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Player (206)
Joined: 2/18/2005
Posts: 1451
Highness: to beat all courses on world record times is really easy to say but it would take you very much time and insane work to do it specially complicated courses like Sand Ocean. You see even on Mute City 1 (the by far easiest course) it took me 1, with improvement even 2 days already only for the first lap of 25 seconds. I tell you I did already more than 6200 rerecords for 1 lap and it is only 0.01 seconds faster than the first lap of the world record. The world record time is not just a normal time but the best (and surely many times improved over years) time ever made. It's really not that easy to beat this time like that. See Tuggummis improved movie of Mute City 1 which is 1:53 seconds slower than the world record but still awesome played. This gave me the idea to try it myself and I can't even guarantee that I will be able to break the record, at least I try to.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Wow! Thats alot of time spent. I suppose more than one person could work on this project though. Make a level each and hex edit together or something. I will just plainly love to see the run of Mute City 1.
Player (206)
Joined: 2/18/2005
Posts: 1451
Highness wrote:
I suppose more than one person could work on this project though. Make a level each and hex edit together or something.
That is a good idea indeed. For thoose who want to continue the record breaking on other courses are welcome to use my movie further if it is done.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
I watched Tuggummis video. Very good. Some questions though. When getting the super booster. Is it best to use it as a shortcut over the sand area, which usually slows you down. Is this affected by the booster? In the first lap you are traveling along side with the ledge that usually bumps you and destroys your ship a bit. Would it be wizer to save the super booster for a straight road instead a curvy one? In the beginning of the first lap you bounce on the first ship and not on the second one (the green one). How come?
Player (206)
Joined: 2/18/2005
Posts: 1451
Highness wrote:
Some questions though. When getting the super booster. Is it best to use it as a shortcut over the sand area, which usually slows you down. Is this affected by the booster?
Definitely the best place to use since as long as you have the booster sand won't slow you down and you can make a perfect shortcut. The answers to the other questions Tuggummi should know better. I guess the bumping to the green ship at start would not increase your speed that much like the blue one, but I'm not sure.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Joined: 2/2/2005
Posts: 29
Location: Finland
Highness wrote:
In the first lap you are traveling along side with the ledge that usually bumps you and destroys your ship a bit. Would it be wizer to save the super booster for a straight road instead a curvy one?
I didn't quite understand what you ment here, Im travelling near the side mostly after half way of the track where I first after the jump get my ship as close the left side so I can turn my ship better and possibly faster to the part where is the sand area. And in the sand area im traveling just in the line between the sand and the fence which is clear road, but a very narrow one too :) And as Saturn already said, after you get the speed booster the sand area definetly is the best place to use it, because you can cut that part straight without losing speed. I just didn't do it perfectly, because i realized there is no way to beat the world record in mute city without practice mode. I've watched the world record movie and it really is played with almost inhuman skills. If Saturn can beat that even by 10 milliseconds per lap I will salute him for job well done!
Highness wrote:
In the beginning of the first lap you bounce on the first ship and not on the second one (the green one). How come?
I did this on my first version, I bumped on the blue then the green. It is certainly possible, but for the second version i decided to try a double bump on blue one and that gave me significantly bigger boost, but over a much longer timeline. I haven't measured which is faster, but in this version i did get a better opening lap, although as i said before i might've just played better overall. Also this is the reason why it is impossible to beat the world record in grand prix mode, because in grand prix it is impossible to get a bump from Golden Fox (yellow one which has the fastest acceleration). Although if you really want to play grand prix, then i suggest the King League, because none of those tracks are available in practice mode which does put both you and legit world record players to the "same line".
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Hehe.. Even though you didn't understand my question you did a nice job answering it. :D I will lurk and wait for an updated WIP to be posted here. :)
Player (206)
Joined: 2/18/2005
Posts: 1451
Good news: I mastered the second lap with 23:19 (I will even try still to improve this lap-time) after rerecording the last corner about 300 times to find the best possible line. This is 0.03 sec faster than 2nd lap of WR! Now I begin to believe that I truely can do it. EDIT: Nope, I could once again improve by some pixels but unfortunately there are about 2 pixels (maybe even 1) not enough for 23:18 :-( But this pixel-advantage I can take to the next lap anyway so it's not that bad.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Wow! Amazing. 300 re-recordings for a single corner. That provs alot of patience. :) But then of course.. Your goal is of a greater calibre than my current goals. :)
Editor, Player (54)
Joined: 12/25/2004
Posts: 634
Location: Aguascalientes, Mexico
Saturn wrote:
Now I begin to believe that I truely can do it.
