• Takes no damage, no death
  • Abuses programming errors
  • Aims for fastest time
While watching the NES Tiny Toons run, I was reminded of this SNES game which I had and loved for years. With no apparent update to the rejected submission of a few months back, I started this movie on monday, and after a dozen horrendous bouts of desyncing during boss battles I've got a completed movie on thursday. Cooooool!

About the Game

Buster busts loose! That's about it for plotline. Every stage is its own world and its own objective: Get through school, survive the old west, explore a haunted house, score a winning touchdown, find treasure in a cloud-bound temple, and, lastly, rescue Princess Babs from Duck Vader or something out in space. Every level has its own intro sequence but I skip them completely, lucky viewers!
Buster himself has some slick moves to complete this game--he attacks with a sort-of dropkick manuever (that stays attacking until he touches the ground, even though his feet just dangle after the first kick) and he can dash around fast enough to climb up walls. When dashing, he can slide for an extra attack that if held will also end the dash (the only other ways to stop dashing are to run out of dash power or to try to turn around, at which point Buster will just grind to a halt.)
The game itself, from room to room, is very varied in what you can or must do to progress, but each little bit is pretty self-explanatory, especially while watching the movie.

About the glitches weee

I never said Buster could jump multiple times in the air, did I. Well he can't. However, he does allll the time in the movie, so how?
When you are winding up for a dash, pressing back will cancel the dash. This will also give a one frame window where the game thinks you're on the ground, meaning you can jump again briefly! Prepare another dash, cancel, jump, and tada, Buster can fly!
Another thing about dashing: As long as there's a smidgeon of dash power remaining, you can jump and maintain the dash status until you hit the ground; but if you hold down to slide, you'll slide when you hit the ground, even though your dash power is LONG gone by then--this can extend the full length of a full dash run by almost half, and can ALways be used for that little extra bit of speed to clear a room faster.
Important fact: Any wall or column that extends above the roof of an area ENDS there. Twice I take a shortcut by going over a wall like this.
Every other glitch found and used was merely for looks.

About luck manipulation

It seems that 'randomness' in the bosses is affected largely by where you are, not just by when you are there, so boss fights do look a little erratic as I bounce around looking for spots where they do what I want them to do.
Further, the final boss decides whether he goes clockwise or counterclockwise depending on what direction the gun is facing at the time, so I have to manipulate that as well.

About the bonus stages

In the thread of the previous submission of this game by Dark Kobold, there was some discussion on doing all of the bonus stages which occur between levels. However, I was going for fastest possible time in this movie, so I only did the Hamton bonus stage over and over.
HOWEVER! I decided to make a separate movie that uses a password to reach just the bonus games, and it can be found here: http://www.twistedeye.net/TAS/TTA-BonusStages.smv --I gave up on the squash halfway through just because and started playing full speed, but if anyone thinks I could continue this perfectly and submit it as a separate submission under the category of concept movies perhaps, hey, I can do that, too.

Miscellaneous stage by stage notes

The game is pretty obvious, yes, so just watch and you'll get nearly all of what happens, so in this section I'll just explain what little might not be so readily apparent.

Stage 1
  • In the second room (with the constant dashing), I got the idea really late into the movie to try dashing off the cliff and jumping there at the third jump (where I climb the right wall) and it turns out I can save 10 frames. However, hexeditting this in seemed darn near impossible--this game desyncs so easily--so that's unfortunate. Overlooked improvements like this do not occur beyond the starting stage, I'm sure.
  • In the bookcase room I stop my dash at the top of the first bookshelf so that by the time I hit the ground I have enough dash power stored up to not have to wait to dash up the next bookcase.

Stage 2
  • Ah yes, a really long scroller makes the last half of the stage :(

Stage 3
  • The boss here desyncs so easily, grr. The final result came out beautifully, though, so it's for the best I got all that extra practice then, eh wot?

Stage 4
  • No frame wasted. Jumping is slower than running I'm sure, so I spend not one frame in the air longer than necessary.
  • If I go into the endzone on the return, the game gives me 110 stars as a reward, and that takes a LONG time to count up, so I made sure to get hit just once and as early as possible so that a dash will end it ASAP (as a result, Buster scores the touchdown without himself ever crossing the goal line!)

Stage 5
  • Another 'scroller' before the pinball-type 'boss' room. :(
  • Speaking of the boss, you have to watch the doors at the top open, come down, and then go back up before you can get through there.

