Post subject: Games are sped up significantly despite framerate limit.
Joined: 9/22/2014
Posts: 3
The FAQ is outdated and refers to webpages that no longer exist, so it wasn't much help, although I do get the gist of what it's saying.
Editor, Emulator Coder
Joined: 8/7/2008
Posts: 1156
do you have this problem in fceux? we use the same throttling code basically as fceux. if fceux works but bizhawk doesnt, then you might have hit a hotkey to increase the emulation speed.
Joined: 9/22/2014
Posts: 3
yes, this also happens in fceux
Editor, Emulator Coder
Joined: 8/7/2008
Posts: 1156
ok, then it does sound like the links are applicable. I've fixed the links. They were incorrectly wiki'd. You should tyr using vsync. That should probably work even if the clock sync doesnt. If you test some other open source emulators thoroughly with respect to their different sync modes (bearing in mind the differences between clock and vsync limiting) and find one that seems to work OK for you, perhaps we can study it's methods. Also, there's something I can try in the code (bizhawk has two different methods, but theres no way to choose between them, it auto-selects), so if you come on IRC I can help you test that.
Joined: 9/22/2014
Posts: 3
Well I found the issue. The disk I bought was PAL but I thought it was NTSC. My bad.