F-zero is one of my most prefered serie games (I even took my nick out of that game), hope that you can make some WR out of it, though you will surely need lots of time and patience to make it, but I'm sure you can make it ^.^
I'm the best in the Universe! Remember that!
nesrocks
He/Him
Player (246)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I think white land I is the best place to try to beat a WR. Those jump shortcuts are awesome. But i'm impressed with your results, very nice. like i said, i did it 2 seconds slower than WR, so, my respect goes to you :)
Joined: 5/3/2004
Posts: 1203
Also consider one reason you may be having so much trouble beating the "world records" is that they are not actually legitimate. Considering how few people in this world actually give a rat's ass about honesty and integrity, it's very plausible if not highly probable you are competing against emulated videos.
Player (206)
Joined: 5/29/2004
Posts: 5712
Is it that they don't care about honesty and integrity, or is it that they care too much about the game?
put yourself in my rocketpack if that poochie is one outrageous dude
Player (206)
Joined: 2/18/2005
Posts: 1451
Damn it, looks like I can't reach 23:19 of the 2nd lap in the 3rd lap again, because I had 2 or 3 km/h speed advantage in the 2nd lap after crossing the start line. I got 23:21 but with some speed advantage again and this is the best I could do. Lets go to lap 4... Re-record count: 10453 so far
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Joined: 4/2/2005
Posts: 27
Location: Phoenix, AZ
Man... if a whole circuit is done you will probably have more than 100,000 re-records. I find it insane than someone can do almost as good in 1 try at full speed. Makes me think he did something different you just might not be catching. What that is I don't know. Maybe someone at the f-zero forums would know, but something makes me think they wouldn't be too fond of time-attacking.
Player (206)
Joined: 2/18/2005
Posts: 1451
I think I know all I need for world record attacking so far because I tried everything and did my best of it. Mastered lap 4 in 23:19 in a quickrun again since I had speed advantage in this lap as I said before. Now the final lap... I'm very concentrated at the moment and I think If all works well I will be done in about 1-2 hours.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Former player
Joined: 7/16/2004
Posts: 108
Location: Germany, Bremen
Holy cow, a 23"19 1-boost lap :o . The WR for a 1-boost lap on MC1 is _just_ 23"20 and best first lap is 25"41 like you've gotten too. So a perfect run wouldn't be any longer a 1'58"21, with 4 ultimate 23"19 laps it should be now a 1'58"17....nice :).
.:| www.superplayers.de |:.
Player (206)
Joined: 2/18/2005
Posts: 1451
strange, so far I know the WR is 23:22 for a 1-boost lap. Is there a site with even faster times like you said? I would be interested to see some records there, if its really true. And no, I can't get 4x 23:19 times in a row since every time I get 23:19 I have to take a shortcut that lowers my speed a bit so the next lap is a bit slower then. I improved the 4th lap to even 23:17 but lost many speed for the final lap and now it seems that I even can't make a 23:21 in this lap :-( So far I got a total time of 1:58:20 which is already 0.21 sec faster than the WR of 1:58:41 I know so far, but I try at least to improve to 1:58:19 because a 19 looks much better than a 20. So far it looks impossible but I try some variations to make sure if it really works.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Player (206)
Joined: 2/18/2005
Posts: 1451
I couldn't believe it myself, I improved the final lap from 23:22 to 23:19 again but this time even with Speed-disadvantage. The Final Time is 1:58:17!!! and this is 0.24 sec faster than WR. I will submit it right now!
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Former player
Joined: 7/16/2004
Posts: 108
Location: Germany, Bremen
w00t, that was really awesome to watch! Btw. I was wrong with the 23"20, 23"22 is still the best 1-boost only done by Toshiruyu Horibe and Richard Luke...maybe some more japanese players, who knows hehe.
.:| www.superplayers.de |:.
Joined: 2/25/2005
Posts: 68
Location: Germany
Nie job Saturn, it must have been so much work for you but we all appreciate it! It's executed very well and fun to watch ;)
Erklärung der Relativität: "Wenn du deine Nase in meinen Po steckst, haben wir beide eine Nase im Po. Nur ich bin relativ besser dran."
Joined: 12/10/2007
Posts: 260
Location: Oregon
Does anyone else but me think that F-zero would be a good TAS? If enough people agree with me I'll make a TAS of it, so post your ideas here.
Joined: 10/3/2005
Posts: 1332
Saturn made a concept demo of one track, but there's definitely some demand for a full run. I have no particular ideas, other than that SRAM should be used if it's needed to play the hardest difficulty, as it is in Super Mario Kart.
Sir_VG
He/Him
Player (40)
Joined: 10/9/2004
Posts: 1913
Location: Floating Tower
The one level I'd really love to see done is Fire Field. That level was EVIL. Anybody who could pull off an excellent TAS of that would make my day. :)
Taking over the world, one game at a time. Currently TASing: Nothing
Joined: 10/15/2007
Posts: 685
I'd like to see someone finish more than one track, but I'm not holding my breath. A run through of every championship a la the existing Super Punch Out!! movie would be the ideal goal.
Kirby said so, so it must be true. ( >'.')>
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