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#638218291637079174 - RAM Map: [SNES] Prince of Persia

Prince of Persia (Japan).wch
78 downloads
Uploaded 6/8/2023 1:52 PM by eien86 (see all 94)
My own research

#638055646700676683 - [SNES] Prince of Persia (Japan) - Comprehensive Watch Table

Prince of Persia (Japan).wch
85 downloads
Uploaded 12/2/2022 7:57 AM by eien86 (see all 94)
A lot of relevant RAM addresses

#638055646214449086 - [SNES] Prince of Persia (Japan) - LUA Script for precise IGT timing

MovieClockSNESPop.lua
76 downloads
Uploaded 12/2/2022 7:57 AM by eien86 (see all 94)
Title says it all.
Lines 8-9 emulates readword by calling readbyte twice. No, I'm not an idiot, it's just readword didn't work for some reason.

#638053435032062832 - Prince of Persia SNES "warp glitch" - v6 with a notable change

Prince of Persia SNES - no level 17 reset.bk2
In 07:15.50 (26173 frames), 60057 rerecords
110 downloads
Uploaded 11/29/2022 6:31 PM by Challenger (see all 127)
Level 17 change: implemented the boss skip from my "no warp glitch" 2016 TAS, killing the prince while finishing the stage, so no reset this time.
Levels 18 and 19 remains corrupted while Level 20 plays normally.

#638053430271228576 - Prince of Persia SNES "warp glitch" - v5.4

Prince of Persia SNES warp glitch TAS - Level 19 update.bk2
In 07:18.71 (26366 frames), 60364 rerecords
107 downloads
Uploaded 11/29/2022 6:23 PM by Challenger (see all 127)
Added two little timesavers for level 19, after the first wall clip and after the second wall clip, respectively.

#638045669180422409 - [SNES] Prince of Persia (Japan) - Training Mode alternate movie

Prince of Persia (Japan)_training_snes9x_t03.bk2
In 03:30.94 (12677 frames), 277 rerecords
93 downloads
Uploaded 11/20/2022 6:48 PM by eien86 (see all 94)
My first SNES movie using a bot. Used training mode to calibrate the bot in preparation for the actual game's run. Found out Challenger's movie is already perfect. Got a 10 frame gain, just because SNES9X emulates less lag frames. Clap Clap Challenger, you win this round.

#75211038017363773 - Prince of Persia (SNES, JPN) 'training mode' TAS

training mode TAS.bk2
In 03:35.05 (12924 frames), 994 rerecords
316 downloads
Uploaded 10/31/2021 3:12 AM by Toms (see all 42)
Prince of Persia, an Apple II game created by Jordan Mechner and released at the end of 1989 when the Apple II died and be an Obsolete platform for playing videogames for that computer. Fortunaletly, the game had ports for other platform like the MS-DOS which is one of the popular ports of the game, Sega CD, TurboGrafx CD, NES, Genesis and of course... the SNES.
The SNES version is much expanded because it has more rooms than the original game, so that's why the game gives you 120 minutes/2 hours to complete the game.
This time is a training mode TAS of the game.
Yes, the SNES port gives you a training mode if you want to practice before starting your adventures.
This movie uses a trick that you can do on the game, this works on the J, US, & EUR roms.
You have to go the continue screen & put SPECIAL(JPN) or SPCCMD!(US/EUR), then you put OK and you will hear the sound of the Prince getting damage, then you start the game or the training mode.
Now pause the and press B, Y, Up, Down, Left, Right, L & R you'll hear the sound of the Prince getting damage again & then press Start+Select. After that you've a Menu that it has 3 options:
Level Select
Sound Select
Boost Meter
If you choose Level Select you can select a level of the adventure.
If you choose Sound Select you can select a Music of the game.
If you choose Boost Meter increases you life adding 1 bar potion.
and if you press X you kill the enemies on-screen.

