Movie for NES Dragon Warrior IV

#32172292522696388 - DW4-ManipCore

DW4-ManipCore.lua

Uploaded 7/10/2016 8:53 PM by adelikat (4 files)

For Dragon Warrior IV (NES)

7491 views, 1071 downloads


Core lua file used for Dragon Warrior 4 bot scripts. All scripts included this file as a basis for script creation

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#32172349239565591 - DW4-ManipCritical

DW4-ManipCritical.lua

Uploaded 7/10/2016 8:57 PM by adelikat (4 files)

For Dragon Warrior IV (NES)

7340 views, 1185 downloads


This file was used to manipulate critical hits in typical situations, where they were not the first action in a round. The wait options at the top were based on how many previous (non-luck manipulated) scroll moments there were. The further back you could start the bot, the better the results. This file uses the DW-4ManipCore file

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#32172435570358461 - DW4-ManipMiss

DW4-ManipMiss.lua

Uploaded 7/10/2016 9:02 PM by adelikat (4 files)

For Dragon Warrior IV (NES)

7453 views, 1042 downloads


Similar to the ManipCritical file except it is used to manipulate the enemy to miss

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#32172505606083811 - DW4-SingleActionManipulation

DW4-SingleActionManipulation.lua

Uploaded 7/10/2016 9:07 PM by adelikat (4 files)

For Dragon Warrior IV (NES)

7435 views, 1048 downloads


sometimes you don't have the luxury of having previous actions to start a manipulation from. This script is the last resort technique. You start it on the lag frame before the action. The logic is that it will mash random buttons such that it will delay the ability to press a button to scroll to the next action. Then it delays a frame and presses a random button. There's a max of about 30 frames that you can delay this way. There's not a lot of RNG variance either. But this script can get decent results when there are no other options.

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#53190376578410193 - Dragon Quest IV "Arbitrary Code Execution"

DQ4_SubFrameReset_SRAM_ACE.bk2

Uploaded 2/12/2019 10:14 AM by pirohiko (1 files)

For Dragon Warrior IV (NES)

In 04:30.97 (16285 frames), 2486 rerecords

3987 views, 583 downloads


I used SubNESHawk

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