Well, its finally here. I present to you the first Nintendo DS Tool Assisted Speedrun. The emulator used is DeSmuME 9.2rr which can be found here.
You can watch the movie via youtube part1, part 2, part3. Thanks to paul_t!

Notes

  • Getting the flag at the bottom is faster than the top.
  • 1-1 - I slowdown at the end in order to manipulate the flying ? on the map screen. This is necessary in order to get the blue shell
right away.
  • 8-4 - I take damage in order to avoid fireworks. Also I wanted to take damage to lose the blue shell so that I have some levels
without an overpowered item. The blue shell is less impressive in the basic "run to the right" levels.
  • 8-6 - More slowdown to avoid fireworks.

Time comparisons to the 23:55 console speedrun (by SDA timing).

Since I wasn't able to compare frames to a speedrun, I used the game clock. For reference, the speedrun can be found
Time remaining in each level. Speedrun vs TAS.
  • 1-1 370 370
  • 1-2 353 356
  • 1-C 450 463
  • 5-1 362 363
  • 5-2 362 363
  • 5-G 321 328
  • 8-1 268 268
  • 8-2 243 247
  • 8-F 440 447
  • 8-3 302 306
  • 8-4 264 265
  • 8-F 472 476
  • 8-5 265 268
  • 8-6 353 366
  • 8-7 354 359
  • 8-8 371 374
  • 8-F2 325 325

Special Thanks

  • The rest of the desmume rerecording branch team: Paul_t and Zeromus
  • choronorox for his very impressive speed run
  • The rest of the desmume team who have really turned around this emulator and turned it into something nice.

