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Sure!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I guess your wording is just too confusing, again.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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How is that even 100% of anything then?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The RTA rules demand all 64 races to be completed for 100%, why did you make up an exception and skipped 17 of them? Doesn't sound complete really.
About upgrades, does this movie maximize all upgrades or just a few?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Looks quite nice, voting Yes. Just unsure if the shots at the final boss are missing, if that's intentional.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Debug leftover means that most debug features were removed before release, but not all of them, since humans tend to miss things. As the prototype shows, there were more.
I think similar branches were added to other places related to pit falling. And since Asm is quite a messy language, you can only hardcode or copy-paste things in. Then when you feel like removing the extra checks, you do a text search and edit those checks out one by one. And then you miss a few, which is why debug leftovers even exist.
Getting into walls is quite obviously a part of game development and testing. I don't think screen-wrapping was used explicitly for that, because it could be coded to happen more easily for the purpose of testing. But I think it's obvious that this one feature we have here wasn't the only one added just to test scrolling and nothing else was ever tested in a similar way.
Yeah, like controlling ducks with the second controller in Duck Hunt.
Except the game is checking a very specific input which we're sending, and then it explicitly enables screen-wrap. We can't know developers' intentions, but we can avoid explicit checks by glitching the game. This is why [1627] SNES EarthBound "check glitch" by pirohiko, MUGG in 30:42.12 was accepted:
The borderline that can be used here is not what something was meant to be used for, but how it's accessed. With SNES Earthbound, the debug menu was meant to be used for cheating during development, and not meant for regular user play. But it's exactly what that movie uses it for! Yet it's allowed because it's accessed through a glitch.
There's an argument that debug menu was allowed only because we don't know how to access it without glitching. If that is used as a borderline, then as FractalFusion said it'd put us in an impure situation when a movie gets invalidated after publication. And the problem with this is that for any game we can't be sure that there's no input combination enabling debug features. To be sure, the game code has to be exhaustively analyzed, and we can't afford that.
Yet blatantly using cheats or debug features often feels cheap, even via glitching. For example, imagine that you can get invincible for the entire game by entering a code, and you glitch yourself into this mode in level 1, playing the entire game invincible. That insolently violates our guideline about difficulties, so it'd have to be rejected in the end.
As for this game, there's no glitching involved when enabling screen-wrapping, and it's a known input combination, and it's clearly not meant for normal play since you only play this game with 1 controller.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Red means "cheats are unique, not listed on any site".
UNI means "unique cheats".
The way he finds those is by scanning ROMs for what input they read. And it seems in the official release there's only this one check left. And the prototype apparently has more.
PS: http://www.thealmightyguru.com/Games/Hacking/Wiki/index.php?title=DuckTales
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Thing is, people like to misuse everything, and for any poll you present to them they will vote their own idea of it, as Moth describes in the post I linked. Just like they skew it with 3 options, they will skew it with 6. The former experiment showed that they eagerly tend to vote maximum just because they want it to be published, and it wouldn't correspond to how movies are rated at all. It's human nature and it can't be fought. I think what we have is the least of all evils.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Why did you completely skip the IRC quote?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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From how feedback is worded in posts and judge's comments.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Homebrews are fine for Vault, but they have to be notable. I don't think this port existed prior to this movie, so there's no following to it yet.
Speed-coding is another thing to ponder, and it's been addressed in the previous TI83 submission already, but here's my view.
I consider coding a free form creativity, because you can basically code anything, and the coding process won't contain any gameplay. Hence speed-coding itself shouldn't be a part of the TASing competition. Though if the result is a playable game that's meant to be coded first and only then played (for example due to limitations of the platform) playing such games can be considered acceptable. The game should just satisfy the Vault rules in this case. For example, in addition to the rule about homebrews, there's a rule about triviality and standing out from unassisted play.
Oh and no, I wasn't entertained at all by this movie.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This extra course doesn't look like an explicit in-game option. There's a certain point after which if you die you just go to the next level and skip the extra course. But it's not clearly visible to the player.
If it was possible to just die before the flagpole in SMB and still finish the level, I don't think we'd argue that jumping on the flagpole is vaultable extra content. For Moons we'd welcome extra content like this, but it wouldn't count as full completion, because of how minor this route appendix is.
So I think it should be trimmed away to make the movie complete the game ASAP.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Now you make it sound like the submission poll is something particularly bad. It would be bad if its results always contradicted the posts, making things extremely confusing for any judge and the audience. But there's very little contradiction. When feedback is confusing (and doesn't match the publication ratings), it's confusing in both votes and posts.
As it's been explained a ton of times already, we neither (literally) completely disregard the votes, not do we assign absolute meaning to them. They contribute to the final decision. They also give people an easy way to express themselves. Since its easy, its value is low. But it's never been zero.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You can't fight human nature. The best thing you can do is working with it to get the least terrible result.
Poll being imperfect encourages people to actually post their thoughts. If a poll is perfect, no "real human" feedback is encouraged. But it can't be perfect because of point 1. So we'll end up having 2 things that don't work instead of just one.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's not a bad movie, but I found it quite long for the moderate variety it has.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's not the first time we're having this talk. See this post for some answers: Post #421554
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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We only count % when it actually means something in-game, like in Super Metroid.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You're losing 5 frames after the skip in level 2, up to level 3 start. I tried basic lag reduction and saved 16 frames up to the boss spawn.
Branch 4 is when you spawn the boss, branch 5 is when I do.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Better compared to what?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Just like the current, single question can be completely misinterpreted in so many ways regardless of what we actually use it for when judging a movie, imagine how much misinterpretation 2 or 3 questions will introduce. When assessing ideas we shouldn't limit our take on them to just their pros. We need to ponder their contras and compare ideas based on these 2 scales. Only then we will be able to tell which idea is better, clearer, harder to misuse for a large crowd.
If people don't want to post and explain their impression behind just one vote, what will make expressing those details via several anonymous polls more reliable? It will just skew the overall feedback even heavier. And quite predictably, it will encourage people to completely disregard the thread, since every tiny detail can now be expressed via these 3 polls.
That's how we all do it.
DrD2k9 wrote:
However if the majority of voters are in disagreement with the judge, the judge knows that a more thorough explanation of why the movie does/doesn't fit the rules is warranted as part of the judgement note.
If all you have is votes and no posts, there's nothing to argue about, because no posts provide no insights or hints regarding viewers' opinions. So we ask for them, and then apply our knowledge about tiers, deciding if the silent votes stand against it. But this data is never totally ignored. If we have 0 No votes and 50 Yes votes, we will not blindly send a movie to Vault.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.