User Files for Evan0512

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#67925678735138842 - Where's Waldo (incomplete)

Where's Waldo (U)-0.fm2

Uploaded 12/7/2020 12:50 AM by Evan0512 (5 files)

For Where's Waldo? (NES)

In 01:30.85 (5460 frames), 338 rerecords

1409 views, 207 downloads


I need help on how to get to the end of the subway level on Where's Waldo. It is a waste of time because on hard mode it was different than the last published TAS. The last two levels were not completed. I ended the movie when the subway level started.

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#67880299545318133 - Marble Madness run (incomplete Ultimate race section)

Marble Madness (U)-0.fm2

Uploaded 12/4/2020 11:47 PM by Evan0512 (5 files)

For Marble Madness (NES)

In 02:45.27 (9933 frames), 1195 rerecords

1734 views, 228 downloads


The final swirl of the Ultimate race is not completed.

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#67041140116136680 - Hong Kong 97 "one cycle"

Hong Kong 97 (PD) [h4C].bk2

Uploaded 10/28/2020 4:47 AM by Evan0512 (5 files)

For Super NES

In 00:36.67 (2204 frames), 126 rerecords

4208 views, 218 downloads


It was a homebrew game made in Happysoft in 1995. It was only available in SNES and there were three languages. I chose Japanese because it saves time when changing these three languages.
There is only one button that shoots bullets: the Y button. The other buttons were useless, and in the story, I pressed any button.
The game has three types of people: the soldier walks constantly vertically while the second person walks much faster and it walks diagonally. The third person shoots bullets while walking fastly and diagonally. After 30 people were shot by the player, the boss appears, and when defeated, it repeats in an endless loop. I have to let a player die because there is no lives or health points, by only touching a soldier or an enemy. A game over screen goes into the credits (Japanese only) and the game repeats again.
There is only one powerup. The syringe makes him invisible for a few seconds. Opposite, the green coin with a white circle makes him invisible for a few seconds and die automatically without touching anything.
The background randomizes every time it started. The score is in Chinese characters and it was useless. There were five backgrounds, which was mistakened as stages, there is only one level actually. I did one cycle, which took 35 seconds to complete. The background changes to pink when there is a boss and blue for normal. The song started and continues infinitely.
Took at least 0.4 seconds off when selecting language and 0.8 seconds after defeating the boss so that the player dies.

Spikestuff on 10/28/2020 5:20 AM
Also great RTA input that's littered through your file on an autoscroller.

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#49601806105296726 - Track and Field II

Track and Field 2 (U).bk2

Uploaded 9/3/2018 7:32 PM by Evan0512 (5 files)

For Track & Field II (NES)

In 32:07.09 (115816 frames), 938 rerecords

3719 views, 586 downloads


Download (45.54 KB) Info

#45033223707187924 - Family Feud

Family Feud.bk2

Uploaded 2/10/2018 1:35 AM by Evan0512 (5 files)

For Family Feud (SNES)

In 05:22.28 (19369 frames), 556 rerecords

5180 views, 653 downloads


A movie of Family Feud for 5:18.

Spikestuff on 2/10/2018 2:05 AM
  • Mashing (talking about non-important, not going through the letters.)
  • Password
  • Normal Boring Answers
  • Normal Boring Answers that are inputted with interruptions/poor mashing.
  • Normal Boring Answers that aren't fast. Similar to this submission.
Just another normal Evan TAS.
Challenger on 2/10/2018 2:29 AM
Quoting Spikestuff
  • Mashing (talking about non-important, not going through the letters.)
  • Password
  • Normal Boring Answers
  • Normal Boring Answers that aren't fast. Similar to this submission.
And resulting in a uninteresting game to watch.

Download (10.95 KB) Info