/ubuntu focal-updates/multiverse amd64 DEP-11 Metadata [2,468 B]
Get:16 http://archive.ubuntu.com/ubuntu focal-backports/universe amd64 DEP-11 Metadata [1,768 B]
Reading package lists... Done
E: The repository 'http://ppa.launchpad.net/greysondn/tinatos/ubuntu focal Release' does not have a Release file.
N: Updating from such a repository can't be done securely, and is therefore disabled by default.
N: See apt-secure(8) manpage for repository creation and user configuration details.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If I copy libcrypto.so.1.0.0 and libssl.so.1.0.0 to game's lib directory, I get
/home/feos/Desktop/1641256/runner: error while loading shared libraries: libopenal.so.1: cannot open shared object file: No such file or directory
And if I start libTAS with ~/.steam/bin/steam-runtime/run.sh libTAS, the game freezes at frame 0. https://pastebin.com/aPX1CTey
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Any more opinions on how this movie looks?
While it's fast-paced and levels are not straightforward, there's still not a lot going on, so I voted Meh.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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RTA means real-time attack, it's not a TAS. If you mean 2 TASes, one aiming for real time and one for in-game time, Super Metroid is the only game where I remember them co-existing, but even then IGT was obsoleted by a run aiming for real time. You can pick whatever timing you prefer, just know that
Also hard to tell about OoB without knowing the differences between 2 runs. What would the estimated times be for out-of-bounds and for in-bounds? How much direct content overlap will be in them?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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That was a pre-Moons obsoletion, and these days 1p and 2p co-exist fine in a lot of games.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If the movie starts playing correctly and then desyncs later on, there's nothing we can do, it's just lack of proper savestate support for a given machine. Your best bet is figuring out which frames not to save on.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does this help?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Mechanics are quite annoying in this game, and the last level made them look especially bad, so I decided to do some more checking and saved 280 frames (compared to the trimmed version of this submission).
Link to videoUser movie #69320246506369467
Here's a primitive lua script that prints your X coordinate so you could actually check if you're improving.
Download PicaPau.lua
Language: lua
while true do
xpos = memory.read_s16_be(0x01c0, "68K RAM")
gui.text(0,100,"x: "..xpos)
emu.frameadvance()
end
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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And by "console input".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Can you elaborate on this?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Overall it sounds like ASE can dramatically break gameplay and result in all sorts of events that may or may not be able to directly spoil the completion criteria. Most likely it won't be allowed, but to actually spark a rule discussion (since the technique is so new), your best bet is making an any% run that uses it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Will gaining ASE involve writing to arbitrary memory?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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How do you achieve ASE?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What was the estimate for "hacked/hard 100%" again?
It will definitely be needed in submission text when it's done, but since we're discussing the fate of that submission in advance, it makes sense to have a list in advance too, and have people assess it.
Forgot if I asked but is there any kind of an in-game cheat code or a password to unlock NG+ right away?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Thanks, fixed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm gonna need some feedback on this and the other movie (it will probably be similar for both of them).
I personally thought that the movement speed is very bad, but all the rest is great, just like it's said in the submission: amazing graphics and gameplay variety. None of the sections lasted enough to get me bored, so I'm voting Yes, on both movies since they share those qualities.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Link to video
I don't like this version because there's nothing going on while waiting. Maybe if the boll repeatedly tries to die and gets saved until the timer runs out, it'd look better.
The situation with Tetris and both other Pinball movies is that they don't take significant time to game over, and also the fact that all 3 of those movies have a full-blown ending. For games that have an ending, it makes perfect sense to game over if that's the only sensible way to trigger the ending.
For games that have no ending but have a scores screen, it also makes sense to game over to access it, but the more time it takes, the less enjoyable it gets, still depending on how entertaining the waiting time is of course. If there's nothing you can do while waiting and there's a lot of time to spend, in my opinion it feels worse than simply stopping the movie (and the encode) after you've completed the last required thing.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What would be the potential duration of a movie that gets 100% starting from initial game start as it's designed? And of NG+ hack?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I didn't say sophisticated or complex. They can be idealistic and abstract. But when we define them, we still need to appeal to the crowd that's already there, and if we want, to the people whom we hope to attract in the future. The main point of any rules we make is that they should not disappoint the audience (current and potential). So we will need to be very careful with the goals we set and with how we word things. That's where the rules need to be specific: in how well they grasp where we want to be as a community.
If we define this ROM hack as a pure hard mode, made harder by discarding all the NG+ advantages while also unlocking all its challenges, that sounds like a worthy approach. So if someone makes a list of things we block to make our lives harder (gameplay wise), and things we unlock to make our lives even harder, with that patch, it'd be very helpful.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.