Stage 6
  • That scroller loved to desync as well. As a result, I didn't tempt the big explosions as much as I'd like, but it came out a'ight.
  • The final boss desynced worse than anything else YET, but it finally came out right.
  • YES I end the movie before the boss is defeated, the spinning 'paralyzer' does the rest of my work for me automatically, and without damaging me either!

adelikat: Polished run that has received good votes & responses. Accepting for publication.


TASVideoAgent
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Joined: 8/3/2004
Posts: 380
Location: Finland
I liked it. Enough variety to last for the 20 minutes and even though the sidescrollers are slow the jumping glitch keeps them interesting enough. For the record, there are two Tiny Toon Adventures - Buster Busts Loose! (U)'s around, the one you want it this: Tiny Toons Adventures - Buster Busts Loose! (U)(22022). Also, I have no problem with the minigames being lost like they were. I'll yes this one.
"Kids! Bringing about Armageddon can be dangerous. Do not attempt it in your home." ( Pratchett & Gaiman: Good Omens )
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Really liked this game and run. Good classical Disney music and all. Voting yes.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 1/22/2006
Posts: 31
AngerFist wrote:
Really liked this game and run. Good classical Disney music and all. Voting yes.
Umm...since when did Disney take over Warner Brothers?
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Wolfman2000 wrote:
AngerFist wrote:
Really liked this game and run. Good classical Disney music and all. Voting yes.
Umm...since when did Disney take over Warner Brothers?
Dont know.. guess I like good classical Warner Brothers music and all.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Player (105)
Joined: 1/30/2005
Posts: 564
Location: Québec, Canada
I voted yes. The movie is well made and entertaining to watch. Good job!
Twisted_Eye
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Tombad wrote:
For the record, there are two Tiny Toon Adventures - Buster Busts Loose! (U)'s around, the one you want it this: Tiny Toons Adventures - Buster Busts Loose! (U)(22022). Also, I have no problem with the minigames being lost like they were. I'll yes this one.
We had that problem with Dark Kobold's earlier submission; Using GoodSNES, 22022 becomes (U)[!] and the other one, something like 21629, becomes (U)(Beta). So yes 22022 is the one you want to use, and it is the one I used.
Joined: 1/23/2006
Posts: 352
Location: Germany
Much better than the previous run and I can see it without desyncs.
Joined: 12/28/2004
Posts: 210
This is the funnest run I've seen in a while. I loved the train and tower escape levels the best.
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Very well made, this sure is a yes!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
many unexpected things... really entertaining...vote yes
adelikat
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Looks well polished. Also, it might be worth mentioning in the submission somewhere that this run is almost 2min faster than the last submission :P Yes vote from me.
It's hard to look this good. My TAS projects
Joined: 7/5/2004
Posts: 551
Location: Karlstad, Sweden
i hope this will published soon, love this game! defiently yes!
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [769] SNES Tiny Toon Adventures: Buster Busts Loose! by Twisted_Eye in 20:40.68
Joined: 2/8/2006
Posts: 60
Shouldn't this be tagged with "Plays at hardest difficulty"?
Banned User
Joined: 12/23/2004
Posts: 1850
Interesting movie, but the long autoscrollers and failed bonus rounds killed it for me. :\
Perma-banned
Joined: 6/4/2005
Posts: 130
Location: Ontario, Canada
Actually, the auto scrollers aren't so bad for me. That's where the player really gets a chance to show off how much he can play with the glitches. I enjoyed the run, it was colourful and fun. I bet it was fun to make too.
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
"What the heck!? He's under the bridge and the falling train!!" This movie was freakin awesome! I used to play this game a lot when I was younger and I know this game inside out, atleast I thought :) Well, only thing I can complain about is that the movie was too short and that you didn't make a perfect run for the touchdown, even though it was beatiful that you got hit where you did. I've always wanted to succeed with that but some of those evil guys always intercepts me. Well, awesome movie!
/Walker Boh
Joined: 6/20/2006
Posts: 142
EIGHTY EIGHT MILES AN HOUR!!! Was that a coincidence or are you making a BttF reference? XD
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
The last boss looked unoptimized to me but it is probably irrelevant due to the way the gun shoots and/or luck manipulation. Overall this was a decent movie but I really didn't like the train level much at all.
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Chiming in to say Good Job! I like how you really cleaned up my flying trick. In truth, I never actually figured out how it worked. A lot of rerecords were spent trying to figure it out, I just did a strange button combination and it seemed to work. Also, your 2 over the wall shortcuts were fun and frustrating, since I never saw them myself :( Much cleaner than my video ever was.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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