Movie goals:

  • Emulator used: BizHawk 2.6.2
  • Uses password & a cheat that you can use in the game
  • Doesn't uses cheat codes

#74378685126672182 - Level 16 Improved Again

Prince of Persia SNES (warp glitch TAS v3.1).bk2
In 07:18.98 (26382 frames), 54138 rerecords
218 downloads
Uploaded 9/23/2021 3:33 PM by Challenger (see all 127)

#73003599819213111 - Prince of Persia (SNES) "warp glitch" TAS - major discovery and new TAS

Prince of Persia SNES (warp glitch TAS v3) - new warp glitch route.bk2
In 07:19.68 (26424 frames), 52416 rerecords
243 downloads
Uploaded 7/23/2021 5:18 PM by Challenger (see all 127)

#71603881487940625 - Prince of Persia (SNES) - Big Improvement #2

Prince of Persia (warp glitch TAS - fastest setup).bk2
In 07:53.00 (28427 frames), 44603 rerecords
270 downloads
Uploaded 5/21/2021 4:25 PM by Challenger (see all 127)

#71603850465476534 - Prince of Persia (SNES) - Big Improvement #1

Prince of Persia (warp glitch TAS - faster sprite setup).bk2
In 08:06.80 (29256 frames), 43391 rerecords
281 downloads
Uploaded 5/21/2021 4:23 PM by Challenger (see all 127)

#71523416857477878 - GT1 isn't done yet

Prince of Persia (SNES) - another GT1 setup.bk2
In 01:35.39 (5733 frames), 174 rerecords
263 downloads
Uploaded 5/18/2021 1:27 AM by Challenger (see all 127)

#71470907155688625 - Prince of Persia (SNES) "warp glitch" TAS - GT1 setup improved a bit and a new trick for Level 19

Prince of Persia - GT1 TAS with more optimizations.bk2
In 08:35.60 (30987 frames), 37461 rerecords
265 downloads
Uploaded 5/15/2021 4:41 PM by Challenger (see all 127)

#71191966913851519 - Prince of Persia (SNES) "warp glitch" TAS - improved version and route

Prince of Persia SNES (warp glitch TAS) - Gate Thief 1.bk2
In 08:40.42 (31277 frames), 34244 rerecords
261 downloads
Uploaded 5/3/2021 3:12 AM by Challenger (see all 127)

#70990784938953521 - Prince of Persia (SNES) "warp glitch" TAS - v1 at least

Prince of Persia SNES (warp glitch TAS v1).bk2
In 08:55.24 (32167 frames), 20977 rerecords
290 downloads
Uploaded 4/24/2021 1:45 AM by Challenger (see all 127)

#70672456652449577 - Potential improvement to Prince of Persia SNES "warp glitch"

Prince of Persia "warp to level 16 with gate thief 1".bk2
In 04:06.18 (14795 frames), 753 rerecords
270 downloads
Uploaded 4/9/2021 5:41 PM by Challenger (see all 127)

#70590763473446349 - Prince of Persia (SNES) - current warp glitch w/some new improvements

Prince of Persia "warp glitch" WIP.bk2
In 04:15.36 (15347 frames), 5218 rerecords
294 downloads
Uploaded 4/6/2021 1:23 AM by Challenger (see all 127)

#55289078876162679 - Prince of Persia (SNES) - faster new level 4 warp route (but no GT glitch)

Prince of Persia (USA) - faster route to new level 4 warp.bk2
In 03:12.13 (11547 frames), 526 rerecords
644 downloads
Uploaded 5/17/2019 10:36 PM by Challenger (see all 127)

#55284868098526612 - Prince of Persia (SNES) - faster way to a new level 4 warp (GT strategy)

Prince of Persia (USA) - faster new level 4 warp (GT route).bk2
In 03:59.37 (14386 frames), 1010 rerecords
654 downloads
Uploaded 5/17/2019 6:03 PM by Challenger (see all 127)

#55128977021688239 - Prince of Persia (SNES) - warping from level 1 to level 4

Prince of Persia (USA) - level 4 warp.bk2
In 00:52.81 (3174 frames), 321 rerecords
653 downloads
Uploaded 5/10/2019 5:33 PM by Challenger (see all 127)

#52173353379610868 - Even checkpoints can be reached by warping!

