Movie for SNES Super Mario World

#946903001545478 - Unoptimized glitched SMW run on lsnes

smw glitched-Masterjun.lsmv

Uploaded 9/3/2012 3:00 PM by Masterjun (4 files)

For Super Mario World (SNES)

In 02:52.88 (10390 frames), 1466 rerecords

33409 views, 1153 downloads


that is just a proof that the "credits glitch" in SMW works on near-console emulators.

Download (105.73 KB) Info

#2373619334225151 - SMW fastest softlock

smw-fastest-crash-masterjun.bkm

Uploaded 11/6/2012 9:04 PM by Masterjun (4 files)

For Super Mario World (SNES)

In 00:35.94 (2160 frames), 310 rerecords

32563 views, 1404 downloads


scrolling while eating a berry

Download (123.39 KB) Info

#18290447196809199 - WIP of mario world level 1

Super Mario World (U) [!].smv

Uploaded 10/24/2014 4:44 PM by gamerretro2 (1 files)

For Super Mario World (SNES)

In 01:26.45 (5196 frames), 888 rerecords

29628 views, 1109 downloads


My first WIP of mario world level 1 and level 2 not complety
if you see any optimization you can tell me

Download (12.38 KB) Info

#19801743169012966 - [SNES] Super Mario World TAS "Playaround"

Playaround By puppy610.smv

Uploaded 12/31/2014 6:13 PM by puppy610 (1 files)

For Super Mario World (SNES)

In 07:43.45 (27853 frames), 740 rerecords

27897 views, 1185 downloads


In this TAS I go to YI1 first in order to get the fire flower. Next I play the switch palace and then go back down to YI2. I play through and get to YI3 and do the powerup increment glitch a bunch in order to get mario all weird. Next I play through until Iggy's Castle in which I hit the item box which looks like a flower but is actually a cape because of mario's powerup status and I may or may not have found a new glitch where you can kill yourself from flying during the Iggy fight.
Rom Used: Super Mario World (USA).sfc
Re-record Count: 740
Length: 07:44
Emulator: Snes9x 1.53

Download (56.04 KB) Info

#19829401117130547 - Super Mario World + Super Mario Bros.

smw+smb.lsmv

Uploaded 1/2/2015 12:06 AM by Nach (2 files)

For Super Mario World (SNES)

In 07:28.27 (26941 frames), 10000 rerecords

31026 views, 1152 downloads


dwangoAC asked if someone could quickly make a reasonably fast and entertaining TAS of SMW SMB with lsnes. He also needed it done by today (2015-01-02), and gave me only a few hours notice, as he's under deadline for AGDQ2015. So I appended a quick & dirty play of SMB onto Masterjun's SMW that I created from scratch in a little over an hour of TASing with lsnes in order to meet his sync requirements.
I'm not HappyLee, nor did I even put much effort into this to perform all kinds of crazy glitches and get perfect play everywhere. However, the play it still pretty solid, and is within 20 seconds of what HappyLee's latest version would get on this version of SMB.
I did put some effort into entertainment with interesting enemy kills and near misses. So you might find this more entertaining than several other SMB TASs, even though this isn't a polished TAS. Of course a proper TAS would put even more effort into entertainment, although many established TASers in the past have failed to do so for this game.
Note: This is the first time I tried rerecording on lsnes, so rerecord count is way higher than it should be as I was playing with hot-keys and such, and the movie finishes way later than actual game-play too. The rerecord count also includes Masterjun's SMW rerecord count. Read: Not much effort was put into the SMB side of things.
In-game level ending times, HappyLee (~5:02) vs this (~5:18) vs first SMB TAS (~5:20):
  • 1-1: 370 - 368 - 368
  • 1-2: 347 - 345 - 346
  • 4-1: 340 - 339 - 340
  • 4-2: 356 - 344 - 354 (time units very misleading versus real-time due to beanstalk)
  • 8-1: 200 - 197 - 199
  • 8-2: 338 - 337 - 340
  • 8-3: 244 - 242 - 242 (intentionally slows down to avoid fireworks)
  • 8-4: 317 - 309 - 306
All in all, not bad for about an hour of TASing, not aiming for perfection. Although as a judge, I'd reject this for sloppiness. There's even a point where I didn't realize I wasn't running in 8-1 where I should have, not to mention other issues that could be fixed with an extra 5-10 minutes of work.
What's wrong with this TAS:
  • 1-1: Crashes into pipe in underground.
  • 1-2: Goes over the ceiling instead of through the wall.
  • 4-1: Misses many coins, slows down near the end.
  • 4-2: Goes between the bricks instead of through the wall, which further requires beanstalk manipulation instead of being able to enter pipe directly.
  • 8-1: Slows down in the middle for no good reason, misses enemies.
  • 8-2: Slow start. Then big jump followed by Piranha collision glitch could be done faster. In fact I did do it faster and had a better looking glitch, however, right afterwords I stupidly pressed load instead of save, and didn't redo the effort into getting that part to be optimal in entertainment and time.
  • 8-3: Didn't kill enough Hammer Brothers.
  • 8-4: Didn't wall jump into pipe, swimming suboptimal.
Lastly, issues aside, this run is still faster in real-time than the first few SMB TASs we published when re-synced for this version.