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Former player
Joined: 4/16/2004
Posts: 1286
Location: Finland
Warp wrote:
If from two movies the only relevant difference is 10 seconds, the faster one is definitely the better because it conforms better to the spirit of TASing.
Of course. If there was a run 10 seconds shorter, that's the one that should be published. But there isn't, and I don't think that should prevent this movie from being published.
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
Bisqwit wrote:
We publish visual performance here. I don't think I can possibly formulate an answer that will satisfy you, Warp -- it's not the first time I catch you in an utterly pedantic debate and even though I know exactly what I mean, I just cannot get it across to you in such a mechanically precise technically correct form which you would understand and accept. You're like a lawyer that is completely ignorant to the spirit of the law, going by the letter of it. Now, Kyrsimys has tried his best -- I don't think I could do better. And I still think he is right and you are not.
You are correct: I don't understand his nor your point. The fact is that submissions have been rejected for much less reason, even of much more interesting games. This is the first time I remember seeing "you can't see the flaws if you don't know about them" as an argument for publishing something. It actually sounds like a completely ridiculous argument. Now, completely honestly: Would you be advocating the publication if this was, let's say, a SNES game rather than a DS one, knowing the flaws the run has? (If you really want to publish it, then by all means go ahead. I'm just puzzled at the seeming hypocrisy shown here. This is clearly being pushed into publication for the sole reason that it's the first DS TAS, yet being advocated by completely different, and sometimes a bit ridiculous, arguments.) I still can't understand what would be the problem in remaking this TAS, without the flaws. How long did it take to make the current submission?
Former player
Joined: 4/16/2004
Posts: 1286
Location: Finland
Don't know what to tell you man. I don't really see why getting a DS run published on the site would really hold any special value to me. But, as Bisqwit (more or less) said, I guess there isn't anything that I can say to make you believe it.
Editor, Active player (296)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Warp wrote:
Now, completely honestly: Would you be advocating the publication if this was, let's say, a SNES game rather than a DS one, knowing the flaws the run has?
Yes. If (1) the movie was not worse than another candidate movie, (2) it had no visible mistakes (i.e. ones that make you say "ouch, why did he do that, that's horrible" when you see it) and (3) was entertaining to watch nonetheless, I would approve its publication regardless of strategic discoveries made during the time the submission sits in the queue, regardless of the console it was made for. Now, I still have no idea what kind of flaw is it that is in this movie, and consequently, whether (2) holds. I'm just saying, here's what I think if it's one of these cases.
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
Bisqwit wrote:
Warp wrote:
Now, completely honestly: Would you be advocating the publication if this was, let's say, a SNES game rather than a DS one, knowing the flaws the run has?
Yes. If (1) the movie was not worse than another candidate movie, (2) it had no visible mistakes (i.e. ones that make you say "ouch, why did he do that, that's horrible" when you see it) and (3) was entertaining to watch nonetheless, I would approve its publication regardless of strategic discoveries made during the time the submission sits in the queue, regardless of the console it was made for. Now, I still have no idea what kind of flaw is it that is in this movie, and consequently, whether (2) holds. I'm just saying, here's what I think if it's one of these cases.
Ok, if that's really your honest opinion, then I suppose I can't argue about it. I won't disturb this thread anymore with my nagging, because there's no point in fighting, and I already expressed my opinion (for whatever it may be worth). I apologize for the disturbance. (Yes, I'll watch this video if it's published, and I will probably enjoy it. It's not a question about that. I'm just being puzzled by the somewhat chaotic standards which seem to drift from one extreme to other and never settle to something clear and unambiguous.)
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
Bisqwit wrote:
It had no visible mistakes (i.e. ones that make you say "ouch, why did he do that, that's horrible"
It's amazing how badly people are twisting this point in order to get it published. While this particular author is unlikely to submit a run with clearly visible mistakes that a random viewer would notice. it still contains clear strategic mistakes which lead to "ouch, why did he do that, that's horrible"
Joined: 10/15/2007
Posts: 685
I consider this the most boring of all Mario platformers to watch someone play, even when played well. For being played well, I'd vote yes. For the state of the emulator, I'm not sure it's really ready for publication. But we accepted Famtasia movies at one point, right?
Kirby said so, so it must be true. ( >'.')>
Editor, Active player (296)
Joined: 3/8/2004
Posts: 7469
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superjupi wrote:
I consider this the most boring of all Mario platformers to watch someone play, even when played well.
I think Super Mario Land is worse.
Joined: 10/15/2007
Posts: 685
... I'm having trouble refuting that.
Kirby said so, so it must be true. ( >'.')>
Former player
Joined: 4/16/2004
Posts: 1286
Location: Finland
Mitjitsu wrote:
Bisqwit wrote:
It had no visible mistakes (i.e. ones that make you say "ouch, why did he do that, that's horrible"
It's amazing how badly people are twisting this point in order to get it published. While this particular author is unlikely to submit a run with clearly visible mistakes that a random viewer would notice. it still contains clear strategic mistakes which lead to "ouch, why did he do that, that's horrible"
Please read the post before posting, Mitjitsu. Bisqwit specifically said he has no idea what kind of flaws are in this movie and that he is only saying what he said on a theoretical basis. I haven't watched this movie either and I'm only taking a stance on what Warp said on page 1 about some flagpole trick (or was it something else? well something not clearly visible anyway).
Skilled player (1404)
Joined: 10/27/2004
Posts: 1977
Location: Making an escape
superjupi wrote:
... I'm having trouble refuting that.
Then allow me. Super Mario Land is a better watch than Super Mario Brothers. Yes. I said it.
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
Joined: 10/15/2007
Posts: 685
Now that's just wrong. :(
Kirby said so, so it must be true. ( >'.')>
Editor, Active player (296)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Ferret Warlord wrote:
Yes. I said it.
*gasp* (I thought of somehow cleverly including a Family Feud gasps sound effect here but I couldn't get the spelling right)
upthorn
He/Him
Emulator Coder, Active player (388)
Joined: 3/24/2006
Posts: 1802
superjupi wrote:
I consider this the most boring of all Mario platformers to watch someone play, even when played well.
I have to second this. I came into watching with an open mind, but yech, if this is the best that can be done, NSMB may simply not be worth publishing, ever.
How fleeting are all human passions compared with the massive continuity of ducks.
Former player
Joined: 12/1/2007
Posts: 425
Finally got around to watching it, and I didn't really find it entertaining. There's just nothing too surprising or interesting in it. Voted meh.
Player (58)
Joined: 7/7/2008
Posts: 872
Location: Utah
[quote="Ferret Warlord"][quote="superjupi"]Yes. [i]I said it.[/i][/quote] Allow me to say what I think about that. [spoiler]kfjsdla;jfkdjsf;klasdjf;kljasdklf;sdja;klfjsda;klfjasd;klfjsda;jf;skdljafja;klfdjsaklfjsda;kljf;sdjaklfjsda;klfjsda;kljfskdla;jf;skdlkfja;sdfjskdf;sdljf;skdljfd;skljaf;kdljsf[/spoiler]...yeah I know, I stayed in home row key.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14889
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1283] DS New Super Mario Bros. by adelikat in 26:27.50
Skilled player (1307)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
DS games are getting published now? Soon Arcade game will show up at the Workbench at this rate!
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
NSMB? http://niggastolemybike.ytmnd.com/ Clearly we have an acronym conflict, and in all fairness, the ytmnd fad was here first.
Has never colored a dinosaur.
Joined: 2/11/2007
Posts: 45
Location: Iowa
EDIT: Oh hey, there we go :P
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3598)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
The avi link got killed by the youtube link. Check again.
It's hard to look this good. My TAS projects
mz
Player (79)
Joined: 10/26/2007
Posts: 693
NesVideoAgent wrote:

This movie has been published.
The posts before this message apply to the submission, and posts after this message apply to the published movie.
See http://tasvideos.org/movies.cgi?id=113
Cool, I'll watch it again later.
Sonikkustar wrote:
Soon Arcade game will show up at the Workbench at this rate!
Yes!!! EDIT: oh, sorry; I thought you said "show up at YouTube." Just kidding, just kidding... Please don't take these lines very seriously.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
Joined: 2/26/2007
Posts: 1360
Location: Minnesota
mz wrote:
Just kidding, just kidding... Please don't take these lines very seriously.
Oh mz, you are silly. ;P
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Joined: 3/11/2008
Posts: 583
Location: USA
There appears to be a duplicate youtube link.
Joined: 5/2/2009
Posts: 656
Is it possible to record a movie with just one of the screens? The DS' dual screen recording makes both screens small in full screen resolution, and most DS games seems to make little use for both screens at once. This movie seems to prove it (at least for me =P) [edit] I'll move my suggestion to the appropriated topic.
My first language is not English, so please excuse myself if I write something wrong. I'll do my best do write as cleary as I can, so cope with me here =) (ノಥ益ಥ)ノ
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