Prince of Persia (USA) - warp to level 6 checkpoint.bk2
In 01:53.01 (6792 frames), 409 rerecords
698 downloads
Uploaded 12/28/2018 2:59 PM by Challenger (see all 127)

#52173279020826580 - Interesting, but not helpful.

Prince of Persia (USA) - warp to level 6 - less broken graphics.bk2
In 01:21.38 (4891 frames), 238 rerecords
701 downloads
Uploaded 12/28/2018 2:54 PM by Challenger (see all 127)

#52171179933082950 - There are more things to test, but it's a mystery for me.

Prince of Persia (USA) - another warp to level 8.bk2
In 01:37.91 (5884 frames), 179 rerecords
693 downloads
Uploaded 12/28/2018 12:38 PM by Challenger (see all 127)
Different room to warp, but this game needs some certain glitch corruption in order to work.

#52171100875200925 - Another wrong warp discovered!

Prince of Persia (SNES) - warp to level 6.bk2
In 00:59.54 (3578 frames), 202 rerecords
678 downloads
Uploaded 12/28/2018 12:33 PM by Challenger (see all 127)
Thanks to user Akuma (for showing which holes that glitch can be worked/crashed).
BizHawk 1.13.2 was used this time (some PC problems with me).

#49547545543096629 - j-pop WIP 16 corruption 0hp

Prince of Persia (Japan)-WIP16-corruption.bk2
In 00:47.87 (2877 frames), 6615 rerecords
815 downloads
Uploaded 9/1/2018 8:53 AM by MESHUGGAH (see all 292)

#49547517303331911 - j-pop WIP 16 no corruption

Prince of Persia (Japan)-WIP16-nocorruption.bk2
In 00:47.84 (2875 frames), 6608 rerecords
834 downloads
Uploaded 9/1/2018 8:51 AM by MESHUGGAH (see all 292)
Comparison to previous movie:
  • removed lag frames by turning left as soon as possible. The lag is caused primarily by Y which's function is executed after level shown. This is also the reason Y ruining the warping glitch, because after game end the "time left" function further delays the glitch, doing other visual corruptions (longer loading, multiple loading level before giving up and restarting etc).
  • This movie does what mintlody's TAS and still have 0 corruption
The difference between this and the other movie is just the action we use before stage transition.

#49524221069320476 - j-pop softlock WIP 12

Prince of Persia (Japan)-WIP12_147at1103.bk2
In 01:12.55 (4360 frames), 5769 rerecords
804 downloads
Uploaded 8/31/2018 7:40 AM by MESHUGGAH (see all 292)
comparing to mintlody's TAS
  • improves few frames between start and end of 2nd game end by minimalizing lag frames
  • inevitable misery at 3rd game end. Currently it's the "no level corruption" one. I need to replicate (if possible on BSNES with currentdefault setups) the "instant level restart" what mintlody has with the sideeffect of level 41.

#49208830396378775 - Level done, but wait...

Prince of Persia (SNES) - Glitched Level 8.bk2
In 02:26.78 (8821 frames), 6310 rerecords
728 downloads
Uploaded 8/17/2018 2:47 AM by Challenger (see all 127)
Since I warped to level 8 with less glitched graphics, this is still possible to follow where are going between rooms.
But this stage suffers with a lag nearly every room. I improved one room, changed a strategy in the room after the exit door, and accidentally forgot 6 frames to improve.
I finished this stage, but...starting the next level, the "X minutes left" pops up all the time. How annoying. Probably I need to verify more or probably risking with a even more glitched room 8 (which can't see almost nothing).~
EDIT: It seems that the message pop up starts somewhere during that warp setup. So, probably stage 8 has also suffered.

