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#638314642955943270 - Igo Kyuu Roban Taikyoku Level 14

In 04:38.49 (16737 frames), 105 rerecords
Uploaded 9/28/2023 2:18 AM by adelikat (see all 20)
based on the dicussions on #1704: Bisqwit's NES Igo: Kyuu Roban Taikyoku in 04:50.33 this is a test run that confirms a level 14 strategy, that is both faster than the submission, and plays on a harder difficulty. This movie doesn't try to be frame perfect with the moves so could be improved more. Also Meerkov indicated there might be even faster strategies to improve further

#638148478993374149 - Dragon Warrior 4 v6 - Up to the LicLick fight

adelikat-dw4-v6 -chp5-upto-liclick.bk2
In 56:29.40 (203699 frames), 29079612 rerecords
Uploaded 3/19/2023 6:38 PM by adelikat (see all 20)

#638144270152713770 - Dragon Warrior 4 v6 Chapter 3 done

adelikat-dw4-v6 -chp3-done.bk2
In 42:45.41 (154178 frames), 27371823 rerecords
Uploaded 3/14/2023 9:43 PM by adelikat (see all 20)
Finishes Chapter 3, 2475 frames ahead of the currently published movie
Some incredible luck manip in chapter 3. Got the 3 armor offers without declining one, and some really tight encounters during the 7 broad sword/7 half plate fights
Also this new strat gets an extra level, but will not increase the final level at the end of the game, so there is about 600 frames more that will be realized by the end of the TAS
Extra HP is manipulated which will reduce 1, maybe even 2, medical herbs used before the final fight

#638117571365360120 - Dragon Warrior 4, Chapter 1, version 6

In 09:42.49 (35007 frames), 12227820 rerecords
Uploaded 2/12/2023 12:05 AM by adelikat (see all 20)
227 frames improved over version 5 (774 frames total improved from the published movie). About 180 of these are from staying at the inn at the beginning to get a better day/night cycle, most of the rest is from an even more absurdly unlikely set of level ups. Also a few frames were scraped from screen transitions.

#638072336149578569 - NES Rally Bike Ram Watch

Game: Rally Bike ( NES, see all files )
Uploaded 12/21/2022 3:33 PM by adelikat (see all 20)
Some useful addresses I used when making the TAS

#638072333846513391 - NES Back To the Future .wch file

Back to the Future.wch
Uploaded 12/21/2022 3:29 PM by adelikat (see all 20)
Just a few, but helpful, addresses

#638051848574916873 - Rally Bike, end input at finish line

In 08:13.72 (29672 frames), 1517 rerecords
Game: Rally Bike ( NES, see all files )
Uploaded 11/27/2022 10:27 PM by adelikat (see all 20)
This move is is 684 frames faster than #7826: juef's NES Rally Bike "1 loop" in 08:35.87 when measuring at the crossing of the finish line. It's a good deal shorter than that because of earlier input end, I let the post race stuff linger instead of ending it quickly, I also end input before crossing the finish line but not without delaying which frame it is crossed, that gains an extra 12 frames.
Will work on a version that uses an invulnerability manip to end input much sooner, and submit that.

#638050728010939886 - Dragon Warrior IV - improvement, up to Chapter 3

In 35:14.58 (127084 frames), 62776 rerecords
Uploaded 11/26/2022 3:20 PM by adelikat (see all 20)
See for details. This is an improvement to the published movie. Gets up to the Chapter 3 armor selling. But there is a routing improvement in Chapter 1.
I don't know when this will ever be finished, uploading it here so there's record of this work

#637996592395832943 - Monopoly - 4 Player Big Boys Prepared Game

In 07:45.83 (27996 frames), 519 rerecords
Game: Monopoly ( NES, see all files )
Uploaded 9/24/2022 11:33 PM by adelikat (see all 20)
Complete trading shenanigans. Proof of concept, could be optimized a lot more, the point was to show the mayhem that can happen when a CPU initiates a trade with a human player.

#637989625874991975 - NES Monopoly "telefrag an innocent CPU"

In 01:04.61 (3883 frames), 18 rerecords
Game: Monopoly ( NES, see all files )
Uploaded 9/16/2022 10:03 PM by adelikat (see all 20)
This is a demo of an interesting glitch. I set up a trade that would bankrupt Ollie, but force Arthur (would not agree to this trade) to agree to it and get bankrupted. Even better, not only did Arthur not agree to the trade, he didn't even get a turn, lol.