Movie for NES DuckTales 2

#7649172662031634 - Duck Tales 2 wip

Feos_Duck_Tales_2_wip.fm2

Uploaded 7/2/2013 11:08 AM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 04:45.19 (17140 frames), 4982 rerecords

18188 views, 1667 downloads


- Jumping off the rope at 2117 - Better catching the grapple target - Maybe better jump to the end of the screen after logs/water scene? - Better catching the grapple target - Second "moving platform" sequence changed (pogo stick madness). Somehow I can throw the next crate much earlier.

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#7649392887914666 - Feos Duck Tales 2 wip level 1

Feos_Duck_Tales_2_wip_level1-compact.fm3

Uploaded 7/2/2013 11:22 AM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 04:45.14 (17137 frames), 5059 rerecords

18151 views, 1147 downloads


18 frames saved total at the start of level 1 boss fight. (Optimized only to that part now).

Download (47.53 KB) Info

#7652809045939118 - Duck Tales 2 wip v2

DuckTales2_WIP_v2-compact.fm3

Uploaded 7/2/2013 3:04 PM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 04:45.04 (17131 frames), 12487 rerecords

18170 views, 1041 downloads


Saves 2 frames instead of 6....

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#7654032077310922 - Duck Tales 2 wip v3

DuckTales2_WIP_v3-compact.fm3

Uploaded 7/2/2013 4:23 PM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 04:45.03 (17130 frames), 14405 rerecords

18174 views, 1148 downloads


Optimized until 7564th frame

Download (46.56 KB) Info

#7655558460077534 - Duck Tales 2 wip v4

DuckTales2_WIP_v4-compact.fm3

Uploaded 7/2/2013 6:02 PM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 04:44.74 (17113 frames), 18999 rerecords

18160 views, 1158 downloads


Optimized until 12195 (start of level 3) (comparison movie: Duck-feos.fm2 old one), 42 frames faster.

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#7659586499985809 - Duck Tales 2 wip v10

DuckTales2_WIP_v10-compact.fm3

Uploaded 7/2/2013 10:23 PM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 05:46.19 (20806 frames), 3756 rerecords

18191 views, 1073 downloads


52 frames faster than adelikat's published run until start of level 4.
Currently implemented optimizations from me: - optimizing "grapp target" jumping offs - abusing a position/subpixel trick to throw crates as fast as possible (removing 1 frame of direction 16 frames earlier of doing that action) - lag frame removing like a boss (carefully making actions) - pogo stick mania at level 1 after crates instead of ducking - movement optimizing mostly on ropes - different route at 2 places (stone at level 3 and level 3 boss) because of pattern change
Added feos's level 4 part (a bit synced until ~18133, ropes...)

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#7669395131177212 - Duck Tales 2 wip v11

DuckTales2_WIP_v11-compact.fm3

Uploaded 7/3/2013 9:00 AM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 05:46.18 (20805 frames), 2127 rerecords

18198 views, 1165 downloads


Removed a lag frame from level 3. Boss pattern changed so redid. No HP loss in this level, because it doesn't saves frame anywhere.

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#7678764475829743 - DT2 Boss 4.

DuckTales2_WIP_v14-compact.fm3

Uploaded 7/3/2013 7:07 PM by feos (11 files)

For DuckTales 2 (NES)

In 05:56.76 (21441 frames), 2046 rerecords

15930 views, 1272 downloads


Need a better pattern, maybe MESHUGGAH shaves some in-level frames.
Currently 80 frames over adelikat.