Download (90.35 KB) Info

#19873869950560708 - Super Mario World + Super Mario Bros. v2

smw+smb2.lsmv

Uploaded 1/4/2015 12:10 AM by Nach (2 files)

For Super Mario World (SNES)

In 07:01.64 (25341 frames), 7000 rerecords

33984 views, 1688 downloads



Download (154.52 KB) Info

#21207601259368312 - Spawning Reznor from the brown platform

Reznor-from-plataform[SAVESTATE].lsmv

Uploaded 3/5/2015 1:44 AM by Amaraticando (9 files)

For Super Mario World (SNES)

In 06:47.67 (24501 frames), 2206 rerecords

29724 views, 860 downloads


I was just spitting the null sprite from random places when this happened.
EDIT 2: This the movie file and the anchor savestate file, Lsnes can work like that. Go to File > Load > Movie and select this file. After that, go to File > Load > State and select this file again, so the anchor state will be loaded.
Playing this movie from the beginning will result in a desync, because I used some cheats in Yoshi Island 2. Those cheats, however, have no influence in Yoshi Island 3.

Download (112.58 KB) Info

#24824444132533782 - Super Mario World Game end glitch (1 frame saved)

BrunoVisnadi-Amaraticando-Masterjun-supermarioworld-glitched.lsmv

Uploaded 8/14/2015 10:59 PM by BrunoVisnadi (5 files)

For Super Mario World (SNES)

In 00:41.81 (2513 frames), 23022 rerecords

26797 views, 812 downloads


Download (5.55 KB) Info

#24853591979754131 - SNES Super Mario World Hack A Summer Levels "Nohurts" "1live" Complete By 9a0b1c In 03:59

SMW Hack A Summer Lvls[nohurts]Complete.smv

Uploaded 8/16/2015 6:29 AM by nsf9a0b1c (2 files)

For Super Mario World (SNES)

In 03:58.49 (14333 frames), 28 rerecords

26191 views, 1138 downloads


Download (29.40 KB) Info

#24853633631693502 - SNES Super Mario World Hack A Summer Levels "Nohurts" "1live" Complete By 9a0b1c In 03:59

SMW Hack A Summer Lvls[nohurts]Complete.smv

Uploaded 8/16/2015 6:32 AM by nsf9a0b1c (2 files)

For Super Mario World (SNES)

In 03:58.49 (14333 frames), 28 rerecords

26187 views, 995 downloads


Download (29.40 KB) Info

#27380891235163881 - SMW "warps" in 09:57.82 converted to lsnes

bahametekaizoman666misterpangaeapanga-supermarioworld.lsmv

Uploaded 12/8/2015 2:07 AM by Amaraticando (9 files)

For Super Mario World (SNES)

In 10:00.16 (36069 frames), 341 rerecords

28144 views, 811 downloads


This is a lsmv movie (for lsnes emulator) with the correct time (10:00.162) of this classic TAS. Console verification should be easy this way!
Edit: there's a warning about the movie starting from a dirty SRAM. However, this SRAM is a null file. Therefore, there'll be no desync. This internal SRAM can be removed as well.

