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#71253919840572219 - 7118S - Extended input version

Super Smash Bros. (USA) full.bk2
In 08:41.47 (31288 frames), 108817 rerecords
370 downloads
Uploaded 5/5/2021 10:10 PM by Noxxa (see all 118)

#68587254092346677 - Super Smash Bros. Melee - Character unlock movie

melee_unlock_pal.dtm
In 2:29:33.43 (1794665 frames), 827 rerecords
521 downloads
Uploaded 1/5/2021 7:54 PM by Noxxa (see all 118)
Unlocks all characters in SSBM as fast as possible. Semi-optimized TAS. Intended to be used as verification movie for movies that require all characters to be unlocked.
  • Movie file must start with an empty memory card
  • Game version: PAL
  • Dolphin version: Dolphin 5.0 Lua Core (should sync on regular Dolphin 5.0)
Route:
  • Go to Stamina Mode (no victory screen, no unlocks, but does queue up match count) and suicide with Captain Falcon on Jungle Japes 989 times (this takes 8.76 seconds per run)
  • Go to Lightning Melee and suicide once more. This triggers a victory screen, unlocking a backlog of trophies, unlocking Brinstar Depths, and the character unlock battle for Jigglypuff
  • Unlock Jigglypuff (Captain Falcon is used)
  • Switch to Jigglypuff and suicide for 10 more matches, with a character unlock battle after each match: Dr. Mario, Pichu, Falco, Marth, Young Link, Ganondorf, Mewtwo, Luigi, Roy, Mr. Game & Watch
  • All characters are now unlocked
Encode:

#63562428166898329 - SSBM - Event 9 in 2.00

event9_200.dtm
In 00:24.20 (5804 frames), 365 rerecords
574 downloads
Uploaded 5/24/2020 12:50 PM by Noxxa (see all 118)
Saved 3 frames over the previous movie by using edge-canceled back air to set up red Sheik better. At this point I think it's really hard to squeeze any more frames out.
Dolphin 5.0-10707, NTSC-U, no luck manipulation cheats used.
Uses memory card data with all characters and stages unlocked, with 1P data cleared through the options menu.

#63552035528403516 - SSBM - Event 9 in 2.05

event9_205.dtm
In 00:24.28 (5824 frames), 274 rerecords
570 downloads
Uploaded 5/24/2020 1:36 AM by Noxxa (see all 118)
You'd think this route could save more time over RTA, but I only got the one frame save. I suspect there's more potential here, but this is all I have so far.
What makes this one hard is not even so much having to manipulate for both Zeldas to transform (and the neutral one to jump before doing so), nor manipulating for the 9, but getting red Sheik to cooperate. Here she uses up tilt to trade with the 9, but most often she'd just stuff it with a jab.
Dolphin 5.0-10707, NTSC-U, no luck manipulation cheats used.
Uses memory card data with all characters and stages unlocked, with 1P data cleared through the options menu.

#63092637727919299 - 6735S - Extended input version

classic_v1_extended.dtm
In 06:38.15 (95462 frames), 69729 rerecords
605 downloads
Uploaded 5/3/2020 9:04 AM by Noxxa (see all 118)

#48847550741677118 - Spectral Interlude - WIP 4

castleENGLISH.bk2
In 26:24.46 (79350 frames), 103323 rerecords
821 downloads
Uploaded 7/31/2018 8:18 PM by Noxxa (see all 118)

#48624872089732880 - Spectral Interlude - WIP 2

castleENGLISH.bk2
In 11:06.97 (33402 frames), 81072 rerecords
829 downloads
Uploaded 7/21/2018 7:37 PM by Noxxa (see all 118)

#48338759013977807 - Spectral Interlude - WIP 1

castleENGLISH.bk2
In 03:33.26 (10680 frames), 56234 rerecords
817 downloads
Uploaded 7/8/2018 10:22 PM by Noxxa (see all 118)
Up to first town visit
Encode: todo

#41433822150393020 - 5649S - AVI version

Chip Chan Kick AVI.bk2
In 17:58.78 (64539 frames), 64224 rerecords
Game: Chip-chan Kick! ( PCFX, see all files )
1089 downloads
Uploaded 8/31/2017 11:11 PM by Noxxa (see all 118)

#41343744792057908 - Chip Chan Kick "2 players" WIP 5

Chip Chan Kick.bk2
In 10:00.05 (35899 frames), 51511 rerecords
Game: Chip-chan Kick! ( PCFX, see all files )
1061 downloads
Uploaded 8/27/2017 9:50 PM by Noxxa (see all 118)
welcome to the amusement park!

