User Files for Sweet Home

Upload All User Files

#638855183339004613 - Sweet Home release candidate 2

sweethome-gotcha.bk2
In 08:57.33 (32293 frames), 274181 rerecords
Game: Sweet Home ( NES, see all files )
40 downloads
Uploaded 6/14/2025 5:18 PM by Samsara (see all 80)
hey where'd that 8 come from

#638853898958304202 - Sweet Home release candidate

sweethome-periodunderscoreperiod.bk2
In 09:15.35 (33376 frames), 271687 rerecords
Game: Sweet Home ( NES, see all files )
33 downloads
Uploaded 6/13/2025 5:38 AM by Samsara (see all 80)
This used to be over 10 minutes! ._.

#638852865694941387 - Final version?

Sweet Home (Japan)-2.fm2
In 09:42.66 (35017 frames), 14625 rerecords
Game: Sweet Home ( NES, see all files )
34 downloads
Uploaded 6/12/2025 12:56 AM by AmaizumiUni (see all 7)
Final version?

#638851668221627961 - My Final Sweet Home Improvement 6-10-25

sweethome-NOWitsofficiallyover 2.bk2
In 09:43.84 (35088 frames), 252717 rerecords
Game: Sweet Home ( NES, see all files )
47 downloads
Uploaded 6/10/2025 3:40 PM by stevenqbeatz (see all 7)
This is the one (hopefully lol)

#638851254583330961 - Sweet Home improvement

sweethome-itsofficiallyover.bk2
In 09:45.92 (35213 frames), 252538 rerecords
Game: Sweet Home ( NES, see all files )
54 downloads
Uploaded 6/10/2025 4:10 AM by Samsara (see all 80)
I still feel like the Mamiya fight could be better but I did get that extra turn back at least.

#638847657703745703 - Slight Improvement To The Major Improvement!

sweethome-OkNOWitsover edit.bk2
In 10:01.30 (36138 frames), 250302 rerecords
Game: Sweet Home ( NES, see all files )
53 downloads
Uploaded 6/6/2025 12:16 AM by stevenqbeatz (see all 7)
Are we done yet!? lol

#638845709314126135 - Sweet Home (Final Final Revision)

SweetHome(Japan)-StevenQ-Beatz-6-3-25(FinalOneIPromiseThisTimeForReal).fm2
In 11:18.50 (40777 frames), 17820 rerecords
Game: Sweet Home ( NES, see all files )
78 downloads
Uploaded 6/3/2025 6:08 PM by stevenqbeatz (see all 7)
Ok, this is my final improvement (for real this time lol).

#638842621834655127 - Reset Correction

Sweet Home (Japan)-1.fm2
In 11:21.54 (40960 frames), 4498 rerecords
Game: Sweet Home ( NES, see all files )
83 downloads
Uploaded 5/31/2025 4:23 AM by AmaizumiUni (see all 7)
Reset Correction

#638842197684427806 - Continuation Of Samsara's Teleportation TAS

SweetHome(Japan)-StevenQ-Beatz-ContinuationOfSamsarasTeleportTAS- 2-28-25.bk2
In 25:03.64 (90367 frames), 165860 rerecords
Game: Sweet Home ( NES, see all files )
63 downloads
Uploaded 5/30/2025 4:36 PM by stevenqbeatz (see all 7)
Pretty fun but definitely not very fast lol. Mostly because I couldn't get the gold key door opened. You do however get to see more of the mansion and a secret path not many know about. The game soft locks on Lady Mamiya's phase 2 battle.

#638842191673845564 - Steven Q-Beatz - Sweet Home - Fireplace Open Early + Knights Open Doors!

Sweet Home(Japan)-StevenQ-Beatz-FireplaceOpenEarly+KnightTest.fm2
In 17:40.35 (63726 frames), 11766 rerecords
Game: Sweet Home ( NES, see all files )
59 downloads
Uploaded 5/30/2025 4:26 PM by stevenqbeatz (see all 7)
Yes, having Asuka grab those items and move around like that will apparently open up the fireplace lmao! Because the bats disappear, I wanted to test if the Knights also open doors. I was right! The gold key door opened after two encounters with them. Only problem is, you have to turn the generator on to get into battle with them. I would like to test the Mirrors next, just for heck of it. Funny thing happens at the very end too...

#638841789876703815 - Sweet Home Revised 2

SweetHome(Japan)-StevenQ-Beatz-5-30-25(LastOneForSureLol).fm2
In 11:24.54 (41140 frames), 14619 rerecords
Game: Sweet Home ( NES, see all files )
59 downloads
Uploaded 5/30/2025 5:16 AM by stevenqbeatz (see all 7)
Revision 2 (hope it's the last one for now)

#638840816102828012 - revised version

Sweet Home (Japan)-1.fm2
In 11:27.77 (41334 frames), 3509 rerecords
Game: Sweet Home ( NES, see all files )
80 downloads
Uploaded 5/29/2025 2:13 AM by AmaizumiUni (see all 7)
revised version

#638839728721687101 - Updated Sweet Home TAS (Steven Q-Beatz)

Sweet Home (Japan) - StevenQ-Beatz-5-27-25(THISONE!).bk2
In 11:39.95 (42066 frames), 10550 rerecords
Game: Sweet Home ( NES, see all files )
64 downloads
Uploaded 5/27/2025 8:01 PM by stevenqbeatz (see all 7)
Same exact route, just made some improvements to optimize it even more! Didn't grab the tonic or the extra wood in the beginning. Also a few other minor things here and there.

Annotations

MovieOrigin .fm2 version 3
emuOrigin FCEUX version 20700
microphone 0
FDS 0
NewPPU 0
RAMInitOption 0
RAMInitSeed 24501


#638632293877370651 - Sweet Home - EXP/Inventory Lua

Sweet Home.lua
Game: Sweet Home ( NES, see all files )
91 downloads
Uploaded 9/29/2024 5:56 PM by Samsara (see all 80)

#638632293192965722 - Sweet Home - RAM Watch

Sweet Home.wch
Game: Sweet Home ( NES, see all files )
111 downloads
Uploaded 9/29/2024 5:55 PM by Samsara (see all 80)
I kinda forgot how some of these work and why they're here, but they're important for reasons
Designed to be used with this Lua script

#638632291759086795 - Sweet Home - Endless Attack Nightmare

sweethome-endlessattacknightmare.bk2
In 07:50.89 (28300 frames), 163471 rerecords
Game: Sweet Home ( NES, see all files )
89 downloads
Uploaded 9/29/2024 5:52 PM by Samsara (see all 80)
Pretty much random input testing for the most part, ended up in a state where I had to select attacks for several dozen glitched characters. Notable in that this allows for more controlled item swapping: Certain glitched characters change the inventory when their actions are selected, different actions/delays can affect what items get glitched in or out.

#638632287955980290 - Sweet Home - Dungeon Teleport

sweethome-teleport.bk2
In 04:27.19 (16058 frames), 163469 rerecords
Game: Sweet Home ( NES, see all files )
92 downloads
Uploaded 9/29/2024 5:46 PM by Samsara (see all 80)
Unexplored teleportation bug as a side effect of the board glitch/inventory shuffle/memory corruption. This particular instance is a softlock, but it's proof that cross-map teleportation is at least possible.

#638632286005200543 - Sweet Home - Outdated RTA Route WIP

sweethome.bk2
In 09:20.88 (33708 frames), 163468 rerecords
Game: Sweet Home ( NES, see all files )
99 downloads
Uploaded 9/29/2024 5:43 PM by Samsara (see all 80)