Download (12.01 KB) Info

#27686466288675481 - SNES Super Mario World (USA) "small only" in 1:18:33.95 by PangaeaPanga

pangaeapanga1-supermarioworld.lsmv

Uploaded 12/21/2015 8:24 PM by Amaraticando (9 files)

For Super Mario World (SNES)

In 1:18:33.95 (283303 frames), 91929 rerecords

27844 views, 850 downloads


This is the Snes9x movie translated into lsnes format, made in order to compare better and maybe for console verification.
Length: 1:18:33.954 (283303 frames), around 10 seconds slower than Snes9x's wrong time.
If it desyncs for you, please PM me.

Download (53.30 KB) Info

#27686487787691135 - SNES Super Mario World (USA) "96 exits" in 1:14:58.86 by bahamete, Kaizoman666 & Masterjun

bahamete_kaizoman666_masterjun-supermarioworld-96exit.lsmv

Uploaded 12/21/2015 8:25 PM by Amaraticando (9 files)

For Super Mario World (SNES)

In 1:14:58.85 (270376 frames), 246089 rerecords

27880 views, 852 downloads


This is the Snes9x movie translated into lsnes format, made in order to compare better and maybe for console verification.
Length 1:14:58.858 (270376 frames), around 21 seconds slower than Snes9x's wrong time.
If it desyncs for you, please PM me.

Download (57.72 KB) Info

#28746984872038795 - Valley of Bowser 3 - freerun [WIP]

smwfreerun_vob3_stuck.smv

Uploaded 2/7/2016 2:39 PM by Mister (1 files)

For Super Mario World (SNES)

In 01:00.81 (3655 frames), 5794 rerecords

25174 views, 1120 downloads


This is a freerun I gave up finishing a year ago. If only I were ten times as creative as I am. freerun was too difficaruto

Download (122.58 KB) Info

#29685962679412038 - first tas

Super Mario All-Stars + Super Mario World (USA).bk2

Uploaded 3/20/2016 9:33 PM by robodestroyer (1 files)

For Super Mario World (SNES)

In 19:43.13 (71105 frames), 291 rerecords

24692 views, 790 downloads


made my first tas :D

Download (31.36 KB) Info

#29939088166456945 - SMW "ends input early" BizHawk 1.11.6

smw-ends-input-early.bk2

Uploaded 4/1/2016 7:08 AM by Masterjun (4 files)

For Super Mario World (SNES)

In 01:33.28 (5606 frames), 0 rerecords

26345 views, 893 downloads


Because it even works on BizHawk!

Download (5.07 KB) Info

#34339655685787022 - SNES Super Mario World "No Cape/Yoshi" [WIP] snes9x 1.51 v7

smw-no_cape_yoshi-masterkastylinos222.smv

Uploaded 10/16/2016 11:28 AM by MasterKastylinos222 (1 files)

For Super Mario World (SNES)

In 03:27.15 (12450 frames), 1952 rerecords

23410 views, 1137 downloads


A lot of people have appreciated Mario for being a hero after a lot of SMW "11-exit" TASes where the cape and/or Yoshi are used. So, Mario thinks he can do it with style also without cape or Yoshi.
Originally, this is intended to be an improvement run over Vitor I.S (https://www.youtube.com/watch?v=r8eDZko7Iu8). So far, there are not too many major improvements over this. Now on Front Door.
Improvements:
  1. YI2: N/A
  2. YI3: N/A
  3. YI4: No improvements here, just used the same technique of shell jumping to reduce lag
  4. Iggy: Using 6/5 trick to keep speed in the first section. Included more entertainment and not collected flower in second room.