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#7701075046596337 - DT2 hitbox glitch (frame 7746)

Duck-feos-compact-glitch2.fm3

Uploaded 7/4/2013 7:14 PM by feos (11 files)

For DuckTales 2 (NES)

In 08:45.30 (31570 frames), 122 rerecords

15978 views, 1242 downloads



Download (274.28 KB) Info

#7703094495896044 - Duck Tales 2 wip v18

DuckTales2_WIP_v18-compact.fm3

Uploaded 7/4/2013 9:25 PM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 06:09.40 (22201 frames), 3271 rerecords

18175 views, 1151 downloads


Removed some lag frames from level 4 (between the 2 jumping spear throwing fishman and at boss at jump lags)
Ends level 4 22081 (102 frames faster)

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#7713241559551995 - DT2 Level 5

DuckTales2_WIP_v19-compact.fm3

Uploaded 7/5/2013 8:23 AM by feos (11 files)

For DuckTales 2 (NES)

In 08:42.87 (31424 frames), 868 rerecords

16003 views, 1205 downloads


Boss 5 appears 120 frames faster than adelikat.

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#7716093297597348 - DT2 final

DuckTales2_final.fm3

Uploaded 7/5/2013 11:28 AM by feos (11 files)

For DuckTales 2 (NES)

In 08:42.82 (31421 frames), 1166 rerecords

15924 views, 1323 downloads


128 frames faster.
Submission hype everyone!

Download (197.11 KB) Info

#7717843944264832 - DT 2 final resyncing

DuckTales2_final_resyncing.fm3

Uploaded 7/5/2013 1:22 PM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 08:42.77 (31418 frames), 5155 rerecords

18126 views, 1123 downloads


Should be 3 frames saved overally. gets off-sync at level 4 boss 3 HP. that nasty RNG... couldn't find any other savings before 20000th frame.

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#7722091159707373 - DT2 resynced

DuckTales2_Final_Resynced_31405.fm3

Uploaded 7/5/2013 5:57 PM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 08:42.55 (31405 frames), 1815 rerecords

18205 views, 1162 downloads


144 frames faster than published one

Download (63.59 KB) Info

#7778820508599804 - DT2 - applied the forgotten trick

DuckTales2-test1-compact.fm3

Uploaded 7/8/2013 7:16 AM by feos (11 files)

For DuckTales 2 (NES)

In 08:42.39 (31395 frames), 52905 rerecords

15924 views, 1233 downloads


Download (134.85 KB) Info

#7789983250480698 - Duck Tales 2 test1 WIPv3

DuckTales2-test1-wip3-compact.fm3

Uploaded 7/8/2013 7:20 PM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 08:42.25 (31387 frames), 53906 rerecords

18083 views, 1134 downloads


"optimized" until ~8075th frame. 16 frames faster than JY

Download (75.38 KB) Info

#7835924255932263 - DT boss 1 manipulation

DuckTales2-compact.fm3

Uploaded 7/10/2013 8:59 PM by feos (11 files)

For DuckTales 2 (NES)

In 08:42.30 (31390 frames), 55866 rerecords

15992 views, 1353 downloads


Saved 14 frames up to 7988.
Route for level 1 must be tested more to lose less frames from lag and still have boss patterns:
  1. 2 divings
  2. 1 slow flight down
Flight down being first we need all 2 HP on boss, while if he starts from 2 divings, and finishes with flight down, we save HP and he falls from a lower position.
RNG values that make him do a slow flight (all the rest are for diving):
20-3F, 60-7F, A0-BF, E0-FF

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#7868741665417554 - DT boss 1 manipulation v2

DuckTales2-compact_5519.fm2

Uploaded 7/12/2013 8:27 AM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 08:42.29 (31389 frames), 57434 rerecords

18121 views, 1076 downloads


2 frames faster by using the interactive objects earlier. Boss ends at 5519 (instead of 5521)
This movie has 5 frames delay before boss start (4389~4393)

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#7966875214541420 - dt2 level 1

DuckTales2-flower-at-5286.fm3

Uploaded 7/16/2013 6:31 PM by feos (11 files)

For DuckTales 2 (NES)

In 08:41.90 (31366 frames), 61795 rerecords

15846 views, 1271 downloads


saved something really

Download (75.39 KB) Info

#7981489439733750 - Duck Tales 2 flowers

DuckTales2-flower-at-5286_11268-compact.fm3

Uploaded 7/17/2013 10:19 AM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 08:41.90 (31366 frames), 64754 rerecords