#49178644084685899 - SNES Prince of Persia - lag detector v1.1

SNES Prince of Persia - lag detector v1.1.lua
759 downloads
Uploaded 8/15/2018 6:09 PM by ThunderAxe31 (see all 111)
Script that displays X position, internal frame count and hidden lag count.

#49156880547412238 - Costs exactly 100 frames but level 8 warp with less broken graphics

Prince of Persia (SNES) - level 8 warp w/less broken graphics.bk2
In 00:47.27 (2841 frames), 802 rerecords
702 downloads
Uploaded 8/14/2018 6:38 PM by Challenger (see all 127)
Needs a certain position to do this. Otherwise...
Well, I know most of this stage since I played this game for years and watched the old run.

#49151359767624580 - Prince of Persia - unknow level

Prince of Persia (SNES) - new warp - unknow level.bk2
In 00:50.72 (3048 frames), 787 rerecords
593 downloads
Uploaded 8/14/2018 12:40 PM by NhatNM (see all 40)
maybe level 7

#49138939504341373 - Found a true solution to avoid that softlock! Prince of Persia (SNES) "warp glitch"

Prince of Persia (SNES) - new level 8 warp.bk2
In 00:45.61 (2741 frames), 725 rerecords
745 downloads
Uploaded 8/13/2018 11:14 PM by Challenger (see all 127)
- As soon as you enter the 3rd room (because you need to "see" a "enemy"), exit the game, enter again, and then pull off glitch in the 1st room.
- Now warped to level 8, but you can't see almost nothing, and the kill cheat now works.

#49110545345204233 - SNES Prince of Persia level 0 warp & resolution changes

Prince of Persia (USA).bk2 (3)_actual_warp0_res.bk2
In 01:42.70 (6173 frames), 20295 rerecords
770 downloads
Uploaded 8/12/2018 4:33 PM by ThunderAxe31 (see all 111)
Warped to level 0, and glitched so hard that BizHawk changed resolution for reasons.

#49110514946507157 - SNES Prince of Persia level 0 warp & softlock

Prince of Persia (USA).bk2 (3)_actual_warp0.bk2
In 01:34.86 (5701 frames), 20227 rerecords
751 downloads
Uploaded 8/12/2018 4:31 PM by ThunderAxe31 (see all 111)
Managed to warp to level 0 without dying. You can't move, but you can still open the menu and quit.

#49109953462398935 - SNES Prince of Persia level 7 warp

Prince of Persia (USA).bk2 (3)_actual_warp7.bk2
In 01:26.23 (5182 frames), 20189 rerecords
727 downloads
Uploaded 8/12/2018 3:55 PM by ThunderAxe31 (see all 111)
This is just for comparing the RAM situation with the level 8 warp.

#49108846136019758 - SNES Prince of Persia level 8 warp

Prince of Persia (USA).bk2 (3)_actual.bk2
In 01:19.94 (4804 frames), 20141 rerecords
739 downloads
Uploaded 8/12/2018 2:43 PM by ThunderAxe31 (see all 111)
I tried to set up what would be an ideal new TAS. Still need to make sure that you can completely beat the game without stumbling into any softlocks...

#49105814211840580 - SNES Prince of Persia warp to level 8

popusa.bk2
In 01:08.06 (4090 frames), 142 rerecords
796 downloads
Uploaded 8/12/2018 11:26 AM by MESHUGGAH (see all 292)
BSNES + USA, should work on Europe too. Won't work on japanese because the glitch is different (after pulling off the glitch, you start the level with glitched state. I only warped to the intro cutscene).
  • leave 1st room
  • fall down in 2nd room too
  • go right to 3rd room and die to soldier
  • you can use the menu to avoid waiting for "press button to continue"
  • pull off glitch in the 1st room
  • if everything was OK, you are warped to level 8. this movie warps to level 0 for whatever reason for a brief moment.