#41188886288549178 - Chip Chan Kick "2 players" WIP 4

Chip Chan Kick.bk2
In 08:05.93 (29071 frames), 45317 rerecords
Game: Chip-chan Kick! ( PCFX, see all files )
847 downloads
Uploaded 8/20/2017 10:27 PM by Noxxa (see all 118)
da zoo

#41013451115095970 - Chip Chan Kick "2 players" WIP 3

Chip Chan Kick.bk2
In 06:03.75 (21762 frames), 31809 rerecords
Game: Chip-chan Kick! ( PCFX, see all files )
869 downloads
Uploaded 8/13/2017 12:50 AM by Noxxa (see all 118)
its a forest shrine

#40900496990085875 - Chip Chan Kick "2 players" WIP 2

Chip Chan Kick.bk2
In 04:17.43 (15401 frames), 23147 rerecords
Game: Chip-chan Kick! ( PCFX, see all files )
837 downloads
Uploaded 8/7/2017 10:45 PM by Noxxa (see all 118)
in da pool

#40565176973097287 - Chip Chan Kick "2 players" WIP 1

Chip Chan Kick.bk2
In 02:21.48 (8464 frames), 11904 rerecords
Game: Chip-chan Kick! ( PCFX, see all files )
843 downloads
Uploaded 7/23/2017 8:19 PM by Noxxa (see all 118)
kawaii desu~

#39782183463238757 - Final Zone II - WIP 2 + 3

Final Zone II (U).bk2
In 04:48.72 (17273 frames), 14808 rerecords
Game: Final Zone II ( PCECD, see all files )
880 downloads
Uploaded 6/18/2017 2:01 PM by Noxxa (see all 118)
Stages 2 and 3 cleared.

#39609684948112464 - Final Zone II - WIP 1

Final Zone II (U).bk2
In 00:59.47 (3558 frames), 8142 rerecords
Game: Final Zone II ( PCECD, see all files )
888 downloads
Uploaded 6/10/2017 7:34 PM by Noxxa (see all 118)
Stage 1 cleared.

#39441541621029085 -

falcobf.dtm
In 00:17.98 (4312 frames), 3104 rerecords
1146 downloads
Uploaded 6/3/2017 5:50 AM by Noxxa (see all 118)

#39287710469723699 - 20XX Event 1 (Trouble Puff) in 1:30.77

20XXEvent1.dtm
In 01:53.93 (27316 frames), 3090 rerecords
1120 downloads
Uploaded 5/27/2017 7:34 AM by Noxxa (see all 118)
Improvable with phantom hit upairs and probably better luck manipulation. Also aims for style
20XX 4.06, Dolphin 5.0, no memory card

#38986309710552176 - 5495S partial improvement

Spider-Man and the X-Men in Arcade's Revenge (USA, Europe).bk2
In 00:12.19 (728 frames), 9337 rerecords
739 downloads
Uploaded 5/13/2017 5:48 PM by Noxxa (see all 118)

#38200813985358907 - TOCA optimized end input

TOCA Championship Racing (USA) (En,Es).bk2
In 10:37:18.72 (2267283 frames), 0 rerecords
950 downloads
Uploaded 4/8/2017 8:48 AM by Noxxa (see all 118)

#35746544983249609 - 5321S improvement

We're Back! - A Dinosaur's Story (USA, Europe).bk2
In 16:47.44 (60172 frames), 32584 rerecords
755 downloads
Uploaded 12/18/2016 8:06 PM by Noxxa (see all 118)

#35573467782282346 - 5320S Pocket Monsters Red improvement

PocketMonstersRedThunderAxe31Mothrayas.bk2
In 01:00.94 (3640 frames), 471 rerecords
922 downloads
Uploaded 12/11/2016 1:02 AM by Noxxa (see all 118)

#34859755305225955 - Scrapyard Dog - WIP 2

Scrapyard Dog (USA, Europe).bk2
In 05:22.98 (19346 frames), 8484 rerecords
Game: Scrapyard Dog ( Lynx, see all files )
953 downloads
Uploaded 11/8/2016 9:37 PM by Noxxa (see all 118)
All five Ice (world 6) stages done.
8 stages done out of 12. Four Castle stages left.

#34634164211001051 - Scrapyard Dog - WIP 1

Scrapyard Dog (USA, Europe).bk2
In 02:07.52 (7638 frames), 3647 rerecords
Game: Scrapyard Dog ( Lynx, see all files )
931 downloads
Uploaded 10/29/2016 5:48 PM by Noxxa (see all 118)
Junkyard 1, Junkyard 2, warp 1 to Forest 1 (world 3), warp 4 to Ice 1 (world 6)
3 stages done out of 12. Five Ice stages and four Castle stages left.

#33504485503049361 - Gomola Speed test/WIP

Gomola Speed (Japan).bk2
In 02:27.44 (8821 frames), 10969 rerecords
Game: Gomola Speed ( PCE, see all files )
880 downloads
Uploaded 9/8/2016 8:47 PM by Noxxa (see all 118)
Clears first six acts.
Can probably be tightened up a bit, this game is really random.
Beats this WIP by 1842 frames.
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