Introduction:

  • A while back ago (a year and a half-ish), I made a post in the "Flash Game Wishlist Forum" briefly mentioning this beautiful escape room game that I was obsessed with. However, at the time, this game was unable to run inside of Ruffle due to that there was a "SharedObject" it couldn't produce and some security checks that would keep the game at a black screen. Fast forward to September, 30th 2025. I'd like to give a very big thanks to a user named "pmarks" who decided to fix and document the issues in Github to make the game in a playable state using Ruffle. There are a few visual issues with the fix but, it's difficult to notice in this TAS anyway. Also, a little mention that the escape room developer took 3 years to create this amazing project.
  • You can play a more permanent version of the singular .swf file here

Routing/Optimization:

  • In most escape room games, we already know the codes and bypass a lot of riddles. However, this specific game has detections everywhere with every action you do or which items you have. That means we can't really bypass anything and must solve most riddles as they're intended. In terms of saving time, there are very brief small shortcuts that saves like a few frames over the full run. These are pre-selecting items that I need to use later during cutscenes and finding very small shortcuts coincidently (An example would be, selecting the top of the ladder to end up at the top of the ladder instead of walking towards it directly and then climbing) Also, I stumbled across a speedrun that helped me with routing and along with testing variables.

Casual Walkthrough:


ikuyo: Claiming for judging.
ikuyo: Hey Rxser.
Not much to add. Optimization looks good from what I tested. Accepting.

r3gamerz: Processing...


TASVideoAgent
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This topic is for the purpose of discussing #10464: Rxser's Flash ELEMENTS in 04:41.821
Twisted_Eye
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Well that sure was a lot of confusing-but-clearly-intentional things happening really fast, awesome run!
CoolKirby
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As a note, the single .swf this TAS uses, hacked by pmarks to remove online checks, is only available in their GitHub post attachment. I was unable to sync this run with any other swf out there, so it'd be ideal for it to be hosted somewhere more permanent. GitHub might someday delete attached files older than a certain date, like how Twitch and Xbox suddenly deleted many user-created clips to save server space.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [7334] Flash ELEMENTS by Rxser in 04:41.821