Download (25.69 KB) Info

#34596324054209273 - SNES Super Mario World (USA) "warps" in 09:57.1 - BizHawk movie

warps-brunovisnadi,amaraticando-supermario.bk2

Uploaded 10/28/2016 12:54 AM by Amaraticando (9 files)

For Super Mario World (SNES)

In 09:57.11 (35886 frames), 262699 rerecords

25690 views, 872 downloads


This is a BizHawk movie (bk2 format) that syncs.
It's 1 frame longer due to how BizHawk and lsnes apply the input, but there's no difference in emulation.

Download (15.50 KB) Info

#35014224523941307 - Super Nambona World WIP

Super Nambona World.bk2

Uploaded 11/15/2016 8:35 PM by jipjups (1 files)

For Super Mario World (SNES)

In 00:56.55 (3399 frames), 2090 rerecords

23149 views, 760 downloads



Download (2.86 KB) Info

#35813438464466122 - Janked Up Mario Party 11 exits TAS

JUMP TAS by BrunoVisnadi.lsmv

Uploaded 12/21/2016 8:25 PM by BrunoVisnadi (5 files)

For Super Mario World (SNES)

In 13:45.32 (49601 frames), 123188 rerecords

23231 views, 787 downloads


JUMP is a Super Mario World hack.

Download (15.10 KB) Info

#44187441227331633 - [TAS] Item Abuse - Super Mario World ROM Hack

item abuse 2.39.338.lsmv

Uploaded 1/2/2018 11:26 PM by Amaraticando (9 files)

For Super Mario World (SNES)

In 02:39.33 (9576 frames), 112662 rerecords

21545 views, 712 downloads



Download (8.50 KB) Info

#46189809117986321 - SMW "fastest glitched sound" in 44.77

SMW-glitchedsoundbybrunovalads-v2.bk2

Uploaded 4/3/2018 3:41 AM by brunovalads (2 files)

For Super Mario World (SNES)

In 00:44.77 (2691 frames), 7443 rerecords

18005 views, 676 downloads



Download (2.30 KB) Info

#46201323788117360 -

glitchsound.lsmv

Uploaded 4/3/2018 4:08 PM by BrunoVisnadi (5 files)

For Super Mario World (SNES)

In 00:43.69 (2626 frames), 635 rerecords

18114 views, 709 downloads


Download (103.22 KB) Info

#46202027493160286 -

glitchsound2.lsmv

Uploaded 4/3/2018 4:53 PM by BrunoVisnadi (5 files)

For Super Mario World (SNES)

In 00:43.57 (2619 frames), 1170 rerecords

18102 views, 719 downloads


Download (103.10 KB) Info

#46209821736537255 - SMW "fastest glitched sound" in 43.62

SMW-glitchedsoundbybrunovalads-v3.bk2

Uploaded 4/4/2018 1:19 AM by brunovalads (2 files)

For Super Mario World (SNES)

In 00:43.62 (2622 frames), 8344 rerecords

18000 views, 718 downloads



Download (2.29 KB) Info

#46211291162476108 -

smw glitched sound in 2620 frames.lsmv

Uploaded 4/4/2018 2:54 AM by BrunoVisnadi (5 files)

For Super Mario World (SNES)

In 00:43.59 (2620 frames), 2447 rerecords

18248 views, 719 downloads


the frame war doesn't stop! 2 frames faster. and sorry for filling the wips section with these

Download (2.32 KB) Info

#46221611370852647 - SMW "fastest glitched sound"

april2018_sramglitch-sound-level.lsmv

Uploaded 4/4/2018 2:03 PM by Masterjun (4 files)

For Super Mario World (SNES)

In 00:13.82 (831 frames), 26 rerecords

19362 views, 688 downloads



Download (2.07 KB) Info

#46228447192728803 - SMW "fastest glitched sound"

the_frame_war_continues.bk2

Uploaded 4/4/2018 9:27 PM by DatOneJoker (1 files)

For Super Mario World (SNES)

