Super Mario Bros. 2 (U)

Super Mario Bros. 2 is the American-released sequel to the famous Super Mario Bros.
Contrary to popular belief, it was developed from the ground up as a new Mario title with vertical scrolling, which the original game lacked. In the middle of its development, it was split off into Doki Doki Panic before being finished as Super Mario USA, a.k.a. Super Mario Bros. 2.
The game features warps and several unintended tricks and glitches which can add up to make a TAS even speedier.
  • Super Mario USA,SMB 2,SMB2
  • Platformer

Publications

Super Mario Bros 2 is one of our most competed games. This movie is Aglar and Andrewg's improvement of 00:10.732 seconds over adelikat and Cardboard's attempt to perfect this route.
This time, the authors found new glitches to get to the end faster.
If you are wondering how some of the tricks in this video work, see the Super Mario Bros. 2 tricks page.
You can also see this movie played back on an actual NES.
Runs for the GBA version and SNES version are available, as well.

WARNING: There are flashing lights during Rocket explosions (at 2:12 and 5:47 in the encodes) which may cause epileptic seizures to those affected.
Super Mario Bros. 2 is the 2nd game in the Super Mario Bros. franchise, except it's technically not. Instead, it's a reskin of a different game called Doki Doki Panic, and was released in North America as the sequel to the original Super Mario Bros., as Nintendo of America thought the actual sequel (which is known as The Lost Levels today) was too similar to its predecessor and too difficult for the American audience.
This is a 00:07.388 second improvement over the previous submission thanks to a new strategy that involves killing the mouser boss with an invincibility star.
For more information about some of the tricks used in this movie, check the Super Mario Bros. 2 tricks page.
This run has been console verified, which you can watch here.

WARNING: This run includes flashing lights that may trigger epilepsy.
Super Mario Bros. 2 is a platforming game and the sequel to Super Mario Bros. as it was released outside from the Japan. The original Super Mario Bros. 2 for the Famicom Disk System was deemed too similar to the first game and too difficult, which prompted Nintendo to rebrand an existing Nintendo platformer called Doki Doki Panic as a Mario game. The result was something very different in theme and gameplay, but nonetheless had characters that would go on to appear in later Mario games.
For this run, dillthepill08 takes an unusual approach and beats the game as fast as possible by exploiting a bug in the controller programming and executing arbitrary code via really rapid controller input to allow him to warp directly to the final room from as early as the very first room. For details on how this was done, you can read the author's notes.

You can watch this run being played back on an actual console here.
The concept for this run originated long ago because Princess was the only character not used in the normal run aiming for fastest overall time. (In fact, Princess is the only character not used in the fastest warpless run either.)
This movie improves the previous publication by 00:02.945 seconds, manly due to heavier optimization.

WARNING: This run includes flashing lights that may trigger epilepsy.
You can watch the complete run being played back on a console.

Game Versions

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TypeNameTitle OverrideRegionVersionPlatformHashes
Good Super Mario Bros. 2 (U) (PRG0) [!] Super Mario Bros. 2 U PRG0 NES SHA-1: 7df0f595b074f587c6a1d8f47e031f045d540dae
MD5: 71576d8339bd63198fcfc51a92016d58