Here is the fixed up version of my previous submission. Twisted Eye pointed out an improvement in Hamburger Hill that I was unaware of. I tried to hex in this improvement, but my efforts desynced due to tee-off randomness that I did not know existed. I quickly discovered that I could use this randomness to find further improvement to some holes. Pinball Palace and Knockout Nightmare are both substantially improved, but I had to drop some frames on other holes due to this very weird randomness. If anyone tries to obsolete this I strongly recommend that you try compare with both this and my old submission to maximise gains. I believe that the new strats are 'zanier' than those in my previous submission, however this run is 380 frames (6.3s) shorter and so may be less 'zany' overall...
...Enjoy!

Zany Golf (1990) is a pretty cool/unique miniature golf game by Will Harvey. You may already know of his games through The Immortal and Marble Madness. This game is more like Marble Madness. The style is similar, but the gameplay is almost the opposite. In MM you control the ball, but here you have minimal control of the ball but you can control various aspects of the course which makes it quite interesting from a TAS perspective. Note that the frame rate in this game is incredibly slow which makes some of the movements jerkier than they would be at 60fps.
The latter holes of this game are notoriously difficult (beating Knockout Nightmare with enough strokes left to beat Energy Enigma is very nasty). Golf games haven't done too well on the workbench in the past, so I was hesitant to submit this, but I feel that this game has enough quirks etc. to set it apart from other monotonous stuff in the genre. I like the music in this game.
Wacky Windmill: Probably the only typical hole in the game. A standard windmill affair. You need to through the windmill to get a hole in one. Going under the windmill brings you out at the lighthouse on the left which is slower.
Hamburger Hill: In this hole a hamburger covers the hole. By tapping the A button the burger can be bounced up and down. This is necessary to get the ball in and is responsible for the slight delay at the start of the level.
Will's Walls: This hole has moving walls and the shot must be timed to get the best deflection. The walls rise from the ground which explains the small delay at the start.
Pinball Palace: In this level the hole at the top left of the table must be unlocked by playing the pinball machine. To unlock it you must hit the switches on the left and right and then the triangle in the middle. You can't tilt the table or anything so I don't have as much control over the ball as you would expect which is why my 'route' looks a little long winded. It was, however, the fastest method I could find.
Frantic Fans: In this level you must move the ball through the level by rotating the fans. It is possible to get a hole in one, but the extensive use of the fans turned out slower. Allowing the ball to come to rest and strike it again saves a bit of time. For some reason moving the ball into the centre tee was ~20 frames faster than the default start.
Chaotic Castle: Putting the ball through the main door causes a small cutscene to play. This costs about three seconds. I instead putt the ball through the side hole to skip it. However this makes it impossible (as far as I could see) to get a hole in one.
Amblin Ant Hill: In this level the hole moves around on a plateau and you can use bumpers to move the ball around. However, I'm able to hit the ball so quickly that it gets to the hole before it moves.
Knock-Out Nightmare: Probably my favorite hole. This is in the style of Breakout/Arkanoid. To unlock the hole to take me to the green I must hit all the blocks. The last part of my block breaking may look suboptimal, but going across the top of the table was the only way that I could find to get rid of the blocks quickly (moving one pixel to the left or right can cause degrees of difference greater than the width of a block). On the green only certain blocks can be putted across otherwise you are warped back to the start. I am able to avoid this by using some fast motion abuse. Unfortunately, this gives me too much speed to land in the hole, therefore to pull it off the cursor position has to be very precise which is why it takes a little longer to set up.
Energy Enigma: To unlock the pipe to the upper floor I must hit the two buttons on the computer.
  • Aims for Fastest Time
  • Genre: Sport

adelikat: Viewer response is good, accepting.

TASVideoAgent
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This topic is for the purpose of discussing #2639: Mukki's Genesis Zany Golf in 02:55.15
NitroGenesis
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Yeah vote for extreme golf carnage. Also, Amblin Ant Hill was awesome.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
sgrunt
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My prior commentary stands, and I am glad to see that the improvement turned out to be significant. Re-yes vote.
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Warepire
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Quite entertaining and interesting golf game... Yes vote.
mklip2001
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Nice fixup of the previous submission! Knock-Out Nightmare seemed more fun to me this time compared to the previous run.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Joined: 2/26/2007
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That was quick and fun. Yup.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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A pinball and a breakout golf. This is the coolest mini-golf ever. yes vote
My first language is not English, so please excuse myself if I write something wrong. I'll do my best do write as cleary as I can, so cope with me here =) (ノಥ益ಥ)ノ
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Obviously Yes voted, and encoded in High Definition.
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Watched via encode (thanks Noob Irdoh!) and liked it, voting yes.
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Watched Noob Irdoh's encode (thanks for that) and I do like mmbossman did.
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I voted yes on the last one. I'll vote yes again for the same reasons.
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I especially liked the last levels (which seem to be very difficult if done unassisted), yes vote for sure !
Twisted_Eye
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Nicely done, both pinball and breakout stages were much easier to watch! Definitely a keeper.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1507] Genesis Zany Golf by Mukki in 02:55.15
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4K 60fps YouTube encode: Link to video