#49058000277731167 - Prince of Persia (Japan), warp to training glitch

Prince of Persia (Japan)_warp to training.bk2
In 00:36.47 (2192 frames), 1152 rerecords
559 downloads
Uploaded 8/10/2018 7:46 AM by NhatNM (see all 40)
testing

#43317524009703471 - Prince of Persia (SNES) 'training mode' TAS

Prince of Persia (SNES) 'training mode'.bk2
In 03:31.32 (12700 frames), 7585 rerecords
799 downloads
Uploaded 11/24/2017 7:11 PM by Challenger (see all 127)
This run beats all 5 training levels on a record time.
EDIT - HD encode added:

#34984700671356946 - Prince of Persia (SNES) Complete TAS

challenger,odongdong-princeofpersiajp.bk2
In 33:31.20 (120871 frames), 24533 rerecords
885 downloads
Uploaded 11/14/2016 12:40 PM by Challenger (see all 127)
This TAS is finally finished! Levels 18-20 finished! Some new improvements!
  • Real time input: 120704 - 33:28:43
WARNING: Input ends 167 frames later than normally because of use of pause button (select button) to get 00:01 in-game time instead of 00:04 on Level 20!
  • My TAS aims in game-time, as well as real time!
Real time input (with in-game time): 120871 - 33:31:21

#34944805768101696 - Prince of Persia (SNES) WIP 4 v2

challenger,odongdong-princeofpersiajpwip4.bk2
In 26:00.55 (93787 frames), 20495 rerecords
854 downloads
Uploaded 11/12/2016 5:33 PM by Challenger (see all 127)
Levels 15-17 finished!
New improvements, including a boss skip on Level 17!
On Bizhawk movie, 1620 frames ahead of published run!

#34920433105322034 - Prince of Persia (SNES) WIP 3 v2

challenger,odongdong-princeofpersiajpwip3.bk2
In 21:14.19 (76577 frames), 16030 rerecords
821 downloads
Uploaded 11/11/2016 3:12 PM by Challenger (see all 127)
Levels 13 and 14 finished!
Small optimizations, and some new improvements, including a skip on Stage 14!
All of time lost because of emulation differences is finally recovered! 141 frames faster in this WIP!

#34882273133007177 - Prince of Persia (SNES) WIP 2 v2

challenger,odongdong-princeofpersiajpwip2.bk2
In 16:26.69 (59299 frames), 11852 rerecords
795 downloads
Uploaded 11/9/2016 9:58 PM by Challenger (see all 127)
Levels 9-12 finished!
276 frames slower due of emulation differences.

#34175322774678129 - Prince of Persia (SNES) WIP v2

challenger,odongdong-princeofpersiajpwip1.bk2
In 11:15.02 (40568 frames), 6988 rerecords
808 downloads
Uploaded 10/9/2016 1:51 AM by Challenger (see all 127)
Stages 1-8 finished.
57 frames ahead of Odongdong's last WIP.
Due of emulation differences, this WIP is 124 frames longer than snes9x's old run.

#30139018881919496 - Prince of Persia WIP 3

popsneswip3.bk2
In 09:22.37 (33798 frames), 13733 rerecords
948 downloads
Uploaded 4/10/2016 7:14 AM by Odongdong (see all 25)
~Stage 7 (Bizhawk 1.8.4.)

#18286112317266167 - Prince of Persia WIP 2

popsneswip2.bk2
In 01:54.36 (6873 frames), 3406 rerecords
1085 downloads
Uploaded 10/24/2014 12:03 PM by Odongdong (see all 25)
~Stage 2 (Bizhawk 1.8.4.)

#18064698366319103 - Prince of Persia WIP

popsneswip1.bk2
In 00:31.12 (1870 frames), 1030 rerecords
944 downloads
Uploaded 10/14/2014 12:44 PM by Odongdong (see all 25)
Prince of Persia improvement.
Worked on Bizhawk 1.8.4.