This movie is 78 frames faster than my cancelled run.
  • Plays back on FCEUX 2.1.5.
  • I originally used fceu-rerecording-0.98.28
  • Aims for fastest time
  • Takes damage to save time

Intro

I used only start button.
1 frame saved.

Stage1

I erased two Scavengers.
2 frames saved.

Stage2

Unchanged.
0 frame saved.

Stage3

I Changed the route. I passed block route.
73 frames saved.

Stage4

I optimized to defeat Ape-Man.
2 frames saved.

mmbossman: Horrible game, and it doesn't make a very good TAS either. Rejecting.

Noxxa: Judging in consideration of the vault.
Noxxa: Even though it technically is an incomplete run, this is as far as a playthrough can get from the start, on a legitimate version. Accepting for the vault.
A TAS on the hacked version of the game (as shown in the thread), that fully finishes the game, may obsolete this run.
Brandon: Publication underway.

TASVideoAgent
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This topic is for the purpose of discussing #2180: illayaya's NES Cheetahmen II in 02:20.04
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Rotin to them where cancers winter.
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It surprises me a little that this game isn't glitchy enough to zip through the floor really fast, or something similarly retarded.
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Blublu wrote:
It surprises me a little that this game isn't glitchy enough to zip through the floor really fast, or something similarly retarded.
Most fangames are much better than official games. For one, because people who program fangames usually are the same people who break official games to hell, so they know the best direction to take to solve a problem. edit: encoded.
Gone.
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Nice improvement to 2-1! Although you seem to have missed out on what I was talking about. I apologize: I should have provided an FCM. So here it is. The thing I'm doing is waiting some frames before falling so the wolf passes underneath me so I don't have to punch it. Still, you're improvement is more significant than my find. Good eye.
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
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I couldn't understand what you meant. I should have confirmed it too. Ok,I'll re-doing.But I won't submit it because the vision seems hardly to be changed. Instead of I'll upload vid on youtube with fcm. I decided not to upload level 5,6 on youtube. Because Aries reminds full HP after patcing ips.
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What you could do is update the FCM and ask one of the admins to update the submission itself. It's not unheard of.
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
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http://dehacked.2y.net/microstorage.php/info/893554188/was0x-Cheetahmen%202%20v3.fcm 10 frames saved. I didn't use Ferret Warlord's idea around frame 4500. It's impossible for me to avoid Hyena,if I use it.(around frame 5150) As a result,1 frame slower. But I used your idea around frame 6100. Here is the improvement point. Would you like to replace previous fcm by present fcm? Edit Thanks for telling,Ferret. Anyway,My new record is 2:20.10,2:20.27 was old.
Skilled player (1402)
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Works for me. I see no other probable improvement. Now just PM Bisqwit or adelikat; they'll take care of it. Anyway, Youtube of latest version! 171 frames faster than my attempt. Nice. I would greatly enjoy seeing this get published. [ib]Edit:[/i] Aw. >:/
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
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Posts: 319
Location: Brasil
cool tas, realy fast, i also tryed to play i cant very hard the game isnt cool
Run..Run...Run.....
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TASVideosGrue
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om, nom, nom... blech, stale!
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It looks like someone finally fixed The Cheetahmen II so that it's finishable. Here's the link to the article. http://www.gamesetwatch.com/2011/08/at_last_cheetahmen_ii_is_finis.php The article also says that a rare glitch allows you to advance until you reach the final boss, which due to another bug never appears.
No.
Noxxa
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DrJones wrote:
The article also says that a rare glitch allows you to advance until you reach the final boss, which due to another bug never appears.
It seems this glitch involves repeatedly resetting the game - the glitch probably occurs due to uninitialized variables in the NES RAM, something that wouldn't be doable in (deterministic) emulators. That said, it seems like a better option to TAS that hack though, rather than this 'partial' run we have here.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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It seems like this is a good run for the Vault, as long as it represents was0x's latest improvement. That's the problem with TASes of bad games; usually, the author will realize that the run won't get accepted and decide not to include improvements he/she has found. This run might not be optimal.
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Mothrayas wrote:
it seems like a better option to TAS that hack.
was0x already TASed that hack. Link to video fm2:http://dehacked.2y.net/microstorage.php/info/1794625498/ch2-fix.fm2 (This movie file URL is in author's comment of this video.)
Noxxa
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yuigenron wrote:
Mothrayas wrote:
it seems like a better option to TAS that hack.
was0x already TASed that hack. fm2:http://dehacked.2y.net/microstorage.php/info/1794625498/ch2-fix.fm2 (This movie file URL is in author's comment of this video.)
That run does look quite nice. But I think it means I should reject this one, in favor of the 'full' run. I don't think there's any reason to publish a partial run when there's a full game version (hack), which also has a TAS made already.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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Rejecting a run of original games in favor of that of hacks. That seems weird to me, though I understand original game is very crappy and that hack is only intended to fix bugs.
adelikat
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If we ever get a submission fro the hack version, I would be in favor of obsoletion. It would mean obsoleting an official run with a hack, and putting a hack into the vault. But this is a very unusual situation and think in this specific case, it is warranted. I do think accepting is the correct decision here. Generally, I don't like the idea of rejecting based on some hypothetical submission .
It's hard to look this good. My TAS projects
PJ
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IIRC, after a reset you will sometimes begin at level 5. A run of the "legit" version can still play all 6 levels then if you can manipulate the game to start at level 5 on a reset after you beat the first 4 levels. :D
adelikat
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Except that can't happen in any rerecording emulator.
It's hard to look this good. My TAS projects
PJ
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I thought one of the newer emulators had reset support? Am I just imagining that? :(
adelikat
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It isn't an issue of Hard Reset support. It is the issue that accessing the higher levels involves resetting until the randomized values in uninitialized ram is such that it allows access to those levels. Any rerecording emulator is going to have a deterministic (same pattern every time) initialization and thus either not allow this behavior, or ALWAYS allow it.
It's hard to look this good. My TAS projects
AnS
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Isn't PJ talking about soft reset?