In 00:43.61 (2621 frames), 8865 rerecords

17998 views, 735 downloads


Download (2.32 KB) Info

#49328364155506936 - Super Mario World "96 exits glitchless" TAS (WIP)

SMW 96 Exit TAS (JP).bk2

Uploaded 8/22/2018 11:59 AM by LukeSaward (1 files)

For Super Mario World (SNES)

In 04:26.17 (15997 frames), 372 rerecords

16403 views, 686 downloads


A TAS of the japanese version of Super Mario World I am currently working on. It's pretty fast, although not as fast as some extremely experienced TASers. Created using Bizhawk 2.3 with the Virtual Pad feature.

Download (9.03 KB) Info

#54076046279489533 - Super Mario World RAM Watch file

SMW.wch

Uploaded 3/24/2019 7:30 AM by Darkdevil (5 files)

For Super Mario World (SNES)

13103 views, 571 downloads


stuff for bizhawk
just some ram watch stuff

Download (223 bytes) Info

#54088568660156425 - SNES SMW: 2 Player Coop Quest Level 1, 7 sec IGT improvement

2PCoQ_1stLvl-270IGT.bk2

Uploaded 3/24/2019 9:02 PM by Darkdevil (5 files)

For Super Mario World (SNES)

In 01:02.39 (3750 frames), 2632 rerecords

13226 views, 610 downloads



Download (2.99 KB) Info

#54134251747132314 - SNES Super Mario World: 2 Player Coop Quest, level 3 done

2PCo-op_uptolvl3.bk2

Uploaded 3/26/2019 10:25 PM by Darkdevil (5 files)

For Super Mario World (SNES)

In 02:27.34 (8855 frames), 12979 rerecords

13112 views, 589 downloads


it's nearly done.
I got a benchmark run from a user on the TASVideos discord of 4:46.
I'm trying to improve my previous userfile.

Download (6.12 KB) Info

#54201724760305321 - SNES Super Mario World: 2 Player Coop Quest "small only, all normal levels"

2PCo-opTAS_optimized.bk2

Uploaded 3/29/2019 11:20 PM by Darkdevil (5 files)

For Super Mario World (SNES)

In 04:21.90 (15740 frames), 53677 rerecords

13082 views, 610 downloads


Lazy Encode:
I finished it!
And guess what? It's a MINUTE faster than the cancelled submission!
Currently making the submission text, as well as a userfile that ends input on the save dialog, like the un-optimized submission.

Download (10.26 KB) Info

#54202003829447357 - SNES Super Mario World: 2 Player Coop Quest end input on save dialog

2PCo-op_endonsaveinput.bk2

Uploaded 3/29/2019 11:38 PM by Darkdevil (5 files)

For Super Mario World (SNES)

In 04:58.27 (17926 frames), 53705 rerecords

13062 views, 606 downloads


Because the other movie ends on the input after the boss falls in the lava.

Download (10.97 KB) Info

#54757807696551940 - My First TAS

TAS Test by EchoedMelodies.bk2

Uploaded 4/24/2019 12:23 AM by EchoedMelodies (1 files)

For Super Mario World (SNES)

In 00:53.37 (3208 frames), 879 rerecords

12652 views, 596 downloads


Hello! I am EchoedMelodies and this is my first TAS.
I've been a lurker here for a while. Today, I made an account and decided to try to make a TAS of one of my childhood favorite games, Super Mario World.
I read the resource page and tried a couple of the tricks out for myself. Turns out, it's actually quite easy to get used to it.
I used TAStudio because I found it easiest.
This is a TAS of the first level.
I don't have an encode for this yet, as I am currently setting up my YT Channel.
By the way, if you were wondering, My username comes from a game series called Gaia's Melody. I thought that Echoed Melodies was an awesome name.

