Game objectives

  • Emulator used: DeSmuME 0.9.5
  • Uses Save data corruption
  • Aims for the fastest time.
  • Rides on a comet

Comments

This is a run of the NDS game: GTA Chinatown Wars. It beats Greenalink's movie by 23 seconds. Most of the frames gained are due to the reduced lag of the latest version of DeSmuME. However, around 5 seconds were due to the use of a vehicle known as "Dukes" that's faster than the police patrol used in Greenalink's run and the Comet, which is faster than the cabbie.

Stage by stage comments

Salt in the Wound

Being the only stage/mission you have to beat in order to see the credits, I used a glitch discovered by Greenalink to start the game with the last mission unlocked. The boat chase might seem to be flawed, but it's not. Since the minigun appears to cause 1 frame of lag per shot (discovered by Greenalink), I tried to make it so that the enemies dies as fast as possible. The hardest part of the chase was to shoot 2 barrels to get rid of Kenny's men.
This time, during the chase, I failed to cause the Police vehicles to crash. The use of cheats to raise my wanted level for some reason caused the game to freeze for 50+ frames. Maybe it's because of the huge amount of vehicles in the screen, but yeah, I didn't increase my wanted level.
The fight with Kenny is the hardest part of the run. Not only do I not have a weapon, but he also has a sword, which can kill me in one hit. I had to move around for several frames in order to prevent him from slashing me. I also mainipulated Kenny so that he will back up to the fountain. If he doesn't, my roundhouse kick would just knock him down instead.
I know I could've used a machine gun, but the time spent getting one from a gangster isn't worth it.
I hold the start button at the end to skip the final cutscene in order to start the credits.

Credits

  • Greenalink, for finding the Save bug.
  • Everyone in the GTA topic for their hints/suggestions
  • The developers of DeSmuME w/ rerecord(Without them, this would not be possible)

adelikat: Good viewer response, accepting for publication.

TASVideoAgent
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This topic is for the purpose of discussing #2476: jlun2's DS Grand Theft Auto: Chinatown Wars in 03:47.83
Player (60)
Joined: 9/2/2008
Posts: 289
Location: United Kingdom
This is pretty cool and interesting to see that you don't even need a weapon (other than the Jetski chase) to achieve the fastest TAS time. An obvious yes from me. The save bug: I discovered this back on October 14th when I wanted to start off a new game for the second time. Full story: For a pointless reason I press start to pause the game after accepting a New game, then I saw the menu and the save option. What was curious at the time was that you couldn't save during the first mission but you can before it. So I thought "Hey what if I save a game before the first mission trigger/autosave message appears"? So I did that and loaded up the save, this gave out an interesting result. I saw the badge icon which is Heston and he is the guy that gives you the final main mission. I went to him and you end up on the Final mission with a few sections skipped. The pipe maze and killing the SWAT members.. Great :D, then I casually played the rest of the final mission unitl I received the ending credits, this gave me the biggest WTF ever as I just cleared the game in under 5 minutes. It was originally intended to be kept secret but due to having issues of logging into the TASvideos Site (not the forums) I decided to reveal it here. Nice to see a run improved by nearly 25 seconds. I was going to E-mail Rockstar about the bug and hear their responses. For anyone that has a PSP, can someone tell me if this bug works please? How to do this: It's really, really easy to do. Start off a new game, and press start (rapidly) in the 2 second time frame before the Autosave question, save it in a spare slot and load it up. Hey presto you get a buggy file that all of the missions are out of order and going to some of the icons takes you to a different place. Other things: You cannot use the warp feature from Taxis until you clear Pursuit Farce from Kenny sets of missions. You cannot trigger Drug Dealers and Cameras until you clear Tricks of the Triad from Kenny sets of missions. Clearing any of the missions from the buggy save file & you will recieve 43 E-mails, some of them trigger missions which is important for a 100% . One of Chan's missions takes you to a huge warp to a helipad that it freezes the game, you can get pass this by pressing start to skip the cutscene. One of the messages is from Xin's 2nd mission which is only available by * Clearing the game * Collecting 2 Guardian Lions * Synching stats with a real website (Rockstar Social club) But due to the bug you can instead: * Clear one of the missions to recieve loads of E-mails * Open up Xin's message to unlock his 2nd mission. * I haven't found a way to unlock his 1st mission yet with the bug.
greenalink.blogspot.com
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Pretty interesting tas. I liked it, voted yes.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 7/2/2007
Posts: 3960
Looks good! The movie should probably have a tag indicating that it corrupts save data, though.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
TRT
Former player
Joined: 5/13/2009
Posts: 132
Derakon wrote:
Looks good! The movie should probably have a tag indicating that it corrupts save data, though.
I agree. It needs to mention something about the glitched save data. I also like this run. Its a yes vote from me.
Skilled player (1090)
Joined: 8/26/2006
Posts: 1139
Location: United Kingdom
I never thought that I'd see a GTA game beaten in less than four minutes. That's pretty crazy stuff. I liked this as most of the glitching takes place at the beginning, which makes it easier to enjoy some pretty fine gameplay later on. Voting Yes.
N._Harmonik
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Joined: 8/27/2006
Posts: 502
Location: Canada
Anyone feel like doing a full run?
Why, oh, why do I even <i>try</i> to understand my own species?
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I'm taking a shot at encoding this. I've been slacking off, I need to compensate.
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
I'm just glad that this game breaking glitch comes with some sort of explanation and rationale, unlike some of the other accepted glitches on the site. What was left of the run is both interesting and fairly impressive. Yes vote.
hi nitrodon streamline: cyn-chine
mklip2001
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Joined: 6/23/2009
Posts: 2224
Location: Georgia, USA
Pretty nice! You'd think such a game-breaking glitch would be harder to do, seems like the programmers forgot about a pretty silly case. I like the "Near Miss" signals when driving at first, and the final fight seems good too.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
Okay, yes voted. This game looks great for a DS game. Of course, I like the TAS too. The audio has encoded at q1 (5.29 megabytes) and the video after three passes set at 375 has hit an average bitrate of 364 (28.1 megabytes). The end result is 33.7 megabytes. Archive.org DailyMotion
Rolanmen1
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Experienced player (752)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Damn, i loved those pursuits, it looks like those TV Shows. Yes vote for sure :)
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
Suggested already optimized screenshot: I'd edit it into my previous post but I can't do that without removing my signature.
Experienced player (954)
Joined: 12/3/2008
Posts: 936
Location: Castle Keep
Way to blast trought a game! nice job
adelikat
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Joined: 11/3/2004
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Location: Tennessee
Easy yes vote. Now if only we could TAS the PS2 GTA games :(
It's hard to look this good. My TAS projects
N._Harmonik
She/Her
Joined: 8/27/2006
Posts: 502
Location: Canada
adelikat wrote:
Easy yes vote. Now if only we could TAS the PS2 GTA games :(
What about the first one for the PlayStation and Game Boy Color?
Why, oh, why do I even <i>try</i> to understand my own species?
Joined: 2/12/2009
Posts: 27
I want this TAS published ;)
"The life is like you create it"
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1412] DS Grand Theft Auto: Chinatown Wars "save glitch" by jlun2 in 03:47.83