18105 views, 1246 downloads


Comparison time with time of picking up the flower. My last uploaded movie: 5296 11278 (level 3 first fall lag: 12856) This movie (with feos' level 1): 5286 11268.
Note that this route doesn't takes the "better" Y pos by boosting differently at ~8758 (bird at rope). Taking it would make it 1 frame slower due to lag. I've already got so bad lag frames after the 3 rings around 9332.
Level 3 started with same subposes so it's 1 frame slower than the guy. As far as I see, it's only possible by losing 1 frame and tweak subpos at boss fight 1.

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#7986254822946592 - Duck Tales 2 WIP 5284 11265

DuckTales2-flower-at-5284_11265_boss3_15501start.fm3

Uploaded 7/17/2013 3:28 PM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 08:41.85 (31363 frames), 66071 rerecords

18063 views, 1178 downloads


Boss 3 starts at 15501 and spawns at middle.
Barrel is 1 frame slower than guy because it would require to delay a frame to get the same subpos and it would be slower.

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#7990721880648744 - Duck tales 2 wall glitch with raft

DuckTales2-raftwallglitch.fm3

Uploaded 7/17/2013 8:18 PM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 01:07.47 (4055 frames), 67229 rerecords

18124 views, 1232 downloads


Don't think it's useful

Download (21.18 KB) Info

#8004961434567379 - DT2 WIP

DuckTales2_items_at_5284_11261_boss3soon.fm3

Uploaded 7/18/2013 11:41 AM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 08:41.77 (31358 frames), 69044 rerecords

18096 views, 1171 downloads


Download (63.33 KB) Info

#8009091234200026 - DT2 WIP level 4 start

DuckTales2-level4start.fm3

Uploaded 7/18/2013 4:09 PM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 08:41.50 (31342 frames), 69598 rerecords

18108 views, 1254 downloads


the local potato peeler joins the universal tas soldier's effort

Download (76.42 KB) Info

#8010414675910763 - DT2

DuckTales2-boss3over.fm3

Uploaded 7/18/2013 5:35 PM by feos (11 files)

For DuckTales 2 (NES)

In 08:41.50 (31342 frames), 70882 rerecords

15878 views, 1300 downloads


Download (74.80 KB) Info

#8015250256342078 - DT2 Level 4

DuckTales2-level4fixed.fm3

Uploaded 7/18/2013 10:49 PM by feos (11 files)

For DuckTales 2 (NES)

In 08:41.44 (31338 frames), 72231 rerecords

15915 views, 1374 downloads


Applied jy's amazing solutions in level 4:
  • Jumping through the destroyed block faster
  • Grabbing the ring at higher position (to jump on the column faster)
Saved 3 frames we were losing over his run. Also, really added my boss 3 fight. Boss 4 now needs new resync though.

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#8028445399941604 - DT2 Level 5

DuckTales2-level5-almostfixed.fm3

Uploaded 7/19/2013 1:04 PM by feos (11 files)

For DuckTales 2 (NES)

In 08:41.39 (31335 frames), 74372 rerecords

15897 views, 1340 downloads


Saved 3 frames on moving platform. The last one requires the same trick.

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#8030906772747505 - DT2 boss 5 v2

DuckTales2-boss5v2.fm3

Uploaded 7/19/2013 3:44 PM by MESHUGGAH (18 files)

For DuckTales 2 (NES)

In 08:41.32 (31331 frames), 75426 rerecords

18033 views, 1243 downloads


better jump off to boss scene from earlier one

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#8033018866490317 - DT2

DuckTales2-final-80frames-compact.fm3

Uploaded 7/19/2013 6:01 PM by feos (11 files)

For DuckTales 2 (NES)

In 08:41.29 (31329 frames), 76823 rerecords

15970 views, 1326 downloads


  • 76 frame faster than our submission
  • 80 frames faster than jy
  • 220 frames faster than adelikat.

Download (223.11 KB) Info