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#60621321302158965 - Joe & Mac WIP 2

Joe & Mac - Tatakae Genshijin (Japan).smv
In 05:13.05 (18814 frames), 1941 rerecords
Game: Joe & Mac (SNES)
2412 views, 439 downloads
Uploaded 1/13/2020 1:57 AM by Chutacoacko Playz (2 files)
Read the Q&A on the WIP 1 file description.
3 more levels done on the TAS where a green dude kills ancient people and scares away the monsters.
Nothing to say on Level 2.
Didn't do one cycle trick ( on first pterodactyl.
A lot of entertainment in fish level.

#60612546632487924 - Joe & Mac WIP 1

Joe & Mac - Tatakae Genshijin (Japan).smv
In 01:20.78 (4855 frames), 655 rerecords
Game: Joe & Mac (SNES)
2441 views, 431 downloads
Uploaded 1/12/2020 4:28 PM by Chutacoacko Playz (2 files)
Requires snes9x-rr v1.51 v7 win32. All other emulators desync. Also requires Japanese version.
Q1: Why did you play in the Japanese version?
A1: It saves a lot of time in title screen.
Q2: How did you run?
A2: Press L or R whatever direction the player is facing.
Q3: Why did you choose easy mode?
A3: It decreases boss HP, but have stupid invinciblity frames.
Q4: Why does it boot up by title screen instantly?
A4: I used a reset when the intro for Data East is being used in code.
And that's it for the Joe & Mac WIP 1!
Comments This run does only stage 1. New WIP does more.
I lost a few frames in that level to spawn the rolling caveman. When running on him, the player will run on the caveman at the same speed, saving a lot of time. Used in RTA WR.

#15944049746529157 - Joe & Mac Test Movie

Joe & Mac (USA).bkm
In 01:30.78 (5456 frames), 90 rerecords
Game: Joe & Mac (SNES)
14612 views, 731 downloads
Uploaded 7/11/2014 12:38 AM by dekutony (1 files)