Download (2.55 KB) Info

#60599501071338908 - Super Mario World - Sprite Tweaker Corruption & Winged Cage

smw-winged-cage-movie-and-state.lsmv

Uploaded 1/12/2020 2:22 AM by Amaraticando (9 files)

For Super Mario World (SNES)

In 29:51.15 (107646 frames), 276774 rerecords

10251 views, 489 downloads



Download (150.40 KB) Info

#61545395818472878 - SMW No Fire Flower TAS

super mario world no fire flower tas.bk2

Uploaded 2/23/2020 4:44 PM by Snodeca (1 files)

For Super Mario World (SNES)

In 02:45.56 (9950 frames), 990 rerecords

8959 views, 548 downloads


For sonicfan Japanese version, bizhawk 2.4

Download (5.80 KB) Info

#61545936916313354 - Super Mario World Fire Flower-less

super mario world no fire flower tas.bk2.bk2

Uploaded 2/23/2020 5:19 PM by SonicFan53 (1 files)

For Super Mario World (SNES)

In 03:12.31 (11558 frames), 1054 rerecords

9032 views, 594 downloads


I added the entertainment in the autoscrolling.

Download (6.79 KB) Info

#62709921713107004 - Super Mario World - Gray Platform glitch (stack corruption)

game-end-glitch-stack.lsmv

Uploaded 4/16/2020 3:24 AM by Amaraticando (9 files)

For Super Mario World (SNES)

In 24:11.54 (87236 frames), 369254 rerecords

9071 views, 535 downloads



Download (122.25 KB) Info

#62822948169795258 - Chocolate Island 3 - improvement with new glitch

chocolate-island-3-improvement.lsmv

Uploaded 4/21/2020 5:34 AM by Amaraticando (9 files)

For Super Mario World (SNES)

In 36:34.00 (131857 frames), 403995 rerecords

8957 views, 570 downloads



Download (136.79 KB) Info

#64797518505551231 - Colon Three Reznor Glitch performed by jmosx36

my_spawn_reznor_glitch_interpretation.lsmv

Uploaded 7/19/2020 3:47 AM by jmosx36 (1 files)

For Super Mario World (SNES)

In 03:06.29 (11196 frames), 16963 rerecords

7277 views, 437 downloads


This is literally a copy of the dacin21's strat
SMW hack: Colon Three
My first ever reznor glitch

Download (6.45 KB) Info

#68343237154911343 - TASHorrível

TASHorrÃ-vel.lsmv

Uploaded 12/25/2020 8:09 PM by TheTASerRuim (4 files)

For Super Mario World (SNES)

In 10:57.21 (39498 frames), 1688 rerecords

5341 views, 265 downloads


Is more only common TAS

Download (9.05 KB) Info

#69850715477004788 - TAS SMW 11 exits

TASSuperMarioWorld11exitsItemSwap.lsmv

Uploaded 3/3/2021 5:31 PM by TheTASerRuim (4 files)

For Super Mario World (SNES)

In 10:31.95 (37980 frames), 788 rerecords

4477 views, 251 downloads


Is better

Download (9.18 KB) Info

#69850754403181860 - TAS SMW 11 exits

TASSuperMarioWorld11exitsItemSwap.lsmv

Uploaded 3/3/2021 5:33 PM by TheTASerRuim (4 files)

For Super Mario World (SNES)

In 10:31.95 (37980 frames), 788 rerecords

4513 views, 236 downloads


Is most otimized but don't perfect

Download (9.18 KB) Info

#71338951862303504 - TAS SMW 11 exits 2 Players

TASMarioWorld11exits2p.lsmv

Uploaded 5/9/2021 6:04 PM by TheTASerRuim (4 files)

For Super Mario World (SNES)

In 11:29.31 (41427 frames), 746 rerecords

3585 views, 215 downloads


Idk to said

Download (9.27 KB) Info

#75702098860090893 - RepressedButton's Super Mario Wolrd Light Spike

SuperMarioWorld-LightSpike.bk2

Uploaded 11/22/2021 5:58 AM by Spikestuff (1 files)

For Super Mario World (SNES)

In 01:48.77 (6537 frames), 1451 rerecords

856 views, 61 downloads


Download (2.23 KB) Info